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{{Owner|[[User:SkyGuy|SkyGuy]]}} |
{{Owner|[[User:SkyGuy|SkyGuy]]}} |
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− | ''' |
+ | The '''Elemental Arts''' are the collective term for the martial arts techniques that make use of the ability to telekinetically manipulate the elements: Fire, Air, