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== Gameplay ==
 
== Gameplay ==
The Legend of Zelda: Battle of Legends is similar to ''Bandai Namco's'' ''Dragon Ball Z: Dokkan Battle''. It requires players to assemble teams of fighters in the form of 'cards'.
+
The Legend of Zelda: Battle of Legends is similar to ''Bandai Namco's'' ''Dragon Ball Z: Dokkan Battle''. It requires players to assemble teams of fighters in the form of "cards".
   
 
=== '''Home''' ===
 
=== '''Home''' ===
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*Hyrule Tournament: The Hyrule Tournament is held on different occasions. It is for testing your deck against others.
 
*Hyrule Tournament: The Hyrule Tournament is held on different occasions. It is for testing your deck against others.
 
*Virtual Hyrule Ultimate Clash: Game mode that can only be challenged with UR rarity characters or higher. Defeat multiple characters in levels that get more difficult the farther you go.
 
*Virtual Hyrule Ultimate Clash: Game mode that can only be challenged with UR rarity characters or higher. Defeat multiple characters in levels that get more difficult the farther you go.
*Missions: Various small challenges divided into tiers: Tingle (Normal), Linebeck (Hard), King Rhoam (Z-Hard) and Special (based on limited events).
+
*Missions: Various small challenges divided into tiers: Tingle (Beginner), Linebeck (Intermediate), King Rhoam (Expert) and Special (based on limited events).
 
*Great Fairy: You can collect the seven medallions and make various wishes from the fountain.
 
*Great Fairy: You can collect the seven medallions and make various wishes from the fountain.
 
*Great Elemental Fairy: Sometimes during in-game celebrations the colored crystals will be avaliable to collect. They are obtained differently from the medallions. She will grant the player 3 wishes at once, and gives a different wish selection then the Great Fairy does;
 
*Great Elemental Fairy: Sometimes during in-game celebrations the colored crystals will be avaliable to collect. They are obtained differently from the medallions. She will grant the player 3 wishes at once, and gives a different wish selection then the Great Fairy does;
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Most cards have a special skill called Link Skill. Link Skills work when two related characters (like Link and Zelda) are used in the same team and their turn follows each other in line. Links Skills also have names. Link skills give extra boost for Magic Power, HP, Defense, or Attack. Like the Link Skill, Skyward Speed, which gives +2 magic power to both characters. Most cards have Leader Skills which if the card is placed as the team leader, it will give a boost such as increase stats or magic power. All cards have various Leader Skills which is either useful or pointless. Separate cards may have the same leader skill.
 
Most cards have a special skill called Link Skill. Link Skills work when two related characters (like Link and Zelda) are used in the same team and their turn follows each other in line. Links Skills also have names. Link skills give extra boost for Magic Power, HP, Defense, or Attack. Like the Link Skill, Skyward Speed, which gives +2 magic power to both characters. Most cards have Leader Skills which if the card is placed as the team leader, it will give a boost such as increase stats or magic power. All cards have various Leader Skills which is either useful or pointless. Separate cards may have the same leader skill.
   
The player has one shared HP bar which is the sum of characters' hit points. If it goes to zero, the player loses and is given a chance to revive himself with full HP using 1 Dragon Stone, with the exception of certain events, such as "The Master Sword Surpasses All", "Hyrule Tournament" and "Transcended Warrior".
+
The player has one shared HP bar which is the sum of characters' hit points. If it goes to zero, the player loses and is given a chance to revive himself with full HP using 1 Spirit Orb, with the exception of certain events, such as "The Master Sword Surpasses All", "Hyrule Tournament" and "Transcended Warrior".
   
 
At the end of a stage, the player fights a Boss Battle with the boss character of the stage. Defeating this character allows the player to pass the stage and earn various prizes, such as that character's card. While Quest mode delivers an original story-line, players can still go through the franchise's classic story through events held daily. Every stage requires stamina, which recharges over time.
 
At the end of a stage, the player fights a Boss Battle with the boss character of the stage. Defeating this character allows the player to pass the stage and earn various prizes, such as that character's card. While Quest mode delivers an original story-line, players can still go through the franchise's classic story through events held daily. Every stage requires stamina, which recharges over time.
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There are three ways to improve characters: Battling, Training and Awakening.
 
There are three ways to improve characters: Battling, Training and Awakening.
   
Battling enemies lets the team to gain Experience, which they level up and become stronger. Training basically combines characters permanently, with one getting EXP by battling another one who leaves the team. A small bonus is given for training similar types. Awakening is a permanent power up that uses a special class of item called "Awakening Medals". When the character is fully leveled up it can be used Z-Awakening. Z-Awakening a character greatly powers up a character permanently and increases the card "rarity" by one level. This gives them a shiny background and a higher level cap but it can only be done once. It also boosts the type from normal to Super or Extreme Type (Super Type is for Heroes like Goku while Extreme Types are for villains like Frieza), which becomes stronger against all non-Super/Extreme types. Two Super/Extreme types act the same as normal ones.
+
Battling enemies lets the team to gain Experience, which they level up and become stronger. Training basically combines characters permanently, with one getting EXP by battling another one who leaves the team. A small bonus is given for training similar types. Awakening is a permanent power up that uses a special class of item called "Awakening Medals". When the character is fully leveled up it can be used Z-Awakening. Z-Awakening a character greatly powers up a character permanently and increases the card "rarity" by one level. This gives them a shiny background and a higher level cap but it can only be done once. It also boosts the type from normal to Super or Extreme Type (Super Type is for Heroes like Link while Extreme Types are for villains like Ganondorf), which becomes stronger against all non-Super/Extreme types. Two Super/Extreme types act the same as normal ones.
   
Every card has a type, each type with its own advantages and disadvantages to the other types (similarly to Pokémon). The 5 types are AGL (Agility), STR (Strength), PHY (Physical), TEQ (Technique) and INT (Intelligence). Each type is represented by its own color in game, AGL is Blue, STR is Red, PHY is Orange, TEQ is Green and INT is Purple. The types come into effect in battle. If a card has the advantage over the over, it will deal Super Effective damage, meanwhile if a care has a disadvantage to the card they are attacking, they will deal not very effective damage, and their attack will be blocked. Two cards to date, has the ability to hit all types with super effective damage (STR and INT Fierce Deity Link), meanwhile some cards are able to take not very effective damage from all types (INT and STR Twinrova).
+
Every card has a type, each type with its own advantages and disadvantages to the other types (similarly to Pokémon). The 5 types are AGL (Agility), STR (Strength), PHY (Physical), TEQ (Technique) and INT (Intelligence). Each type is represented by its own color in game, AGL is Blue, TEQ is Green, INT is Purple, STR is Red and PHY is Orange. The types come into effect in battle. If a card has the advantage over the over, it will deal Super Effective damage, meanwhile if a care has a disadvantage to the card they are attacking, they will deal not very effective damage, and their attack will be blocked. Two cards to date, has the ability to hit all types with super effective damage (STR and INT Fierce Deity Link), meanwhile some cards are able to take not very effective damage from all types (INT and STR Twinrova).
   
 
Type Chart (-> Means strong against, <- means weak against)
 
Type Chart (-> Means strong against, <- means weak against)
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=== '''Playable Characters''' ===
 
=== '''Playable Characters''' ===
  +
* Link (Classic, Ocarina of Time, Oracle Saga, Twilight Princess, Skyward Sword, A Link Between Worlds, Breath of the Wild, Hyrule Warriors)
* Link
 
  +
* Zelda (Classic, A Link to the Past, Ocarina of Time, Oracle Saga, Twilight Princess (Base, Possessed), Skyward Sword, A Link Between Worlds, Breath of the Wild, Hyrule Warriors)
* Zelda
+
* Young Zelda
* Impa
 
  +
* Impa (Ocarina of Time, Oracle Saga (Base, Possessed), Skyward Sword, Hyrule Warriors)
* Sheik
 
