|Mario X-Treme Sluggers|
Artwork of the game's logo
|Developer(s)||Bandai Namco Games|
|Released||January 3, 2020|
|Mode(s)||Single Player |
|Input methods||Joy Con|
Mario X-Treme Sluggers can be played using two different control methods:
- Joy Con
- Nintendo Switch Pro Controller
Before the player starts the game for the first time, he or she must first pick a baseball icon (or a Mii) in order to travel around the Baseball Kingdom. If the player is connected to the internet, online players appear for the player to interact with them in the Baseball Kingdom, too. The player may also play any game mode or visit shops by entering booths and tents.
Before a game starts, a roulette will start in order to show which team will be batting first. This is different from the previous game, in which the player could choose which team would be batting first.
Assuming that players are using the Joy Con or the Nintendo Switch Pro Controller, in order to bat or pitch, players must hold the A Button and it must be swung at the appropriate time. The more precise the hit/pitch, the further/faster the ball will go. To charge up a pitch or swing, players must press and hold the A button. They can also do curve balls as well by holding the up button on the D-Pad, while pitching. Once the ball is in a fielder's hand, the A button must be pressed so that the fielder can pitch the ball at one of the basemen.
In the outfield, players can create special moves if there is chemistry between outfielders:
- One outfielder tackles the ball and the ball rolls towards the outfielder with chemistry. The outfielder that holds the ball can then throw a very fast ball towards a base from the outfield.
- When a possible home run is hit, players can initiate a Buddy Jump. Upon jumping around another outfielder's head and pressing A Button twice, one of the players will jump incredibly high to catch home run balls. This must be done with precise timing.
Superstar Matchups return; however, it is set for captains only and occurs when the team captain is not batting first and when one runner is on second or third and two or all three runners on base (only when the runs exceed to 4 or more on the scoreboard). This also applies to RBI chance screens.
While pitching, however, players will have to pay attention to the pitcher's stamina. If the character that's pitching is showing signs of fatigue (depicted by a water droplet in a bubble), their pitches will start to behave in an erratic manner. When the current pitcher is exhausted, players will have to decide to adjust the defense so that a new character plays pitcher instead. On a side note, pitchers can get exhausted even quicker if the batting team manages to make a lot of successful Home Runs. Even a Grand Slam can cause a pitcher to become fully fatigued right off the bat.
Star Skills reappear in this game as well. Any player can pitch or bat using Star Skills, however only Team Captains can use special hits/pitches. Team Players can only use Star Skills that will make the ball go faster or slower. Both teams can store up to five Star Skill attempts; they are earned as a result of well executed plays.
At the end of each game, the character who has had the most potential for their team will win the MVP award, which will be recorded in the Records menu. Characters can earn MVP points by striking out opponents, executing nice plays on defense, successful hits while batting (the batter has to make it to 1st base without getting out), stealing bases, close plays, and even for error item usage. The character with the most MVP points will win the award. Also, it is possible for more than one character to win MVP if at least two characters have the same amount of points.
Mario X-Treme Sluggers features a new mode called Ghost Baseball mode where the player must defeat CPU-Controlled Ghost teams created by online players in a three-inning game. An internet connection and a Nintendo Switch Online Membership card is required to play this mode online. Defeating a ghost team rewards the player with coins to spend at the shop. The player can win the number of times to unlock lots of characters and stadiums without having to complete missions.
List of Game Modes
- Exhibition (1-4 players)
- Ghost Baseball
- Toy Field
- Minigames (1-4 players)
Playable Team Captains and Team Players
All of the characters from the Mario Superstar Baseball and Mario Super Sluggers games make a return appearance in Mario X-Treme Sluggers. Additionally for this game, there are new participants as well. It is now possible to put more than one of the same character on the team in Exhibition Mode, as long as they are different colors. However, it is no longer possible to choose which hand that the characters will bat and pitch with; for example, players can no longer make Mario a left-handed batter.
Players are given the choice to play as their Miis as well, whose stats are all 6/10. Players cannot choose to have a whole team of nine Miis, but they can put one captain and up to eight other Miis.
When characters become Star Players, their abilities are boosted by one point each. However, characters can only become Star Players by purchasing their icon in the Shop.
If one counts the alternate team players, Mario X-Treme Sluggers has the most playable characters of any Mario game. Pac-Man and many other characters from that franchise join the roster.
Team Captains and team players highlighted in bold are hidden characters and must be unlocked by completing missions in Ghost Baseball mode. Although, the player can still unlock Pac-Man and his team by using and scanning Pac-Man's Super Smash Bros. amiibo.
Here's what the character select screen follows:
All team captains listed below in this section are available to be selected in the game's Exhibition Mode.
