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==Description== |
==Description== |
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− | Get ready to enter a new, alternate Earth where fantasy species, cute talking animals, monsters and fairytale creatures coexist with humans, where technology from all eras are being reused together with modern and futuristic ones, and where ancient civilizations also coexist with modern nations in ''The Story of Civilizations''! This is where get to play either as a ruler of a custom civilization, or a leader of a civilization of your choice with endless possibilities. |
+ | Get ready to enter a new, alternate Earth where fantasy species, cute talking animals, monsters and fairytale creatures coexist with humans, where technology from all eras are being reused together with modern and futuristic ones, and where prehistoric tribes, ancient civilizations and old-time countries from all eras also coexist with modern nations (because they never fell for obvious reasons) in ''The Story of Civilizations''! This is where get to play either as a ruler of a custom civilization (in form of a child or a teenager), or a leader of a civilization of your choice with endless possibilities. |
==Buildings== |
==Buildings== |
||
{| border="0" cellspacing="1" cellpadding="1" style="width:500px;" class="article-table" |
{| border="0" cellspacing="1" cellpadding="1" style="width:500px;" class="article-table" |
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Line 468: | Line 468: | ||
|Numantia |
|Numantia |
||
|Boudicca |
|Boudicca |
||
+ | |- |
||
+ | ! scope="row"|Chaldea |
||
+ | |Kingdom of Chaldea |
||
+ | |Harran |
||
+ | |Nabopolassar |
||
|- |
|- |
||
! scope="row"|Cherokeeria |
! scope="row"|Cherokeeria |
||
Line 973: | Line 978: | ||
|Byblos |
|Byblos |
||
|Luli |
|Luli |
||
+ | |- |
||
+ | ! scope="row"|Phrygia |
||
+ | |Kingdom of Phrygia |
||
+ | |Gordium |
||
+ | |Midas |
||
|- |
|- |
||
! scope="row"|Pirate Republic |
! scope="row"|Pirate Republic |
||
Line 1,314: | Line 1,324: | ||
|Shaka Zulu |
|Shaka Zulu |
||
|} |
|} |
||
+ | ==Great People== |
||
+ | ===Actors=== |
||
+ | ===Artists=== |
||
+ | ===Association Football Stars=== |
||
+ | ===Criminals=== |
||
+ | ===Facebook Addicts=== |
||
+ | ===Fireman Heroes=== |
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+ | ===Homeless People=== |
||
+ | ===Medical Professionals=== |
||
+ | ===Military Heroes=== |
||
+ | ===Movie Stars=== |
||
+ | ===Nobel Prize Winners=== |
||
+ | ===Party Animals=== |
||
+ | ===Policeman Heroes=== |
||
+ | ===Rock Stars=== |
||
+ | ===Scientists=== |
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+ | ===Shopaholics=== |
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+ | ===Teachers=== |
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+ | ===Tourists=== |
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+ | ===Tycoons=== |
||
==Landmarks== |
==Landmarks== |
||
*30 St Mary Axe |
*30 St Mary Axe |
||
Line 1,716: | Line 1,746: | ||
*Yester Castle |
*Yester Castle |
||
*Zuma Rock |
*Zuma Rock |
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− | ==Species== |
+ | ==Sapient Species== |
*Angel |
*Angel |
||
*Australopithecus |
*Australopithecus |
||
*Catgirl |
*Catgirl |
||
+ | *Clownman |
||
+ | *Cupid |
||
*Cyclops |
*Cyclops |
||
*Demon |
*Demon |
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+ | *Easter Bunny |
||
*Elemental |
*Elemental |
||
*Elf |
*Elf |
||
*Ent |
*Ent |
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*Fairy |
*Fairy |
||
+ | *Frankenmonster |
||
*Genie |
*Genie |
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+ | *Ghost |
||
*Gnome |
*Gnome |
||
*Goblin |
*Goblin |
||
*Golem |
*Golem |
||
*Gremlin |
*Gremlin |
||
+ | *Grim Reaper |
||
*Half-Elf |
*Half-Elf |
||
*Homo Erectus |
*Homo Erectus |
||
Line 1,738: | Line 1,774: | ||
*Kelpie |
*Kelpie |
||
*Kitsune |
*Kitsune |
||
+ | *Leprechaun |
||
*Mermaid |
*Mermaid |
||
*Minotaur |
*Minotaur |
||
Line 1,744: | Line 1,781: | ||
*Pony |
*Pony |
||
*Siren |
*Siren |
||
+ | *Skeleton |
||
*Troll |
*Troll |
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*Vampire |
*Vampire |
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+ | *Werewolf (Lycanthrope) |
||
− | *Werwolf |
||
+ | *Witch |
||
*Wizard |
*Wizard |
||
*Zombie |
*Zombie |
||
Line 1,766: | Line 1,805: | ||
|Unlocks quarries. Each person makes 3 production with a maximum of 5 people. Also unlocks primitive huts. |
|Unlocks quarries. Each person makes 3 production with a maximum of 5 people. Also unlocks primitive huts. |
||
|Nothing |
|Nothing |
||
+ | |- |
||
+ | ! scope="row"|Fire Creation |
||
+ | |Unlocks fire pit, primitive hut and earth oven upgrades. |
||
+ | |Use of Fire |
||
|- |
|- |
||
! scope="row"|Gathering |
! scope="row"|Gathering |
||
Line 1,773: | Line 1,816: | ||
! scope="row"|Hunting |
! scope="row"|Hunting |
||
|Unlocks hunting lodges. Each person makes 3 food with a maximum of 5 people. Strength is increased by 20%. |
|Unlocks hunting lodges. Each person makes 3 food with a maximum of 5 people. Strength is increased by 20%. |
||
+ | |Nothing |
||
+ | |- |
||
+ | ! scope="row"|Simple Stone Technology |
||
+ | |Unlocks quarries and tool workshops. |
||
|Nothing |
|Nothing |
||
|- |
|- |
||
Line 1,791: | Line 1,838: | ||
! scope="col"|Description |
! scope="col"|Description |
||
! scope="col"|Requirements |
! scope="col"|Requirements |
||
+ | |- |
||
+ | ! scope="row"|Bone Flute |
||
+ | |Unlocks musical instruments factories and musical instruments stores. |
||
+ | |Behavioral Modernization |
||
+ | |- |
||
+ | ! scope="row"|Ceramics |
||
+ | |Allows you to prospect and mine for clay. Also unlocks clay pits. |
||
+ | |Behavioral Modernization |
||
|- |
|- |
||
! scope="row"|Fur Clothing |
! scope="row"|Fur Clothing |
||
Line 1,807: | Line 1,862: | ||
|Gathering camps now add 10 job slots. Every gatherer generates 1 food. Also increases research points based on gathering and unlocks botanical gardens. |
|Gathering camps now add 10 job slots. Every gatherer generates 1 food. Also increases research points based on gathering and unlocks botanical gardens. |
||
|Gathering |
|Gathering |
||
+ | |- |
||
+ | ! scope="row"|Logboats |
||
+ | |Unlocks boathouses, boatyards and boating lakes. |
||
+ | |Behavioral Modernization |
||
|- |
|- |
||
! scope="row"|Oh Yes, Oh Yes, It's Springtime! |
! scope="row"|Oh Yes, Oh Yes, It's Springtime! |
||
|Food production not only returns to normal from the Ice Age, but also slightly increased by 0.1%. |
|Food production not only returns to normal from the Ice Age, but also slightly increased by 0.1%. |
||
|All Technologies |
|All Technologies |
||
+ | |- |
||
+ | ! scope="row"|Painting |
||
+ | |Unlocks art studios and caves. |
||
+ | |Behavioral Modernization |
||
|- |
|- |
||
! scope="row"|Primitive Weapons |
! scope="row"|Primitive Weapons |
||
|Strength is increased by 20%. Also unlocks weaponsmithies, recruitment offices, army camps and army headquarters. |
|Strength is increased by 20%. Also unlocks weaponsmithies, recruitment offices, army camps and army headquarters. |
||
|Hunting |
|Hunting |
||
+ | |- |
||
+ | ! scope="row"|Rope |
||
+ | |Unlocks roperies and hemp plantations. |
||
+ | |Behavioral Modernization |
||
+ | |- |
||
+ | ! scope="row"|Sewing |
||
+ | |Unlocks fashion studios, textile mills and tailor shops. |
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+ | |Behavioral Modernization |
||
+ | |- |
||
+ | ! scope="row"|String |
||
+ | |Unlocks spider farms and string manufactories. |
||
+ | |Behavioral Modernization |
||
|} |
|} |
||
Line 1,836: | Line 1,911: | ||
|Temples now add 15 job slots. Also unlocks art studios and art galleries. |
|Temples now add 15 job slots. Also unlocks art studios and art galleries. |
||
|Religion |
|Religion |
||
+ | |- |
||
+ | ! scope="row"|Brick |
||
+ | |Unlocks brickworks, bricklayer's offices, brickmasonry workshops, brickyards and clay pit upgrades. |
||
+ | |Goodbye Africa! |
||
|- |
|- |
||
! scope="row"|Building of Fire |
! scope="row"|Building of Fire |
||
Line 1,852: | Line 1,931: | ||
|Unlocks fisheries. Each person makes 3 food with a maximum of 20 people. |
|Unlocks fisheries. Each person makes 3 food with a maximum of 20 people. |
||
|Hunting |
|Hunting |
||
+ | |- |
||
+ | ! scope="row"|Metalworking |
||
+ | |Unlocks meteorite mines and smelter mills. |
||
+ | |Goodbye Africa! |
||
|- |
|- |
||
! scope="row"|Religion |
! scope="row"|Religion |
||
Line 1,860: | Line 1,943: | ||
|Increases the maximum limit of population by 100. Also unlocks primitive hut upgrades and new housing types. |
|Increases the maximum limit of population by 100. Also unlocks primitive hut upgrades and new housing types. |
||
|Building of Fire |
|Building of Fire |
||
+ | |- |
||
+ | ! scope="row"|Spindle |
||
+ | |Unlocks yarn factories, tannery upgrades, fur trading post upgrades, clothing factory upgrades, and textile mill upgrades. |
||
+ | |Goodbye Africa! |
||
|- |
|- |
||
! scope="row"|Thrown Weapons |
! scope="row"|Thrown Weapons |
||
Line 1,907: | Line 1,994: | ||
|- |
|- |
||
! scope="row"|Cloth Outfits |
! scope="row"|Cloth Outfits |
||
− | |One thousand people are added to a maximum population cap. Also unlocks cotton plantations, sheep ranches and textile |
+ | |One thousand people are added to a maximum population cap. Also unlocks cotton plantations, sheep ranches and textile mill upgrades. |
|Fur Clothing |
|Fur Clothing |
||
|- |
|- |
||
Line 1,925: | Line 2,012: | ||
|Hunting lodges now add 100 job slots. Also unlocks ranches of different types of animals (save for sheep). |
|Hunting lodges now add 100 job slots. Also unlocks ranches of different types of animals (save for sheep). |
||
|Captive Animals |
|Captive Animals |
||
+ | |- |
||
+ | ! scope="row"|Equestrianism |
||
+ | |Unlocks stables, horse ranches, equestrian schools. Also unlocks pony houses and allows you to open diplomacy to ponies. |
||
+ | |E-I-E-I-O |
||
|- |
|- |
||
! scope="row"|Fish Hooks |
! scope="row"|Fish Hooks |
||
Line 1,933: | Line 2,024: | ||
|Fisheries now add 120 job slots. Each fisher generates 2 food. Also unlocks net workshops. |
|Fisheries now add 120 job slots. Each fisher generates 2 food. Also unlocks net workshops. |
||
|Fish Hooks |
|Fish Hooks |
||
+ | |- |
||
+ | ! scope="row"|Leather |
||
+ | |Unlocks alligator ranches, hunting lodge upgrades and tannery upgrades. |
||
+ | |E-I-E-I-O |
||
|- |
|- |
||
! scope="row"|Mining |
! scope="row"|Mining |
||
Line 1,947: | Line 2,042: | ||
|- |
|- |
||
! scope="row"|Pottery |
! scope="row"|Pottery |
||
− | |Increases the maximum limit of population by 400. Also unlocks pottery workshops and clay |
+ | |Increases the maximum limit of population by 400. Also unlocks pottery workshops and clay pit upgrades. |
|Shelter |
|Shelter |
||
|- |
|- |
||
Line 1,961: | Line 2,056: | ||
|Strength is increased by 100%. Also unlocks fletcheries, bowyeries and archery ranges. |
|Strength is increased by 100%. Also unlocks fletcheries, bowyeries and archery ranges. |
||
|Thrown Weapons |
|Thrown Weapons |
||
+ | |- |
||
+ | ! scope="row"|Salt Cultivation |
||
+ | |Unlocks salt mines and salt refineries. |
||
+ | |E-I-E-I-O |
||
|- |
|- |
||
! scope="row"|Shovel |
! scope="row"|Shovel |
||
Line 1,969: | Line 2,068: | ||
|Unlocks palaces to enchristen your civilization. |
|Unlocks palaces to enchristen your civilization. |
||
|All Technologies |
|All Technologies |
||
+ | |- |
||
+ | ! scope="row"|Weaving Loom |
||
+ | |Unlocks sheep ranch upgrades, shepherd's huts, weaving mills and fashion company headquarters. |
||
+ | |Cloth Outfits |
||
+ | |- |
||
+ | ! scope="row"|Wheel |
||
+ | |Unlocks ceramic studios and clay pit upgrades. |
||
+ | |E-I-E-I-O |
||
|} |
|} |
||
===Copper Age (4,000 BCE-3,000 BCE)=== |
===Copper Age (4,000 BCE-3,000 BCE)=== |
||
Line 1,983: | Line 2,090: | ||
|- |
|- |
||
! scope="row"|Boat |
! scope="row"|Boat |
||
− | |Unlocks |
+ | |Unlocks boatyard upgrades, boathouse upgrades, boating lake upgrades, boat factories and wharves. |
|Fishing Nets |
|Fishing Nets |
||
|- |
|- |
||
Line 2,039: | Line 2,146: | ||
|- |
|- |
||
! scope="row"|Bronze Working |
! scope="row"|Bronze Working |
||
− | |Allows you to prospect and mine for tin ores. Also unlocks tin mines and bronze |
+ | |Allows you to prospect and mine for tin ores. Also unlocks tin mines and bronze refineries. |
|Metallurgy |
|Metallurgy |
||
|- |
|- |
||
Line 2,071: | Line 2,178: | ||
|- |
|- |
||
! scope="row"|Riding |
! scope="row"|Riding |
||
− | |Strength is increased by 100%. Also unlocks |
+ | |Strength is increased by 100%. Also unlocks stable upgrades, horse ranch upgrades, equestrian school upgrades, cavalry corps headquarters, saddleries and horse tracks. |
|Copper Weapons |
|Copper Weapons |
||
|- |
|- |
||
Line 2,274: | Line 2,381: | ||
|Mine Pa More! |
|Mine Pa More! |
||
|} |
|} |
||
+ | |||
+ | ===Iron Age (1,000 BCE-500 BCE)=== |
||
+ | |||
+ | ===Ancient Era (500 BCE-10 AD)=== |
||
+ | |||
+ | ===Classical Era (10 AD-500 AD)=== |
||
+ | |||
+ | ===Dark Age (500 AD-1000 AD)=== |
||
+ | |||
+ | ===Medieval Era (1000 AD-1350 AD)=== |
||
+ | |||
+ | ===Gunpowder Era (1350 AD-1500 AD)=== |
||
+ | |||
+ | ===Renaissance Era (1500 AD-1650 AD)=== |
||
+ | |||
+ | ===Enlightenment Era (1650 AD-1820 AD)=== |
||
+ | |||
+ | ===Industrial Era (1820 AD-1875 AD)=== |
||
+ | |||
+ | ===Modern Era (1875 AD-1900 AD)=== |
||
+ | |||
+ | ===Progressive Era (1900 AD-1914 AD)=== |
||
+ | |||
+ | ===World War I Era (1914 AD-1918 AD)=== |
||
+ | |||
+ | ===Interwar Era (1918 AD-1935 AD)=== |
||
+ | |||
+ | ===World War II Era (1935 AD-1945 AD)=== |
||
+ | |||
+ | ===Atomic Age (1945 AD-1960 AD)=== |
||
+ | |||
+ | ===Cold War Era (1960 AD-1985 AD)=== |
||
+ | |||
+ | ===Postmodern Era (1985 AD-2000 AD)=== |
||
+ | |||
+ | ===Information Age (2000 AD-2015 AD)=== |
||
+ | |||
+ | ===Contemporary Era (2015 AD-2030 AD)=== |
||
+ | |||
+ | ===Tomorrow Era (2030 AD-2050 AD)=== |
||
+ | |||
+ | ===Future Era (2050 AD-2100 AD)=== |
||
+ | |||
+ | ===Arctic Future (2100 AD-2200 AD)=== |
||
+ | |||
+ | ===Oceanic Future (2200 AD-2300 AD)=== |
||
+ | |||
+ | ===Virtual Future Era (2300 AD-2400 AD)=== |
||
+ | |||
+ | ===Space Age (2400 AD-3000 AD)=== |
||
+ | |||
+ | ===Post-Singularity Era (3000 AD-Beyond)=== |
||
==Works== |
==Works== |
||
Line 2,318: | Line 2,477: | ||
*Eine Kleine Nachtmusik (Wolfgang Amadeus Mozart) |
*Eine Kleine Nachtmusik (Wolfgang Amadeus Mozart) |
||
*Flight of the Bumblebee (Nikolay Rimsky-Korsakov) |
*Flight of the Bumblebee (Nikolay Rimsky-Korsakov) |
||
− | *Für Elise |
+ | *Für Elise (Ludwig van Beethoven) |
*Horn Concerto No. 2 (Wolfgang Amadeus Mozart) |
*Horn Concerto No. 2 (Wolfgang Amadeus Mozart) |
||
*Hungarian Dances (Johannes Brahms) |
*Hungarian Dances (Johannes Brahms) |
||
Line 2,326: | Line 2,485: | ||
*Orchestral Suite Number 2 (Johann Sebastian Bach) |
*Orchestral Suite Number 2 (Johann Sebastian Bach) |
||
*Peer Gynt (''Edvard Grieg'') |
*Peer Gynt (''Edvard Grieg'') |
||
+ | *Sogno di Volare (Christopher Tin) |
||
*The Four Seasons (Antonio Vivaldi) |
*The Four Seasons (Antonio Vivaldi) |
||
==Trivia== |
==Trivia== |
Revision as of 22:28, 4 June 2020
Description
Get ready to enter a new, alternate Earth where fantasy species, cute talking animals, monsters and fairytale creatures coexist with humans, where technology from all eras are being reused together with modern and futuristic ones, and where prehistoric tribes, ancient civilizations and old-time countries from all eras also coexist with modern nations (because they never fell for obvious reasons) in The Story of Civilizations! This is where get to play either as a ruler of a custom civilization (in form of a child or a teenager), or a leader of a civilization of your choice with endless possibilities.
Buildings
Name | Description | Building Type | Technology | Cost |
---|---|---|---|---|
Academy | Gives children, teenagers and young adults more sophisticated education while increasing research points at the same time. | Education & Research | Mathematics | $5900 |
Agora | Allows you to trade resources from non-traveling merchants while your people is trading for food. Also grants an ability to hold events. | Public Services | Democracy | $3800 |
Andron | Adds a maximum of 100 people (males only). | Residential | Advanced Pottery | $10 |
Aqueduct | Gathers water from water bodies. | Resources | Water Supply | $2500 |
Arsenal | Grants you an ability to store heavier weapons. | Military | Heavy Infantry | $2000000 |
Art Workshop | Processes busts into sculptures. | Industrial (Luxury Goods) | Sculpture | $1500000 |
Barracks | Houses your military personnel and their families. | Residential | Advanced Stone Weapons | $400 |
Bookstore | Have your people buy produced books to boost science points. | Businesses & Commerce | Education | $140 |
Bouleuterion | Allows council meetings to be held. | Government | Civil Rights | $472000 |
Cemetery | Buries dead bodies to prevent disease spreading rates. | Public Services | Religion | $1400 |
Colossus | This is one iof the true Wonders of the World - the great statue of Helios, the Greek god of the Sun! That's right, it's the god of the Sun. That generates 500000 gold per year and encourages heist teams in raiding landmarks. If you research solar energy, then solar power plants would get a boost on. | Wonders | Banking | $4000000 |
Corral | Gathers beef and milk for your population. Requires cattle ranches to be built. | Resources | Cattle | $1000 |
Cropland | Increases maximum limit of farmers by 500. | Resources | Advanced Agriculture | $1000 |
Customs Houses | Improves trading prices. Requires trading buildings to be built. | Military | Cartography | $755000 |
Defensive Walls | Increases strength by 600%. | Defenses | City Planning | $200 |
Ditch | Farmer efficiency increases by 20%. | Infrastructure | Irrigation | $2500 |
Drill Hall | Gives your troops even more strength, albeit slightly slower than training grounds. | Military | Copper Weapons | $142000 |
Drydocks | Allows you to rename, repair, upgrade and dismantle ships, and unlock even more trade routes as well. Requires shipyards to be built. | Infrastructure | Shipbuilding | $472000 |
Egyptian Pyramid | Allows you to bury dead nobles, including dead rulers and politicians. Also grants Kemetism worshipping satisfaction. Once you reach the Tomorrow Era, you'll be able to make this place as a top-secret headquarters for your landmark heist teams. | Wonders | Megastructures | $1500000 |
Fountain Plaza | Gathers water from pipes while increasing its vicinity's beauty slightly. | Resources | Water Supply | $6000 |
Granary | Grants you an ability to store grains (corn, barley, wheat and rice). Requires wheat fields, barley fields, cornfields and/or rice paddies to be built. | Resources | Plough | $4000 |
Guard Tower | Increases defense bonus to all kinds of troops by 30%. | Defenses | Military Engineering | $53000 |
Gymnasium | Increases maximum limit of soldiers by 120. Also gives your soldiers some advanced training. | Military | Physical Training | $170 |
Gynaeceum | Adds a maximum of 100 people (females only). | Residential | Advanced Pottery | $10 |
Harbor | Grants you an ability to store ships. Requires shipyards and drydocks to be built. | Infrastructure | Cartography | $75000 |
Hunting Camp | Gathers game and fur for your population. Requires hunting lodges to be built. | Resources | Trapping | $800 |
Laboratory | Increases research points faster. | Education & Research | Experiments | $1500000 |
Infirmary | Heals your people. | Public Services | Medicine | $1100000 |
Library | Increases culture and research points at the same time. | Education & Research | Writing | $150000 |
Lighthouse | Reduces chances of ship disasters while reducing casualties inflicted from sea-based disasters. Also unlocks new trading routes. | Infrastructure | Navigation | $3800 |
Marble Workshop | Processes marbles into busts. Requires marble quarries to be built. | Industry (Luxury Goods) | Monuments | $5900 |
Marketplace | Allows you to trade resources from traveling merchants while your people is trading for food. | Public Services | Trade | $90 |
Megalith | Increases animist worshipping satisfaction. | Religion | Religion | $7000 |
Mine | Gathers ores. | Resources | Mining | $700 |
Moat | Increases defense bonus to all kinds of troops by 20%. | Defenses | Military Engineering | $84000 |
Mudbrick House | Adds a maximum of 100 people. | Residential | Mudbrick Construction | $80 |
Palace | This is your residence. You can't build a second palace, nor you can't even move the palace at all, because it's in the heart of the capital city, so make sure you place it somewhere appropriate before doing it. After building it, you must protect this building at all costs, or else you'll lost the game! Also trains palace guards. | Wonders | Social Class | $15000 |
Palisade | Increases strength by 200%. | Defenses | Component Tools | $5400 |
Pier | Allows you to build small boats, thus being able to transfer a small amount of resources and/or tranport your citizens and touists to nearby islands or riversides. | Infrastructure | Seamanship | $5400 |
Primitive Hut | Adds a maximum of 10 people. | Residential | Crude Stone Tools | $100 |
Quarry | Gathers stone. | Resources | Quarrying | $140 |
Road Network | Allows vehicles to transport anywhere. | Infrastructure | Wheels for Transportation | $60 |
Shipyard | Processes lumber into ships. | Industrial (Miscellaneous) | Shipbuilding | $75000 |
Smithy | Processes ores into ingots. Requires smelter mills to be built. | Industrial (Basic Goods) | Metallurgy | $23000 |
Storage Facility | Grants you an ability to store all kinds of resources. Requires any production building to be built. | Infrastructure & Traffic | Captive Animals | $3000 |
Vegetable Garden | Produces vegetables. | Resources | Advanced Agriculture | $50 |
Well | Gathers water from the ground. | Resources | Water Supply | $1000 |
Wharf | Gathers fish for your workers. Requires fisheries to be built. | Resources | Boat | $5000 |
Winery | Processes grapes and water into wine. | Industrial (Luxury Goods) | Advanced Agriculture | $1100000 |
Workshop | Boosts stonework production by one point per each worker. | Industrial (Basic Goods) | Improved Stone Tools | $400 |
Ziggurat | Increases Mesopotamian worshipping satisfaction. | Religion | Polytheism | $9000 |
Civilizations
Country | Official Name | Capital(s) | Leader |
---|---|---|---|
Abbasid | Abassid Sultanate | Kufa | Al-Musta'sim Billah |
Adal | Sultanate of Adal | Zeila | Ahmad ibn Ibrahim al-Ghazi |
Akkadia | Akkadian Empire | Akkad | Sargon of Akkad |
Almohads | Almohad Caliphate | Marrakesh | Abu Yusuf Yaqub al-Mansur |
Anangunistan | State of Anangunistan | Alice Springs | Sammy Wilson |
Andalusia | Sultanate of Andalusia | Cordoba | Al-Hakam II |
Antarctica | Penguins' Republic of Antarctica | Penguin City | Sarah Jane Penguinton |
Antioch | Principality of Antioch | Antakya | Bohemond VI |
Apacheria | Chiefdom of Apacheria | Mesa | Geronimo |
Arabia | Caliphate of Arabia | Mecca | Saladin |
Arawakia | Tribal Republic of Arawakia | Puerto Ayacucho | Agüeybaná I |
Argentina | Argentine Republic | Buenos Aires | Eva Perón |
Assyria | Assyrian Empire | Nineveh | Sennacherib |
Australia | Commonwealth of Australia | Canberra | Malcolm Turnbull |
Austria-Hungary | Austro-Hungarian Empire | Vienna | Franz Joseph I of Austria |
Aztlán | Aztec Empire | Tenochtitlan | Moctezuma II |
Babylonia | Babylonian Empire | Babylon | Nebuchadnezzar II |
Bavaria | Kingdom of Bavaria | Munich | Prince Luitpold of Bavaria |
Belgium | Kingdom of Belgium | Brussels | Philippe of Belgium |