  +
* Sheik (Ocarina of Time, Twilight Princess, Breath of the Wild)
* Young Link
 
  +
* Young Link (Base, Fierce Deity Form)
 
* Toon Link
 
* Toon Link
  +
* Great Fairy
 
* Marin
 
* Marin
 
* Saria
 
* Saria
 
* Darunia
 
* Darunia
 
* Ruto
 
* Ruto
* Nabooru
+
* Nabooru (Base, Possessed)
* Koume
+
* Rauru
  +
* Koume (Base, Raging Fire)
* Kotake
 
  +
* Kotake (Base, Raging Ice)
 
* Twinrova
 
* Twinrova
  +
* Ganondorf (Base (Ocarina of Time, The Wind Waker, Twilight Princess, Hyrule Warriors), Ganon (Ocarina of Time, Twilight Princess, Hyrule Warriors), Puppet Ganon)
* Ganondorf
 
  +
* Phantom Ganon (Ocarina of Time, The Wind Waker)
 
* Tingle
 
* Tingle
* Skull Kid
+
* Skull Kid (Base, Majora's Mask)
 
* Din
 
* Din
* Nayru
+
* Nayru (Base, Possessed)
 
* Farore
 
* Farore
 
* Maple
 
* Maple
  +
* Ralph
 
* Veran
 
* Veran
 
* General Onox
 
* General Onox
 
* Tetra
 
* Tetra
* King Daphness
+
* King Daphness (Base, King of Red Lions)
* Toon Zelda
+
* Toon Zelda (Base, Ghost Form, Phantom Possessed)
 
* Medli
 
* Medli
  +
* Makar
 
* Valoo
 
* Valoo
* Midna
+
* Laruto
  +
* Fado
  +
* Midna (Base, Fused Shadow Form, Twili Form)
 
* Agitha
 
* Agitha
* Zant
+
* Zant (Base, Giant Form)
 
* Ashei
 
* Ashei
 
* Linebeck
 
* Linebeck
  +
* Blaaz
* Chancellor Cole
 
  +
* Diabolical Cubus SIsters
  +
* Bellumbeck
 
* Chancellor Cole (Base, Malladus Beast)
 
* Byrne
 
* Byrne
  +
* Fraaz
  +
* Malladus (Toon Zelda Possessed)
 
* Fi
 
* Fi
* Ghirahim
+
* Ghirahim (Base, Altered Form, True Form)
 
* Groose
 
* Groose
 
* Demise
 
* Demise
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* Yuga
 
* Yuga
 
* Yuga-Ganon
 
* Yuga-Ganon
  +
* Styla
  +
* Lady Maud
 
* Revali
 
* Revali
 
* Mipha
 
* Mipha
 
* Daruk
 
* Daruk
 
* Urbosa
 
* Urbosa
  +
* Lana (Base, Guardian of Time)
* Lana
 
 
* Linkle
 
* Linkle
  +
* Cia (Base, Guardian of Time)
* Cia
 
* Volga
+
* Volga (Base, Dragon Form)
 
* Wizzro
 
* Wizzro
  +
* Lizalfos
  +
* Dinolfos
  +
* Aeralfos (Base, Fiery Form)
  +
* Big Poe (Base, Icy Form)
  +
* Bokoblin (The Wind Waker, Twilight Princess, Skyward Sword)
  +
* Moblin (Ocarina of Time, The Wind Waker, Skyward Sword)
  +
* Shield Moblin
  +
* Gibdo
  +
* ReDead Knight
  +
* Stalmaster
  +
* Darknut (The Wind Waker, Twilight Princess)
  +
* Wizzrobe (A Link to the Past, Majora's Mask, Four Swords (Base, Fire, Ice), The Wind Waker, Phantom Hourglass, Breath of the Wild (Base, Fire, Meteor, Ice, Blizzard, Electric, Thunder))
  +
* Mighty Darknut
  +
* Iron Knuckle
  +
* Big Blin
  +
* Boss Blin
  +
* Hinox (A Link to the Past/Four Swords Adventures, Tri-Force Heroes, Breath of the Wild)
  +
  +
=== '''Non-Playable Characters''' ===
  +
* Miniblin
  +
* ReDead
  +
* Gibdo (Ocarina of Time/Majora's Mask)
  +
* Dodongo
  +
* King Dodongo (Base, Ocarina of Time)
  +
* Gohma (Base, Ocarina of Time, The Wind Waker (in Lava Form))
  +
* Manhandla
  +
* Barinade
  +
* Volvagia
  +
* Morpha
  +
* Bongo Bongo
  +
* Argorok
  +
* The Imprisoned (Big and Small variants)
  +
* Windblight Ganon
  +
* Waterblight Ganon
  +
* Fireblight Ganon
  +
* Thunderblight Ganon
  +
* Calamity Ganon
   