Returning Team Captains
New Team Captains
Returning Team Players
|Baby Donkey Kong||
|Boomerang Bro (palette swap of Hammer Bro)||
|Fire Bro (palette swap of Hammer Bro)||
|King K. Rool||
New Team Players
|Ice Bro (palette swap of Hammer Bro)||
|Donkey Kong Jr.||
As of October 25, 2019, Mario X-Treme Sluggers has a new feature where players can obtain amiibo uniforms for the Miis. Scanning a correct amiibo will unlock a designed uniform for them. Here is a list of all the uniforms that are compatible within this game which can be seen below:
List of amiibo uniforms
|Uniform Name||Color||Design||How to Unlock|
|Mario||Red||M Logo (with Fire Pattern)||Use any amiibo based on Mario.|
|Luigi||Green||L Logo (with Green Fire Pattern)||Use any amiibo based on Luigi.|
|Peach||Pink||Hearts||Use any amiibo based on Peach.|
|Toad||White||Mushrooms||Use Toad's amiibo.|
|Daisy||Orange||Flowers||Use any amiibo based on Daisy.|
|Yoshi||Green||Rainbow & Eggs||Use any amiibo based on Yoshi.|
|Rosalina & Luma||Aquamarine||Luma Pattern||Use Rosalina & Luma's Super Smash Bros. amiibo.|
|Donkey Kong||Brown||DK Logo||Use any amiibo based on Donkey Kong.|
|Wario||Yellow||W Logo||Use any amiibo based on Wario.|
|Waluigi||Purple||Γ Logo (with Laser Pattern)||Use Waluigi's amiibo.|
|Bowser||Dark Green||Bowser Emblem (with Meteor Pattern)||Use any amiibo based on Bowser.|
|Bowser Jr.||Chartreuse||Bowser Jr. Emblem (with Rainbow splats)||Use Bowser Jr.'s Super Smash Bros. amiibo.|
|Link||Green||The Legend of Zelda Logo (with Triforce Pattern)||Use any amiibo based on Link (or either Young Link or Toon Link).|
|Samus||Orange||Metroid Emblem||Use Samus' Super Smash Bros. amiibo.|
|Kirby||Pink||Kirby Logo (with Warpstar Pattern)||Use any amiibo based on Kirby.|
|Fox||White||Star Fox Emblem||Use Fox's Super Smash Bros. amiibo.|
|Pikachu||Yellow||Pokémon Logo (with Poké Ball Pattern)||Use Pikachu's Super Smash Bros. amiibo.|
|Captain Falcon||Blue||F-Zero Logo||Use Captain Falcon's Super Smash Bros. amiibo.|
|Animal Crossing||Plaid Chartreuse||Animal Crossing Logo||Use any Animal Crossing amiibo.|
|Pikmin||Pale Yellow||Pikmin Logo (with Pikmin Patterns)||Use the Pikmin amiibo (or Olimar's Super Smash Bros. amiibo).|
|Inkling Girl||Orange & White||Splatoon Logo||Use any amiibo based on the Inkling Girl.|
|Inkling Boy||Blue & White||Splatoon Logo||Use the Inkling Boy's amiibo.|
|Pac-Man||Yellow & Black||Pac-Maze Pattern||Use Pac-Man's Super Smash Bros. amiibo.|
There are a total of sixteen stadiums (with Toy Field counting and making the total to seventeen) in all. This time, all team captains has a stadium which is based on his or her character's unique persona. Most of the seventeen stadiums can be played in daytime or nighttime. Mario Stadium is the only one not to feature any gimmicks in the field, making for the most realistic baseball experience. The Bowser Jr. Museum is only accessible during the day, while Luigi's Mansion, Bowser's Castle and Dry Bowser Ruins can only be accessed at night. Stadiums highlighted in bold are hidden stadiums and must be unlocked by completing missions in Ghost Baseball mode.
List of Stadiums
|Stadium Name||Corresponding Mini-Game|
|Mario Stadium||Bob-omb Derby|
|Luigi's Mansion||Ghost K|
|Peach's Castle Courtyard||Wall Ball|
|Daisy Cruiser||Blooper Baserun|
|Yoshi Park||Piranha Panic|
|DK Jungle||Barrel Basher|
|Wario Coliseum||Gem Catcher|
|Birdo Village||Balloon Bombers|
|Diddy Kong Temple||Fruit Rush|
|Waluigi Factory||Panel Randomizer|
|Bowser's Castle||Bowser Pinball|
|Bowser Jr. Museum||Graffiti Runner|
|Rosalina Crystal Dome||Crystal Chaos|
|Dry Bowser Ruins||Totem Terror|
NOTE: All of the error items return from Mario Super Sluggers.
- Green Shell
- POW Ball
- Banana Peel
- Lightning Bolt
- Because the Mario Baseball series belongs to Bandai Namco Games, this third installment features characters from the Pac-Man franchise.
- With Luigi's Mansion, Daisy Cruiser and Bowser Jr. Museum being shown as home stadiums for Luigi, Daisy and Bowser Jr., Birdo, Diddy Kong and Waluigi now have their own home stadiums in this game.
- Yoshi, Birdo and Pac-Man are the only three team captains to have alternate costumes/colors.
- This is the first installment to feature the shop where it can be found in the Main Menu so that the player can unlock hidden items without having to complete missions in several modes.