Bolivia | Plurinational State of Bolivia | La Paz & Sucre | Evo Morales |
Brazil | Federative Republic of Brazil | Brasília | Dilma Rousseff |
Byzantium | Byzantine Empire | Constantinople | Constantine the Great |
Cambodia | Khmer Empire | Phnom Penh | Jayavarman VII |
Canada | Commonwealth of Canada | Ottawa | Justin Trudeau |
Caria | Kingdom of Caria | Miletus | Mausolus |
Carthage | Carthaginian Empire | Carthage | Hannibal |
Castiles | Kingdom of Castiles | Toledo | Alfonso XI |
Cebu | Rajahnate of Cebu | Cebu City | Rajah Humabon |
Celtica | Celtic Federation | Numantia | Boudicca |
Chaldea | Kingdom of Chaldea | Harran | Nabopolassar |
Cherokeeria | Cherokee Republic | New Echota | John Ross |
China | People's Republic of China | Beijing | Xi Jinping |
Chile | Republic of Chile | Santiago | Augusto Pinochet |
Chola | Chola Empire | Cholapuram | Rajaraja Chola III |
Colombia | Republic of Colombia | Bogotá | Gustavo Rojas Pinilla |
Confederate States | Confederate States of America | Richmond | Jefferson Davis |
Congo | Republic of the Congo | Brazzaville | Denis Sassou Nguesso |
Corinth | Oligarchy of Corinth | Corinth | Cypselus |
Creeland | Chiefdom of Creeland | Winnipeg | Mistahimaskwa |
Crete | Republic of Crete | Heraklion | Minos |
Cro-Magnonia | Cro-Magnonian Republic | Les Eyzies-de-Tayac-Sireuil | The Master |
Cuba | Republic of Cuba | Havana | Fidel Castro |
Cyprus | Republic of Cyprus | Nicosia | Georgios Papadopoulos |
Dacia | Kingdom of Dacia | Sarmizegetusa Regia | Burebista |
Denmark | Kingdom of Denmark | Copenhagen | Margrethe II of Denmark |
Doria Hexapolis | Federation of the Dorian Hexapolis | Patras | Hyllus |
East Turkestan | Republic of East Turkestan | Ürümqi | Sheng Shicai |
Egypt | Pharaohdom of Egypt | Cairo | Tutankhamun |
Ephesus | Dictatorship of Ephesus | Selçuk | Ephesus Council |
Equestria | Pony Realm of Equestria | Canterlot | Twilight Sparkle |
Ethiopia | Federal Democratic Republic of Ethiopia | Addis Ababa | Sahle-Work Zewde |
Etruria | Kingdom of Etruria | Bologna | Lucius Tarquinius Superbus |
Finland | Republic of Finland | Helsinki | Carl Gustaf Emil Mannerheim |
France | French Republic | Paris | Emmanuel Macron |
Francia | Kingdom of the Franks | Tournai | Charlemagne |
Gaul | Tribal Kingdom of Gaul | Lugdunum | Vercingetorix |
Georgia | Republic of Georgia | Tbilisi | Tamar of Georgia |
Germany | German Empire | Berlin | Wilhelm II |
Ghaznavids | Ghaznavid Dynasty | Ghazni | Sultan Bahram Shah |
Gothia | Kingdom of Gothia | Gothenburg | Alaric I |
Greece | Hellenic Republic | Athens | Katerina Sakellaropoulou |
Han | Han Dynasty | Xi'an | Qin Shi Huang |
Harappa | Indus Valley Civilization | Harappa | King Harappason |
Hawaii | Kingdom of Hawaii | Honolulu | Kamehameha I |
Heptarchia | Federation of the Heptarchy | Winchester | Harold Godwinson |
Hittite Empire | Hittite Empire | Hattusa | Suppiluliumas I |
Holy Roman Empire | Holy Roman Empire | Regensburg | Louis IV, Holy Roman Emperor |
Hungary | Kingdom of Hungary | Budapest | Stephen I of Hungary |
Hunnic Empire | Hunnic Empire | Attila's Court | Attila the Hun |
Hyksos | Hyksos Confederation | Avaris | Sakir-Har |
Ilkhanate | Hulagu Ilkhanate | Maragheh | Huagu Khan |
Inca | Incan Empire | Cusco | Atahualpa |
India | Republic of India | Delhi | Mahatma Gandhi |
Indonesia | Republic of Indonesia | Jakarta | Suharto |
Inuit | Grand Inuit State | Iqaluit | Natan Obed |
Iran | Islamic Republic of Iran | Tehran | Mahmoud Ahmadinejad |
Iraq | Republic of Iraq | Baghdad | Saddam Hussein |
Ireland | Republic of Ireland | Dublin | Michael D. Higgins |
Iroquoia | Iroquois Confederacy | Onondaga | Hiawatha |
Israel | State of Israel | Jerusalem | Ariel Sharon |
Italy | Italian Republic | Milan | Silvio Berlusconi |
Ivatania | Ivatanian Federation | Basco | Marilou H. Cayco |
Jamaica | Commonwealth of Jamaica | Kingston | Andrew Holness |
Japan | Empire of Japan | Tokyo | Naruhito |
Jin | Jin Dynasty | Harbin | Emperor Zhangzong of Jin |
Kanem-Bornu | Kanem-Bornu Empire | Njimi | Idris Alooma |
Kazakhstan | Republic of Kazakhstan | Almaty | Nursultan Nazarbayev |
Khwarazm | Khwarazmian Dynasty | Tabriz | Qutb ad-Din Muhammad I |
Kongo | Kingdom of Kongo | M'banza-Kongo | Afonso I of Kongo |
Larissa | Democratic Republic of Larissa | Larissa | Meno |
Latvia | Republic of Latvia | Riga | Kārlis Ulmanis |
Libya | Great Socialist People's Libyan Arab Jamahiriya | Tripoli | Muammar Gaddafi |
Lithuania | Grand Duchy of Lithuania | Vilnius | Mikołaj "the Black" Radziwiłł |
Lycia | Kingdom of Lycia | Xanthos | Iobates |
Lydia | Kingdom of Lydia | Sardis | Croesus |
Macedonia | Macedonian Empire | Pella | Alexander the Great |
Mactan | Rajahnate of Mactan | Lapu-Lapu City | Lapu-Lapu |
Maguindanao | Sultanate of Maguindanao | Buluan | Muhammad Kudarat |
Makuria | Kingdom of Makuria | Dongola | Joel of Dotawo |
Mali | Malian Empire | Niani | Musa I of Mali |
Mamluks | Mamluk Sultanate | Aleppo | Qutuz |
Manchukuo | Empire of Great Manchuria | Changchun | Puyi |
Māoristan | Kingdom of Māoristan | Auckland | Te Arikinui Tūheitia Paki |
Mauritania | Islamic Republic of Mauritania | Nouakchott | Mohamed Ould Ghazouani |
Maya | Mayan Empire | Tikal | K'inich Janaab Pakal |
Mexico | United Mexican States | Mexico City | Enrique Peña Nieto |
Mochica | Pietous State of Mochica | Mochetown | Ai Apaec |
Mongolia | Mongol Empire | Karakorum | Genghis Khan |
Morocco | Kingdom of Morocco | Rabat | Mohammed VI |
Mughalistan | Mughal Empire | Agra | Babur |
Myanmar | Republic of the Union of Myanmar | Naypyidaw | Aung San Suu Kyi |
Naples | Kingdom of Naples | Naples | Napoleon Bonaparte |
Netherlands | Kingdom of the Netherlands | Amsterdam | Willem-Alexander of the Netherlands |
Nicaragua | Republic of Nicaragua | Managua | Daniel Ortega |
Nigeria | Republic of Nigeria | Abuja | Muhammadu Buhari |
Normandy | Duchy of Normandy | Rouen | William the Conqueror |
North Korea | Democratic People's Republic of Korea | Pyongyang | Kim Jong-un |
North Macedonia | Republic of North Macedonia | Skopje | Stevo Pendarovski |
North Pole | Elvish Kingdom of the North Pole | Santa's Workshop | Santa Claus |
Norway | Kingdom of Norway | Oslo | Harald V of Norway |
Nubia | Kingdom of Nubia | Meroë | Taharqa |
Olmecia | Olmec Empire | La Venta | The Olmec King |
Ostrogothia | Ostrogothic Kingdom | Ravenna | Theodoric the Great |
Ottoman Empire | Sublime Ottoman State | Bursa | Suleiman the Magnificent |
Pala | Pala Empire | Munger | Gopala |
Paraguay | Republic of Paraguay | Asunción | Alfredo Stroessner |
Parthia | Parthian Empire | Ctesiphon | Arsaces I |
Parts Unknown | Barbarian Empire of Parts Unknown | Whateverton | The Barbarian Chief |
Persia | Persian Empire | Persepolis | Xerxes I |
Philippines | Republic of the Philippines | Manila | Rodrigo Duterte |
Phoenicia | Phoenician Empire | Byblos | Luli |
Phrygia | Kingdom of Phrygia | Gordium | Midas |
Pirate Republic | Unified Pirate Republic | Tortuga | Blackbeard |
Poland | Republic of Poland | Warsaw | Lech Wałęsa |
Polynesia | Union of Federal Polynesian Kingdoms | Pape'ete | Pōmare I |
Portugal | Portuguese Republic | Lisbon | António de Oliveira Salazar |
Promania | United Aboriginal Lands of Promania | Darwin | Bungaree |
Prussia | Kingdom of Prussia | Kaliningrad | Frederick the Great |
Rapa Nui | Kingdom of Rapa Nui | Hanga Roa | Hotu Matu'a |
Rhodes | Democratic State of Rhodes | Rhodes | Tlepolemus |
Roman Empire | Roman Empire | Rome | Julius Caesar |
Romania | Socialist Republic of Romania | Bucharest | Nicolae Ceaușescu |
Russia | Russian Federation | Moscow | Vladimir Putin |
Samoa | Independent State of Samoa | Apia | Va'aletoa Sualauvi II |
Sardinia | Kingdom of Sardinia | Cagliari | Victor Emmanuel II of Italy |
Sarmatia | Kingdom of Sarmatia | Luhansk | Tasius |
Sassanids | Sassanid Empire | Estakhr | Bahram V |
Scotland | Kingdom of Scotland | Edinburgh | Robert the Bruce |
Scythia | Kingdom of Scythia | Nikopol' | Ateas |
Seleucids | Seleucid Empire | Seleucia | Seleucus I Nicator |
Seljukia | Seljuk Empire | Nishapur | Kay Khosrow |
Sentinelia | Great Sentinelese Empire | North Sentinel Island | The Chief |
Shang | Shang Dynasty | King Zhou of Shang | Anyang |
Shoshone | Great Shoshone Chiefdom | Preston | Washakie |
Siouxland | Republic of Siouxland | Hardin | Sitting Bull |
Songhai | Songhai Empire | Gao | Sunni Ali |
South Africa | Republic of South Africa | Bloemfontein, Cape Town & Pretoria | Nelson Mandela |
South Korea | Republic of Korea | Seoul | Moon Jae-in |
Southern Song Dynasty | Southern Song Dynasty | Hangzhou | Emperor Gaozong of Song |
Spain | Kingdom of Spain | Madrid | Felipe VI of Spain |
Sparta | Kingdom of Sparta | Sparti | Leonidas I |
Sulu | Sultanate of Sulu | Jolo | Muedzul Lail Tan Kiram |
Sumeria | Federation of Unified Sumerian City-States | Sumer | Gilgamesh |
Sweden | Kingdom of Sweden | Stockholm | Carl XVI Gustaf |
Syria | Syrain Arab Republic | Damascus | Bashar al-Assad |
Tajikistan | Republic of Tajikistan | Dushanbe | Emomali Rahmon |
Tamilakam | Empire of Tamilakam | Chennai | Three Crowned Kings |
Tasmania | Kingdom of Tasmania, Realm of the Palawa | Hobart | Mannalargenna |
Thailand | Kingdom of Thailand | Bangkok | Bhumibol Adulyadej |
Thrace | Kingdom of the Thrace | Komotini | Teres I |
Tibet | Empire of Tibet | Lhasa | Nyatri Tsenpo |
Timurids | Timurid Empire | Herat | Timur |
Toltecia | Toltec Empire | Tula | Ce Técpatl Mixcoatl |
Tonga | Kingdom of Tonga | Nuku'alofa | 'Aho'eitu |
Troy | Kingdom of Troy | Çanakkale | Priam |
Tunisia | Republic of Tunisia | Tunis | Zine El Abidine Ben Ali |
Tupia | Imperium Tupium | Palmas | Cunhambebe |
Turkey | Republic of Turkey | Istanbul | Recep Tayyip Erdoğan |
United Kingdom | United Kingdom of Great Britain and Northern Ireland | London | Elizabeth II |
United States | United States of America | Washington, D.C. | Donald Trump |
Vandalia | Vandal Kingdom | Annaba | Genseric |
Vatican City | Vatican City State | Vatican City | Pope Francis |
Venezuela | Bolivarian Republic of Venezuela | Caracas | Hugo Chávez |
Venice | Most Serene Republic of Venice | Venice | Enrico Dandolo |
Vietnam | Socialist Republic of Vietnam | Hanoi | Nguyễn Phú Trọng |
Vichy France | French State | Vichy | Philippe Pétain |
Vikingstan | Viking Empire | Uppåkra | Harald Hardrada |
Visigothia | Visigothic Kingdom | Toulouse | Ataulf |
Volhynia | Principality of Galicia-Volhynia | Lutsk | Konstanty Ostrogski |
Volkstaat | Republic of Volkstaat | Cape Town | Paul Kruger |
Wales | Kingdom of Wales | Cardiff | Gruffydd ap Llywelyn |
Wallmapu | Mapuche State of Wallmapu | Temuco | Lautaro |
Western Liao | Western Liao Dynasty | Balasugun | Kuchlug |
Xia | Xia Dynasty | Gaocheng & Gongyi | Emperor Xiangzong of Western Xia |
Yamato | Yamato Nation | Nara | Prince Shōtoku |
Yemen | Republic of Yemen | Sana'a | Ali Abdullah Saleh |
Yugoslavia | Socialist Federal Republic of Yugoslavia | Sarajevo | Josip Broz Tito |
Zaire | Republic of Zaire | Kinshasa | Mobutu Sese Seko |
Zimbabwe | Republic of Zimbabwe | Harare | Robert Mugabe |
Zululand | Zulu Empire | Pietermaritzburg | Shaka Zulu |
Great People
Actors
Artists
Association Football Stars
Criminals
Facebook Addicts
Fireman Heroes
Homeless People
Medical Professionals
Military Heroes
Movie Stars
Nobel Prize Winners
Party Animals
Policeman Heroes
Rock Stars
Scientists
Shopaholics
Teachers
Tourists
Tycoons
Landmarks
- 30 St Mary Axe
- Abbey Lounge
- Abraj Al-Bait
- Abu Simbel temples
- Abuna Yemata Guh
- Acropolis of Athens
- Acropolis of Rhodes
- Adler Planetarium
- Adršpach-Teplice Rocks
- Ajinkyatara
- Al-Khazneh
- Albertina
- Alcatraz
- Alhambra Palace
- Amalienborg
- American Museum of Natural History
- Anavilhanas National Park
- Angel Falls
- Angkor Wat
- Arc de Trioumphe
- Arecibo Observatory
- Aripi Monument
- Arlington Cemetery
- Art Institute of Chicago
- Atlantis (Wisconsin Dells)
- Atlantis Casino Resort Spa
- Atlantis Paradise Island
- Atlantis Sanya
- Atlantis The Palm, Dubai
- Atonium
- Au Café
- Avenue of the Baobabs
- Azure Window
- Bahrain World Trade Center
- Baker Street
- Balancing Rocks
- Baltoro Glacier
- Banaue Rice Terraces
- Banff Springs Hotel
- Bank of America Center
- Bank of America Corporate Center
- Bank of China Tower (Hong Kong)
- Bar Facal
- Bay of Fundy
- Beacontown High School
- Belfast Castle
- Belfast Eye
- Belfry of Bruges
- Berlin State Library
- Bern Minster
- Betty Crocker Kitchens
- Bibliotheca Alexandrina
- Big Ben
- Bill Gates' Mansion
- Blarney Castle
- Bloomvale Historic District
- Blue's Clues House (Blue's Clues)
- Blyde River Canyon
- Borobudur Temple
- Bran Castle
- Brandenburg Gate
- British Museum
- Buckingham Palace
- Burj Al Arab
- Burj Khalifa
- Buthrotum
- Café A Brasileira (Braga)
- Cafe Fantasy
- Café Gerbeaud
- Café Guerbois
- Candle Rock
- Canterlot Castle (My Little Pony: Friendship is Magic)
- Canterlot High School (My Little Pony: Equestria Girls)
- Capital Gate
- Capitol Records Building
- Carousel Boutique (My Little Pony: Friendship is Magic)
- Casa Loma
- Casa Mila
- Castel Sant'Angelo
- Castle of Friendship (My Little Pony: Friendship is Magic)
- Cathedral of Brasília
- Castillo San Felipe del Morro
- Castle of Good Hope
- Channel Tunnel
- Chartres Cathedral
- Château de Chambord
- Château Frontenac
- Chernobyl Nuclear Power Plant
- Chichen Itza
- Chocolate Hills
- Christ the Redeemer (statue)
- Chrysler Building
- Chum Bucket (SpongeBob SquarePants)
- Churrería El Moro
- Circus Maximus
- Cisterns of Tawila
- Cliffs of Moher
- Cloudominium (My Little Pony: Friendship is Magic)
- CN Tower
- Coffee House Positano
- Coit Tower
- Colosseum
- Columbia Center
- Conciergerie
- Confederation Bridge
- Core Pacific City
- Corps of Cadets (Warsaw)
- Crescent Cove Amusement Park
- Croke Park
- Crystal Castle (My Little Pony: Friendship is Magic)
- Crystal Prep Academy (My Little Pony: Equestria Girls)
- David (Michelangelo)
- Dead Sea
- Denali Trading Post (Molly of Denali)
- Derawar Fort
- Devils Tower
- Dome of the Rock
- Eggslut
- Eiffel Tower
- El Mejunje
- El Rio (gay bar)
- Ellis Park Stadium
- Empire State Building
- Eungbongsan (Seoul)
- Faneuil Hall
- Fernsehturm Berlin
- Flame Towers
- Flaming Cliffs
- Fluttershy's Cabin (My Little Pony: Friendship is Magic)
- FNB Stadium
- Forbidden City
- Fountain of Neptune, Florence
- Four Courts
- Frankenstein Castle
- French Quarter
- Frogner Park
- Galapagos Island
- Garden of Eden
- Gandhi Smriti
- Gateway Arch
- Giant's Causeway
- Golden Gate Bridge
- Golden Oaks Library (My Little Pony: Friendship is Magic)
- Golden Temple
- Grand Canyon
- Grand Central Terminal
- Grand Palace
- Great Barrier Reef
- Great Blue Hole
- Great Pyramid of Giza
- Great Sphinx
- Great Wall of China
- Guggenheim Museum
- Guinness Storehouse
- Hạ Long Bay
- Habitat 67
- Hagia Sophia
- Hang Sơn Đoòng
- Harrison Hot Springs
- Hassan II Mosque
- Headquarters of the United Nations
- Helix Bridge
- Helsinki Cathedral
- Hillbrow Tower
- Hiroshima Peace Memorial
- Hofburg
- Holy Innocents' Cemetery
- Hollywood Sign
- Hollywood Walk of Fame
- Hoover Dam
- Horizontal Skyscraper – Vanke Center
- Hotel Transylvania (Hotel Transylvania)
- Ice Hotel (Quebec)
- Ice Nativity Scene (Graz)
- Icehotel (Jukkasjärvi)
- ICIUM
- Iguazu Falls
- Istanbul Technical University
- Independence Hall
- Installation 04 (Halo)
- International Criminal Court Headquarters
- Ismoili Somoni Monument
- Jefferson Memorial
- Jeita Grotto
- John Hancock Center
- Jurassic Park (Jurassic Park)
- Juscelino Kubitschek Bridge
- K2
- Kadriorg Palace
- Kalibobo Lighthouse
- Kazan Cathedral, Saint Petersburg
- Kelimutu
- Kerameikos
- Kiev Pechersk Lavra
- Kim Il-sung Square
- Kobe Port Tower
- Kongreßhalle
- Krasinski Palace
- Krusty Krab (SpongeBob SquarePants)
- Krzywy Domek
- Kuang Si Falls
- Kunstkamera
- Kweekschool voor Zeevaart
- La statue de la Résistance
- Laguna Colorada
- Lake Kaindy
- Lake Titicaca
- Lambert Glacier
- Large Hadron Collider
- Las Lajas Cathedral
- Łazienki Park
- Leaning Tower of Pisa
- Lenin's Mausoleum
- Liberation Tower (Kuwait)
- Library of Celsus
- Library of Trinity College Dublin
- Lincoln Memorial
- Lippo Centre (Hong Kong)
- Little Italy, Manhattan
- Loch Ness
- London Eye
- Lord's Cricket Ground
- Lötschental
- Lotus Temple
- Loud House (The Loud House)
- Louvre
- Luxor Temple
- Luzhniki Stadium
- Macau Tower
- Machu Picchu
- Maczuga Herkulesa
- Mada'in Saleh
- Magellan Shrine
- Maiden Tower (Baku)
- Mammoth Cave National park
- Manicouagan Reservoir
- Manila Memorial Park
- Matterhorn
- Meteor Crater
- MGM Grand Las Vegas
- Michigan Technological University's Winter Carnival
- Mickey Mouse Clubhouse (Mickey Mouse Clubhouse)
- Milford Sound
- Millau Viaduct
- Moai
- Mohenjo-Daro
- Mont Saint-Michel
- Moosham Castle
- Moscow State University
- Mosque-Cathedral of Córdoba
- Motherland Monument
- Mount Everest
- Mount Rushmore
- Mount Thor
- Mystery Shack (Gravity Falls)
- N Seoul Tower
- Naag Mandir Temple
- Nationalmuseum
- Neuschwanstein Castle
- Newgrange
- Ngorongoro Conservation Area
- Nuruosmaniye Mosque
- Octopod (Octonauts)
- Oggy's Home (Oggy and the Cockroaches)
- Oia, Greece
- Old Faithful
- Old Royal Naval College
- Olympic Stadium (Montreal)
- One California Plaza
- One World Trade Center
- Oriental Pearl Tower
- Palace of Fine Arts
- Palace of Westminster
- Palais Bourbon
- Palm Islands
- Panama Canal
- Pantheon, Rome
- Parícutin
- Paro Taktsang
- Parque del Café
- Parthenon
- Pentagon
- People Power Monument
- Petra
- Petronas Twin Towers
- Pie Family Rock Farm (My Little Pony: Friendship is Magic)
- Place de la Bastille
- Plitvice Lakes National Park
- Pont d'Arc
- Ponyville Schoolhouse (My Little Pony: Friendship is Magic)
- Portobello Road Market
- Pravčická Brána
- Puerto Princesa Subterranean River National Park
- Pula Arena
- Quirino Grandstand
- Raffles City Chongqing
- Real Academia de Bellas Artes de San Fernando
- Red Square
- Reichstag Building
- Riga Radio and TV Tower
- Rizal Park
- Robben Island
- Rock of Gibraltar
- Rockefeller Ice Rink
- Rookwood Cemetery
- Roseisle Distillery
- Ross Ice Shelf
- Rotes Rathaus
- Royal Mansour Marrakech
- Royal Palace of Madrid
- Ryugyong Hotel
- Sacarello's
- Sagrada Familia
- Sahara Desert
- Saint Basil's Cathedral
- Salar de Uyuni
- San Cristóbal Hill
- School of Friendship (My Little Pony: Friendship is Magic)
- Scotland Yard
- Selva Negra Mountain Resort
- Semuc Champey
- Shakespeare's Globe
- Shalamar Gardens, Lahore
- Shanath Arena (Far Cry 4)
- Shanghai World Financial Center
- Shaniwar Wada
- Sistine Chapel
- SM Mall of Asia
- SM Megamall
- SM Southmall
- Smith Tower
- Smithsonian Institution
- SnowCastle of Kemi
- Snowking Winter Festival
- Snowzilla (snowman)
- Solomon R. Guggenheim Museum
- Somerset House
- Spam Museum
- St. Peter's Basilica
- Statue of Liberty
- Stockholm Palace
- Stone Forest
- Stonehenge
- Suez Canal
- Sugarcube Corner (My Little Pony: Friendship is Magic)
- Sükhbaatar Square
- Sultan Ahmed Mosque
- Super Readers Book Club (Super Why!)
- Sverd i Fjell
- Sweet Apple Acres (My Little Pony: Friendship is Magic)
- Sydney Opera House
- Taiwan 101
- Taj Mahal
- Tallinn TV Tower
- Tentacle Acres (SpongeBob SquarePants)
- Teotihuacan
- Terracotta Army
- Teylers Museum
- The Baths
- The Broadway
- The Coffee Pot (Bedford, Pennsylvania)
- The Edinburgh Vaults
- The Little Mermaid (statue)
- The Lookout (PAW Patrol)
- The Pinnacles (Western Australia)
- The Thinker
- Thermoppylae Pass
- Three Gorges Dam
- Times Square
- Timna Arch
- Tokyo Skytree
- Tokyo Tower
- Topkapı Palace
- Tower Bridge
- Tower of London
- Trafalgar Square
- Transamerica Pyramid
- Trevi Fountain
- Trinity Testing Site
- Uluru
- Umeå University School of Restaurant and Culinary Arts
- United States Capitol
- Vaduz Castle
- Victoria Falls
- Vigan
- Vilnius TV Tower
- Volcán de Fuego
- Vulcan's Forge (Star Trek)
- Walkerville Elementary School (The Magic School Bus Rides Again)
- Wardenclyffe Tower
- Washington Monument
- Wat Phra Kaew
- Wawel Castle
- Western Wall
- Westminster Abbey
- Whispering Oaks Amusement Park (Left 4 Dead 2)
- White House
- Winter Palace
- Winter Wonderland
- Yester Castle
- Zuma Rock
Sapient Species
- Angel
- Australopithecus
- Catgirl
- Clownman
- Cupid
- Cyclops
- Demon
- Easter Bunny
- Elemental
- Elf
- Ent
- Fairy
- Frankenmonster
- Genie
- Ghost
- Gnome
- Goblin
- Golem
- Gremlin
- Grim Reaper
- Half-Elf
- Homo Erectus
- Homo Habilis
- Homo Heidelbergensis
- Human
- Kelpie
- Kitsune
- Leprechaun
- Mermaid
- Minotaur
- Okami
- Orc
- Pony
- Siren
- Skeleton
- Troll
- Vampire
- Werewolf (Lycanthrope)
- Witch
- Wizard
- Zombie
Technology
Dawn Era (3,400,000 BCE-40,000 BCE)
As the longest and firstmost era of human history, this is where humans are made from evolving simians! Are you ready to build a civilization?
Name | Description | Requirements |
---|---|---|
Behavioral Modernization | Modernize your people's behavior (and unlock new options) to advance to the next era! | Winter is Coming |
Crude Stone Tools | Unlocks quarries. Each person makes 3 production with a maximum of 5 people. Also unlocks primitive huts. | Nothing |
Fire Creation | Unlocks fire pit, primitive hut and earth oven upgrades. | Use of Fire |
Gathering | Unlocks gathering camps and gatherers. Each person makes 2 food with a maximum of 10 people. | Nothing |
Hunting | Unlocks hunting lodges. Each person makes 3 food with a maximum of 5 people. Strength is increased by 20%. | Nothing |
Simple Stone Technology | Unlocks quarries and tool workshops. | Nothing |
Use of Fire | Increases the maximum limit of population by 5. Also unlocks fire pits and earth ovens. | Nothing |
Winter is Coming | Unlocks winter clothing factories and winter clothing stores. Brace yourselves for the Ice Age, folks! | All Technologies |
Paleolithic Era (40,000 BCE-10,000 BCE)
The first era is 3 million years long. These primitive technologies were discovered by ancient people before leaving Africa.
Name | Description | Requirements |
---|---|---|
Bone Flute | Unlocks musical instruments factories and musical instruments stores. | Behavioral Modernization |
Ceramics | Allows you to prospect and mine for clay. Also unlocks clay pits. | Behavioral Modernization |
Fur Clothing | Increases the maximum limit of population by 10. Also unlocks tanneries, fur trading posts and clothing factories. | Crude Stone Tools |
Goodbye Africa! | Leave the African continent (and gain an ability to discover the planet) so you can advance to the next era! | Oh Yes, Oh Yes, It's Springtime! |
Improved Stone Tools | Quarries now add 10 job slots. Also unlocks workshops. | Crude Stone Tools |
Knowledge of Plants | Gathering camps now add 10 job slots. Every gatherer generates 1 food. Also increases research points based on gathering and unlocks botanical gardens. | Gathering |
Logboats | Unlocks boathouses, boatyards and boating lakes. | Behavioral Modernization |
Oh Yes, Oh Yes, It's Springtime! | Food production not only returns to normal from the Ice Age, but also slightly increased by 0.1%. | All Technologies |
Painting | Unlocks art studios and caves. | Behavioral Modernization |
Primitive Weapons | Strength is increased by 20%. Also unlocks weaponsmithies, recruitment offices, army camps and army headquarters. | Hunting |
Rope | Unlocks roperies and hemp plantations. | Behavioral Modernization |
Sewing | Unlocks fashion studios, textile mills and tailor shops. | Behavioral Modernization |
String | Unlocks spider farms and string manufactories. | Behavioral Modernization |
Mesolithic Era (10,000 BCE-6,000 BCE)
The second era is 950 thousand years long. At this level, people begin to understand the power of nature.
Name | Description | Requirements |
---|---|---|
Advanced Gathering | Gathering camps now add 30 job slots. Also unlocks upgrades for gathering camps. | Knowledge of Plants |
Advanced Stone Tools | Quarries now add 20 job slots. Also unlocks tool sheds and tool factories. | Improved Stone Tools |
Art | Temples now add 15 job slots. Also unlocks art studios and art galleries. | Religion |
Brick | Unlocks brickworks, bricklayer's offices, brickmasonry workshops, brickyards and clay pit upgrades. | Goodbye Africa! |
Building of Fire | Increases the maximum limit of population by 20. Also unlocks charcoal burner's huts. | Use of Fire |
Captive Animals | Hunting lodges now add 10 job slots. Also unlocks storage facilities. | Trapping |
E-I-E-I-O | Prepare your people for the invention of agriculture after tireless attempts to hunt and/or forage for food so you can advance to the next era! | All Technologies |
Fishing | Unlocks fisheries. Each person makes 3 food with a maximum of 20 people. | Hunting |
Metalworking | Unlocks meteorite mines and smelter mills. | Goodbye Africa! |
Religion | Unlocks temples. Each person makes 3 culture points with a maximum of 10 people. Unlocks cemeteries. | Use of Fire |
Shelter | Increases the maximum limit of population by 100. Also unlocks primitive hut upgrades and new housing types. | Building of Fire |
Spindle | Unlocks yarn factories, tannery upgrades, fur trading post upgrades, clothing factory upgrades, and textile mill upgrades. | Goodbye Africa! |
Thrown Weapons | Strength is increased by 50%. Also unlocks spear workshops and spear ranges. | Primitive Weapons |
Trapping | Hunting lodges now add 5 job slots. Every hunter generates 1 food. Also unlocks trap workshops and hunting camps. | Hunting |
Neolithic Era (6,000 BCE-4,000 BCE)
A short era lasting only 46 thousand years. Over this short period of time, people were able to prepare to become a civilization. In this period, humans also understood the usage of the natural elements. The Neolithic Revolution took place and humanity made steps from a foraging tribe into a productive society.
Name | Description | Requirements |
---|---|---|
Adornment | Temples now add 50 job slots. Also unlocks totem poles, jewelry workshops and tiki workshops. | Art |
Advanced Stone Weapons | Strength is increased by 10%. Also unlocks barracks and training squares. | Advanced Stone Weapons |
Agriculture | Unlocks farms. Each person makes 2 food per person with a maximum of 200 people. | Advanced Gathering |
Animal Husbandry | Unlocks feed mills and abilities to breed your farm animals. | Domestication |
Architecture | Increases the maximum limit of population by 200. Also unlocks megaliths (animism), architectural design studios and construction offices. | Component Tools |
Barter | Passive growth of culture and production points is raised by 20%. Also unlocks marketplaces. | Agriculture |
Cattle | Ranches now add 5 slots. Also increases extra 0.5 animal products of animal products of choice per worker and unlocks cattle ranches and corrals. | Primitive Animal Breeding |
Cloth Outfits | One thousand people are added to a maximum population cap. Also unlocks cotton plantations, sheep ranches and textile mill upgrades. | Fur Clothing |
Component Tools | Quarries now add 175 job slots. Also unlocks palisades. | Imrpoved Stone Tools |
Copper For the Future | Move on to dig deeper for metallic ores to advance to the next era! | Social Class |
Cultivation | Farms now add 30 job slots. Every farmer generates 0.3 food. | Primitive Farming |
Domestication | Hunting lodges now add 100 job slots. Also unlocks ranches of different types of animals (save for sheep). | Captive Animals |
Equestrianism | Unlocks stables, horse ranches, equestrian schools. Also unlocks pony houses and allows you to open diplomacy to ponies. | E-I-E-I-O |
Fish Hooks | Fisheries now add 40 job slots. Every fisher generates 1 food. Also unlocks fish hook workshops and bait shops. | Fishing |
Fishing Nets | Fisheries now add 120 job slots. Each fisher generates 2 food. Also unlocks net workshops. | Fish Hooks |
Leather | Unlocks alligator ranches, hunting lodge upgrades and tannery upgrades. | E-I-E-I-O |
Mining | Allows you to prospect and mine for copper ores. | Advanced Stone Tools |
Mudbrick Construction | Increases the maximum limit of population by 300. Also unlocks mudbrick houses, hay factories, mudbrick factories and mud collection facilities. | Pottery |
Mysticism | Unlocks ziggurats (Mesopotamian) and shaman huts (Shamanism). | Adornment |
Pottery | Increases the maximum limit of population by 400. Also unlocks pottery workshops and clay pit upgrades. | Shelter |
Primitive Animal Breeding | Unlocks barns. Every rancher also generates 3 food. | Captive Animals |
Primitive Farming | Unlocks heavy equipment factories. | Agriculture. |
Ranged Weapons | Strength is increased by 100%. Also unlocks fletcheries, bowyeries and archery ranges. | Thrown Weapons |
Salt Cultivation | Unlocks salt mines and salt refineries. | E-I-E-I-O |
Shovel | Allows you to upgrade mines and quarries. | Mining |
Social Class | Unlocks palaces to enchristen your civilization. | All Technologies |
Weaving Loom | Unlocks sheep ranch upgrades, shepherd's huts, weaving mills and fashion company headquarters. | Cloth Outfits |
Wheel | Unlocks ceramic studios and clay pit upgrades. | E-I-E-I-O |
Copper Age (4,000 BCE-3,000 BCE)
Humanity build their first settlements, developing nearby territories. The metal working technology made revolutionary brilliance as in warfare matters, as in a usual way of life.
Name | Description | Requirements |
---|---|---|
Birth of Bronze | Mix tin and copper together while you're smelting, and you get bronze to advanced to the next era! | All Technologies |
Boat | Unlocks boatyard upgrades, boathouse upgrades, boating lake upgrades, boat factories and wharves. | Fishing Nets |
Bread | Each food-gathering job generates 0.5 food. Also increases the maximum limit of population by 500. Also unlocks wheat fields, flour mills and bakeries. | Cultivation |
Copper Weapons | Strength is increased by 50%. Also unlocks drill halls. | Copper Working |
Copper Working | Copper mines now add 70 job slots. Each miner generates 1 ore. Also unlocks copper mine upgrades. | Mining |
Irrigation | Farms now add 500 job slots. Each farmer generates 0.2 food. Also unlocks ditches and acequias. | Cultivation |
Metallurgy | Unlocks coppersmithies. | Copper Working |
Oar | Fisheries now add 20 job slots. Each fisher generates 1 food. Also unlocks oar factories. | Boat |
Polytheism | Unlocks taanas (Serer), high places (Canaanite), mandirs (Hinduism), Greek temples (Hellenism), Roman temples (Roman paganism), stone circles (Wiccan) and glades (Druidism). | Mysticism |
Stonebrick Construction | Increases the maximum limit of population by 1,000. Also unlocks stonebrick factories and stonebrick houses. | Mudbrick Construction |
Trade | Passive growth of culture and production points is raised by 20%... again. Also unlocks marketplace upgrades. | Bread |
Veterinary Medicine | Ranches now add 30 job slots. Each rancher generates 0.3 food. Also unlocks veterinary clinics. | Cattle |
Bronze Age (3,000 BCE-2,000 BCE)
The golden age of the ancient civilizations took place exactly in this period, but only a few civilizations left behind after the Bronze Age collapse.