 
== Trivia ==
 
== Trivia ==
 
* Similar to most of the features from ''Dragon Ball Z: Dokkan Battle'', this game has recieved a 10/10.
 
* Similar to most of the features from ''Dragon Ball Z: Dokkan Battle'', this game has recieved a 10/10.
 
* The Legend of Zelda: Battle of Legends uses Wi-Fi which is being required to play this game.
 
* The Legend of Zelda: Battle of Legends uses Wi-Fi which is being required to play this game.
  +
* This is the first time the enemies from each Legend of Zelda video game became playable in this game.
  +
* With Sheik being absent in Twilight Princess and Skyward Sword, her appearances from those games became playable in this game.
 
* Not all characters use different types of weapons, but each come with various abilities.
 
* Not all characters use different types of weapons, but each come with various abilities.
 
* Some of the characters in this game fight using no weapons.
 
* Some of the characters in this game fight using no weapons.
  +
* On GiantBomb.com, Phillips CD-i characters based on two Legend of Zelda CD-i games, Link: The Faces of Evil and Zelda: The Wand of Gamelon said they want to get confirmed in this game, but were scrapped due to the fact they cannot use Phillips CD-i characters.
 
[[Category:Video Games]]
 
[[Category:Video Games]]
 
[[Category:Mobile devices]]
 
[[Category:Mobile devices]]

Revision as of 03:47, 17 February 2019

The Legend of Zelda: Battle of Legends
Japanese Title {{{japanesetitle}}}
Romaji Title {{{romajititle}}}
Developer(s) Grezzo
Publisher(s) Nintendo
Designer(s) Eiji Aonuma (producer/group manager)
Series The Legend of Zelda
Released February 22, 2019
Genre(s) Fighting
Ratings 10/10
Platform(s) Android, iOS
[Source]

The Legend of Zelda: Battle of Legends is a free-to-play mobile game by Nintendo based on The Legend of Zelda franchise. It is a mix of board and puzzle game with manga style story dialogue. It will be released for iOS and Android on February 22, 2019.

Gameplay

The Legend of Zelda: Battle of Legends is similar to Bandai Namco's Dragon Ball Z: Dokkan Battle. It requires players to assemble teams of fighters in the form of "cards".

Home

At the Home screen you see your team with the leader displayed. You can select various options on the Home screen:

  • Hyrule Tournament: The Hyrule Tournament is held on different occasions. It is for testing your deck against others.
  • Virtual Hyrule Ultimate Clash: Game mode that can only be challenged with UR rarity characters or higher. Defeat multiple characters in levels that get more difficult the farther you go.
  • Missions: Various small challenges divided into tiers: Tingle (Beginner), Linebeck (Intermediate), King Rhoam (Expert) and Special (based on limited events).
  • Great Fairy: You can collect the seven medallions and make various wishes from the fountain.
  • Great Elemental Fairy: Sometimes during in-game celebrations the colored crystals will be avaliable to collect. They are obtained differently from the medallions. She will grant the player 3 wishes at once, and gives a different wish selection then the Great Fairy does;
  • News: Check the current news.
  • Friend: Check your friends and add, remove or accept them.
  • Gift: Receive your gifts from daily logins or rewards;
  • Quest/Events: See below

Summon

By summoning fighters you can build a deck of six cards and a selectable 'friend' or 'guest' to compete in battles. You can summon fighters with Spirit Orbs, Friend Points and Tournament Tickets. Cards can also be earned in during quests or events. They can also be purchased in Beedle's shop with Incredible Gems, Battlefield Memeories, King Rhoam Stones, and other event-exclusive items. Items can be brought in to aid the fighting experience.

Team

The Team Menu part is separated in:

  • Team: Where you can check your decks.
  • Sell: Where you can sell your cards;
  • Training: Where you can train your cards using training items that can be earned in the Quest mode, Event Mode, or in the Mission mode.
  • Awaken: Where you can Awaken and Z-Awaken your characters to increase their power using Awakening Medals that can be earned in the Quest mode or in the Mission mode;
  • Items: Where you can see all of your items;
  • Character List: Where you can see all of your cards;
  • Matrix Awaken: Where you can see which characters you can Dokkan Awaken and see how much medals it takes to Matrix Awaken the card;
  • Hidden Potential: Where you can increase a card that's a UR or higher Stats with orb's (Some cards have their own special orbs) the same type as theirs;
  • Reverse: Reverse a Transcended UR or higher characters to there Pre-Matrix Awakened status.

Shop

Here you can buy Dragon Stones with real currency. With Dragon Stones you can buy extra character slots, restore stamina, summon fighters and continue after you die during a quest or event. You can also visit Baba's shop:

  • Trade Points: You can buy all different types of items in the game using Beedle Points. The list refreshes every 20 minutes (or you can use a Spirit Orb);
    • Sometimes during an in-game celebration the Beedle Shop time will be reduced, or may offer sales (most commonly 30% off all items)
  • Rupees: You can buy 5 different items (Fairy, Orca's Dojo (training), and 3 awakening medals (Deku Scrub, Goron and Zora). This list refreshes every 24 hours;
  • Treasure: You can buy items and characters with Incredible Gems.

You can trade in characters, training items, awakening medals and support items for Beedle Points. Rupees are earned during quests and Incredible Gems is found in quests starting from Area 16 and up. Spirit Orbs can be earned when you complete a quest for the first time or earned from Missions.

Stage Board/Card Information

Blue tiles give the player items or a green potion, red tiles indicate opponents or damage hazards, yellow tiles marked with a rainbow question mark deal an effect of magic power up, rupees, item, damage hazards or gale travel, purple square tiles indicate a boss battle tile, and other items, such as medallions, can be collected along the way. Other tiles can allow the player to purchase an item from Baba in exchange for Zeni, travel from one tile to an unconnected tile on the Flying Nimbus. In Hyrule Tournament mode, card tiles will reward the player with a card, tiles with a red potion will heal the player's team health, and tiles with a Triforce emblem will give the player tournament points (only in the first round). Tiles with a stop sign will be landed on even if the number of advanced tiles exceeds the distance of the stop tile from the player's current tile.

Battle Mode

In battle, the player's current team comes into play. Both their fighter and the opposing fighter(s) will be at opposite ends of the screen. To deliver damage, the user taps the magic power spheres on their screen.

The fuller the attacker's magic power meter is up to a maximum, the bigger the damage is, with a super attack if it is full. However, if you don't get magic power to a certain amount, the card damage will be lower than the base damage. When neighboring spheres connect, it creates 'burst' damage. Certain cards award damage bonuses based on collecting more magic power spheres via their leader ability or normal ability, such as the Twilight Princess Link and Zelda cards, as well as the same series' Ganondorf card, which grant increased percent damage for same-type magic power spheres that match their type as leader. Collecting magic power this way grants a percent damage multiplier that exceeds the maximum set in place by the magic meter. Other characters, such as technique type Impa and Groose grant both percent increased attack and defense per same-type magic power sphere collected. Stockpiling these same-type magic power spheres fills the Matrix meter, which can allow a character to perform their super attack in Matrix Mode, which attacks all enemy targets. Not every character needs to completely fill the magic meter in order to launch a super attack; however the more magic power spheres obtained, the harder these cards will hit with a super attack.