Name | Description | Requirements |
---|---|---|
Bronze Weapons | Strength is increased by 60%. Also unlocks gyms. | Bronze Working & Copper Weapons |
Bronze Working | Allows you to prospect and mine for tin ores. Also unlocks tin mines and bronze refineries. | Metallurgy |
City Planning | Increases the maximum limit of population by 20,000. Also unlocks cartography offices and defensive walls. | Code of Laws |
Code of Law | Increases the maximum limit of population by 8,000. Also unlocks law offices. | Writing |
Currency | Allows you to prospect and mine for gold ores. Also unlocks gold mines and mints. | Trade |
For All the Marbles | Don't forget to say hello to ancient Greece for everybody after a long, exhausting run in search for marble rocks as you advanced to the next era! | Megastructures |
Megastructures | Unlocks wonders. Also allows you to perform raids on landmarks. | Code of Law |
Monotheism | Unlocks Egyptian temples (Kemetism), fire temples (Zoroastrianism), gurdwaras (Sikh), ovoos (Tengrism) and synagogues (Judaism). | Polytheism |
Plough | Unlocks agricultural schools, heavy equipment factory upgrades and granaries. | Irrigation |
Riding | Strength is increased by 100%. Also unlocks stable upgrades, horse ranch upgrades, equestrian school upgrades, cavalry corps headquarters, saddleries and horse tracks. | Copper Weapons |
Sail | Unlocks sail workshops. | Oar |
Selective Breeding | Ranches now add 1,000 job slots. Each rancher generates 1 food. Also unlocks artificially-made animal dwellings to have animals work for you. | Veterinary Medicine |
Writing | Culture is increased by 20%. Also unlocks libraries and language schools. | Trade |
Marble Age (2,000 BCE-1,000 BCE)
Name | Description | Requirements |
---|---|---|
Advanced Agriculture | Some of your gatherers become farmers with an increase of their efficiency by 25%. Farms now add 12 job slots. Also unlocks vegetable gardens, croplands, granary upgrades, ditch upgrades, vineyards and wineries. | For All the Marbles |
Advanced City Planning | Increases the maximum limit of population by 10%. | Sannitation |
Advanced Irrigation | Unlocks cnaals. | Advanced Irrigation |
Advanced Pottery | Increases the maximum limit of population by 10. Also unlocks androns, gynaeceums and pottery workshop upgrades. | For All the Marbles |
Advanced Trading | Unlocks tax office upgrades and marketplace upgrades. | Craft |
Applied Science | Sage efficiency increases by 20%. | Education |
Banking | Unlocks colossi and banks. | Bureaucracy |
Bureaucracy | Trading and income increase by 5%. | Weighing Scales |
Cartography | Unlocks cartography houses, harbors and customs houses. | Navigation |
Civil Rights | Unlocks bouleuterions. Also reduces impact of loyalty to you when you arrest, execute or deport a person. | Democracy |
Combat Formation | Unlocks drill hall upgrades. | Militia |
Craft | Central workers (unemployed) generate more resources by 50%. | For All the Marbles |
Democracy | Unlocks agoras. Also makes elections happen frequently while reducing the chance of civil uprisings at the same time. | Revising the Code of Laws |
Education | The birth of science! Every sage generates 4 culture. Also unlocks bookstores, bookbinderies, preschool buildings, elementary schools, middle schools, high schools, colleges and universities. | Mythology |
Experiments | Unlocks laboratories. | Applied Science |
Fortification | Increases defense bonus to all kinds of troops by 20%. Also unlocks defensive wall upgrades. | Physical Training |
Greater Than Alexander! | Increases relationship to all Greek city-states! | All Military Technologies |
Greek Alphabet | Technologies cost less by 20%. | Mysticism |
Heavy Infantry | Unlocks arsenals. | Combat Formation |
Hellenization Overload | Allows your people to have Greek first names. | Greater Than Alexander! |
I Am Iron Man | Be amazed as you find iron, an ore that's way common than copper and tin, in the mines. That way, you'll be on your way to the next era! | All Technologies |
Marble Masonry | Unlocks masonry workshop upgrades. | Marble Working |
Marble Working | Allows you to prospect and quarry for marbles. Also unlocks marble quarries. | Mine Pa More! |
Mathematics | Unlocks academies. | Education |
Mechanics | Building construction and upkeep cost less by 30%. Also unlocks machine workshops and allows you to prospect and mine for tungsten. | Wheels for Transportation |
Medicine | Unlocks herb gardens, herb drying facilities, medicine factories and infirmaries. | Water Supply |
Military Engineering | Unlocks engineering laboratories, moats and guard towers. | Fortification |
Militia | Unlocks militia headquarters. | Physical Training |
Mine Pa More! | Unlocks mine upgrades. | Craft |
Monuments | Unlocks monuments and marble workshops. | Marble Working |
Mythology | Allows you to open diplomacy to non-human sapient species while opening opportunities to search for cryptozoological animals for taming and. Also unlocks house types for non-humans and some edicts to give rights to non-humans. | Advanced Agriculture |
Navigation | Unlocks lighthouses. | Seamanship |
Philosopher's Stone | Alchemical experiments generate 300,000 culture per year. | Experiments |
Plant Growing | Increases farmer efficiency by 10%. | For All the Marbles |
Physical Training | Unlocks gymnasiums. | Advanced Agriculture |
Revising the Code of Laws | Every tax collector generates more money by 15%. | Advanced Trading |
Sanitation | Decreases death rate by 10%. Also unlocks bathhouses, water pumps, sewers, sewage treatment plants, outhouses, soap factories and animal fat harvesting facilities. | Medicine |
Sculpture | Unlocks art workshops and monument upgrades. | Monuments |
Seamanship | Unlocks piers. | Advanced Trading |
Shipbuilding | Unlocks shipyards. | Seamanship |
Siege Engines | Unlocks siege workshops. | Military Engineering |
The Wheels on the Chariot Go Round and Round! | Unlocks charioteer's workshops. | Wheels for Transportation |
Water Supply | Unlocks wells, fountain plazas and aqueducts. | Advanced Pottery |
Weighing Scales | Unlocks weigh houses. | Advanced Trading |
Wheels for Transportation | Growth of all resources increases by 5%. Also unlocks road networks and wheelwright's workshop upgrades. | Mine Pa More! |
Iron Age (1,000 BCE-500 BCE)
Ancient Era (500 BCE-10 AD)
Classical Era (10 AD-500 AD)
Dark Age (500 AD-1000 AD)
Medieval Era (1000 AD-1350 AD)
Gunpowder Era (1350 AD-1500 AD)
Renaissance Era (1500 AD-1650 AD)
Enlightenment Era (1650 AD-1820 AD)
Industrial Era (1820 AD-1875 AD)
Modern Era (1875 AD-1900 AD)
Progressive Era (1900 AD-1914 AD)
World War I Era (1914 AD-1918 AD)
Interwar Era (1918 AD-1935 AD)
World War II Era (1935 AD-1945 AD)
Atomic Age (1945 AD-1960 AD)
Cold War Era (1960 AD-1985 AD)
Postmodern Era (1985 AD-2000 AD)
Information Age (2000 AD-2015 AD)
Contemporary Era (2015 AD-2030 AD)
Tomorrow Era (2030 AD-2050 AD)
Future Era (2050 AD-2100 AD)
Arctic Future (2100 AD-2200 AD)
Oceanic Future (2200 AD-2300 AD)
Virtual Future Era (2300 AD-2400 AD)
Space Age (2400 AD-3000 AD)
Post-Singularity Era (3000 AD-Beyond)
Works
Arts
- A Wheat Field with Cypresses (Vincent Van Gogh)
- Ancient Greek and Roman mosaics
- Australian aboriginal art
- Bayeux Tapestry
- Bold and Brash (Squidward Tentacles)
- Cai Jia paintings
- Chessboard with Flower Border (Giovanni Battista Sassi)
- Dürer's Rhinoceros (Albrecht Dürer)
- Egyptian hieroglyphs
- Expectation (Gustav Klimt)
- Hibakusha drawings
- Laurentian Library (Michelangelo)
- Mountains and River on the Kiso Road (Utagawa Hiroshige)
- Navajo baskets
- Navajo woven art
- Olive Trees with Yellow Sky and Sun (Vincent van Gogh)
- Peaceable Kingdom (Edward Hicks)
- Pool in the Woods (George Inness)
- Qiu Yin paintings
- Saint Jerome by the Pollard Willow (Albrecht Dürer)
- Sunflowers (Vincent van Gogh)
- Tahitian Mountains (Paul Gauguin)
- The Great Wave off Kanagawa (Katsushika Hokusai)
- The Merry Jesters (Henri Rousseau)
- The Road in Front of Saint-Simeon Farm in Winter (Claude Monet)
- The Scream (Edvard Munch)
- The Shore at Bas-Butin, Honfleur (Georges Seurat)
- The Starry Night (Vincent van Gogh)
- The Tree of Life, Stoclet Frieze (Gustav Klimt)
- Tiger in a Tropical Storm (Henri Rousseau)
- Totem poles
- Très Riches Heures du Duc de Berry
- Watercolor paintings of Venice (John Singer Sargent)
- Woman in the Garden (Claude Monet)
- Zhang Lu paintings
- Zosan paintings
Music
- Brandenburg Concerto No. 5 (Johann Sebastian Bach)
- Carmen Suite No. 1 (Georges Bizet)
- Eine Kleine Nachtmusik (Wolfgang Amadeus Mozart)
- Flight of the Bumblebee (Nikolay Rimsky-Korsakov)
- Für Elise (Ludwig van Beethoven)
- Horn Concerto No. 2 (Wolfgang Amadeus Mozart)
- Hungarian Dances (Johannes Brahms)
- L'Arlésienne Suite No. 2 (Georges Bizet)
- New World Symphony No. 9 (Antonín Dvořák)
- Ode to Joy (Ludwig van Beethoven)
- Orchestral Suite Number 2 (Johann Sebastian Bach)
- Peer Gynt (Edvard Grieg)
- Sogno di Volare (Christopher Tin)
- The Four Seasons (Antonio Vivaldi)
Trivia
- Blanket forts and snow forts are used for children games in real life. In this game, it's used as an extremely cheap alternative for poorer civilizations to defend themselves with a free cost and an extremely minimal upkeep as they behave like defensive structures. However, it can be researched in Modern Era and only available if either furniture factories are built, or during wintertime. To make matters worse, they're extremely vulnerable to almost all attacks.
- They can be used for kids with their improvised weapons in case of an invasion.
- Unique buildings are used by their respective civilziations, but players of different civilizations can get these if they succeed a delegation.