Each card has a Type, which plays an important part in the battles, there are advantageous and disadvantageous types to attack, and taking each type into consideration can help win a match; however, certain cards, such as Toon Link (Lokomo Sword), ignore typing on offense and hit everything for super effective damage. If the magic power sphere is the same color as a character's type, the magic power is increased x2 for each ki sphere and HP is restored slightly. Once the magic meter fills up, it will activate the character's Super Attack. For example, Link's Triforce Slash. Super attacks come in damage tiers, such as "Huge" or "Supreme", with the highest being Mega-Colossal damage for super attacks. The super attack damage goes from left (lowest damage increase) to right (highest damage increase).

Low (130%) < Damage (170%) < Huge (200%) < Extreme/Mass (220%) < Supreme/Catastrophic (250%)< Immense (280%) < Colossal (300%) < Mega-Colossal (350%)

The player is also able to level up super attacks. Leveling the super attack level once will increase the super attack's damage by 10%. All cards (with the exception of non-battle cards, like the Super Attack Fairy, and Legendary Rare cards) have a maximum super attack level of 10. Some Transcended Ultra Rares have a Super Attack level cap of 15, while Legendary rares, have a maximum of 20. You are able to level up the super attack level via training by training the same cards together for a 100% chance of leveling up the card, or training a card with the same name for a small percent chance of leveling or a high percent chance of leveling based on the rarity of the cards trained. For example, trying to level up the super attack of a Rare card with an Ultra Rare card will be a guaranteed 100% level up while on the other hand, leveling up an Ultra Rare with a Rare card will be very, very slim.

Card information

Cards come in different "rarities", where, usually, the Rarer the card, the stronger the character is and the higher level limit:

(Top[Lower] to Bottom[Higher])

Normal (N): Max Level is 20

Rare (R): Max Level is 40

Super Rare (SR): Max Level is 60

Super Super Rare (SSR): Max Level is 80

Ultra Rare (UR): Max Level is 100

Transcended Ultra Rare (UR): Max Level is 120

Extreme Z-Awakened Transcended Ultra Rare (UR): Max Level is between 125-140

Legendary Rare (LR): Max Level is 150

Most cards have a special skill called Link Skill. Link Skills work when two related characters (like Link and Zelda) are used in the same team and their turn follows each other in line. Links Skills also have names. Link skills give extra boost for Magic Power, HP, Defense, or Attack. Like the Link Skill, Skyward Speed, which gives +2 magic power to both characters. Most cards have Leader Skills which if the card is placed as the team leader, it will give a boost such as increase stats or magic power. All cards have various Leader Skills which is either useful or pointless. Separate cards may have the same leader skill.

The player has one shared HP bar which is the sum of characters' hit points. If it goes to zero, the player loses and is given a chance to revive himself with full HP using 1 Spirit Orb, with the exception of certain events, such as "The Master Sword Surpasses All", "Hyrule Tournament" and "Transcended Warrior".

At the end of a stage, the player fights a Boss Battle with the boss character of the stage. Defeating this character allows the player to pass the stage and earn various prizes, such as that character's card. While Quest mode delivers an original story-line, players can still go through the franchise's classic story through events held daily. Every stage requires stamina, which recharges over time.

Each account has a level named Rank. Every time it level ups, more the player's Team Cost Limit, Friend Limit, etc. increases.

More Card Information

There are three ways to improve characters: Battling, Training and Awakening.

Battling enemies lets the team to gain Experience, which they level up and become stronger. Training basically combines characters permanently, with one getting EXP by battling another one who leaves the team. A small bonus is given for training similar types. Awakening is a permanent power up that uses a special class of item called "Awakening Medals". When the character is fully leveled up it can be used Z-Awakening. Z-Awakening a character greatly powers up a character permanently and increases the card "rarity" by one level. This gives them a shiny background and a higher level cap but it can only be done once. It also boosts the type from normal to Super or Extreme Type (Super Type is for Heroes like Link while Extreme Types are for villains like Ganondorf), which becomes stronger against all non-Super/Extreme types. Two Super/Extreme types act the same as normal ones.

Every card has a type, each type with its own advantages and disadvantages to the other types (similarly to Pokémon). The 5 types are AGL (Agility), STR (Strength), PHY (Physical), TEQ (Technique) and INT (Intelligence). Each type is represented by its own color in game, AGL is Blue, TEQ is Green, INT is Purple, STR is Red and PHY is Orange. The types come into effect in battle. If a card has the advantage over the over, it will deal Super Effective damage, meanwhile if a care has a disadvantage to the card they are attacking, they will deal not very effective damage, and their attack will be blocked. Two cards to date, has the ability to hit all types with super effective damage (STR and INT Fierce Deity Link), meanwhile some cards are able to take not very effective damage from all types (INT and STR Twinrova).

Type Chart (-> Means strong against, <- means weak against)

AGL -> STR, but AGL <- TEQ

STR -> PHY, but STR <- AGL

PHY -> INT, but PHY <- STR

INT -> TEQ, but INT <- PHY

TEQ -> AGL, but TEQ <- INT

Some cards are also classed into sub-tiers called Categories. Each Category contains characters that usually have something in common (such as the "Master Heroes" Category) or from the same saga (such as the "Ocarina of Time" Category). Categories don't offer the same benefits as Link Skills, however, on certain stages, a category may give a bonus to drop rates of in-game items, and may even give a different item entirely as the bonus drop. Some characters offer benefits to characters within their category through their leader skills.

Extreme Z-Awakening is a newer mechanic introduced to allow older, outdated, characters to be viable in the newer metas. These awakenings increase the card's stats, level, and super attack level cap, while also giving them acess to a more modern Leader and Passive skills to allow them to once more be usuable. However, each new ability is unlocked as the player awakens said card (With one ability being added at a time, with a total of 9 steps to complete). To obtain the materials for Extreme Z-Awakening, the player must defeat said characters Extreme Z-Awakening stage 30 times (Each level gets increasingly difficult, increasing the bosses damage, health, defense and well ss giving them immunity to status inflictions). At stage 20, its highly recomended the player uses the category that has the advantage over the event, making it much easier to complete the Awakenings (It is possible to defeat up to stage 30 using the Mono-Type team that has advantage over the event). The max level in these events are 999, however playing stage 31 onwards only awards the player with items that are sold to obtain rupees.

List of Categories in the game

  • A Link Between Worlds
  • A Link to the Past
  • Big Bad Bosses
  • Breath of the Wild
  • Darkness Plights
  • Female Fighters
  • Four Swords
  • Hyrule Warriors
  • Link's Awakening
  • Major Classics
  • Majora's Mask
  • Master Heroes
  • The Minish Cap
  • Oracle Saga
  • Ocarina of Time
  • Phantom Hourglass
  • Princesses
  • Skyward Sword
  • Spirit Tracks
  • Tri-Force Heroes
  • Twilight Princess
  • The Wind Waker

Characters

Playable Characters

  • Link (Classic, Ocarina of Time, Oracle Saga, Twilight Princess, Skyward Sword, A Link Between Worlds, Breath of the Wild, Hyrule Warriors)
  • Zelda (Classic, A Link to the Past, Ocarina of Time, Oracle Saga, Twilight Princess (Base, Possessed), Skyward Sword, A Link Between Worlds, Breath of the Wild, Hyrule Warriors)
  • Young Zelda
  • Impa (Ocarina of Time, Oracle Saga (Base, Possessed), Skyward Sword, Hyrule Warriors)
  • Sheik (Ocarina of Time, Twilight Princess, Breath of the Wild)
  • Young Link (Base, Fierce Deity Form)
  • Toon Link
  • Great Fairy
  • Marin
  • Saria
  • Darunia
  • Ruto
  • Nabooru (Base, Possessed)
  • Rauru
  • Koume (Base, Raging Fire)
  • Kotake (Base, Raging Ice)
  • Twinrova
  • Ganondorf (Base (Ocarina of Time, The Wind Waker, Twilight Princess, Hyrule Warriors), Ganon (Ocarina of Time, Twilight Princess, Hyrule Warriors), Puppet Ganon)
  • Phantom Ganon (Ocarina of Time, The Wind Waker)
  • Tingle
  • Skull Kid (Base, Majora's Mask)
  • Din
  • Nayru (Base, Possessed)
  • Farore
  • Maple
  • Ralph
  • Veran
  • General Onox
  • Tetra
  • King Daphness (Base, King of Red Lions)
  • Toon Zelda (Base, Ghost Form, Phantom Possessed)
  • Medli
  • Makar
  • Valoo
  • Laruto
  • Fado
  • Midna (Base, Fused Shadow Form, Twili Form)
  • Agitha
  • Zant (Base, Giant Form)
  • Ashei
  • Linebeck
  • Blaaz
  • Diabolical Cubus SIsters
  • Bellumbeck
  • Chancellor Cole (Base, Malladus Beast)
  • Byrne
  • Fraaz
  • Malladus (Toon Zelda Possessed)
  • Fi
  • Ghirahim (Base, Altered Form, True Form)
  • Groose
  • Demise
  • Ravio
  • Hilda
  • Yuga
  • Yuga-Ganon
  • Styla
  • Lady Maud
  • Revali
  • Mipha
  • Daruk
  • Urbosa
  • Lana (Base, Guardian of Time)
  • Linkle
  • Cia (Base, Guardian of Time)
  • Volga (Base, Dragon Form)
  • Wizzro
  • Lizalfos
  • Dinolfos
  • Aeralfos (Base, Fiery Form)
  • Big Poe (Base, Icy Form)
  • Bokoblin (The Wind Waker, Twilight Princess, Skyward Sword)
  • Moblin (Ocarina of Time, The Wind Waker, Skyward Sword)
  • Shield Moblin
  • Gibdo
  • ReDead Knight
  • Stalmaster
  • Darknut (The Wind Waker, Twilight Princess)
  • Wizzrobe (A Link to the Past, Majora's Mask, Four Swords (Base, Fire, Ice), The Wind Waker, Phantom Hourglass, Breath of the Wild (Base, Fire, Meteor, Ice, Blizzard, Electric, Thunder))
  • Mighty Darknut
  • Iron Knuckle
  • Big Blin
  • Boss Blin
  • Hinox (A Link to the Past/Four Swords Adventures, Tri-Force Heroes, Breath of the Wild)

Non-Playable Characters

  • Miniblin
  • ReDead
  • Gibdo (Ocarina of Time/Majora's Mask)
  • Dodongo
  • King Dodongo (Base, Ocarina of Time)
  • Gohma (Base, Ocarina of Time, The Wind Waker (in Lava Form))
  • Manhandla
  • Barinade
  • Volvagia
  • Morpha
  • Bongo Bongo
  • Argorok
  • The Imprisoned (Big and Small variants)
  • Windblight Ganon
  • Waterblight Ganon
  • Fireblight Ganon
  • Thunderblight Ganon
  • Calamity Ganon

Trivia

  • Similar to most of the features from Dragon Ball Z: Dokkan Battle, this game has recieved a 10/10.
  • The Legend of Zelda: Battle of Legends uses Wi-Fi which is being required to play this game.
  • This is the first time the enemies from each Legend of Zelda video game became playable in this game.
  • With Sheik being absent in Twilight Princess and Skyward Sword, her appearances from those games became playable in this game.
  • Not all characters use different types of weapons, but each come with various abilities.
  • Some of the characters in this game fight using no weapons.
  • On GiantBomb.com, Phillips CD-i characters based on two Legend of Zelda CD-i games, Link: The Faces of Evil and Zelda: The Wand of Gamelon said they want to get confirmed in this game, but were scrapped due to the fact they cannot use Phillips CD-i characters.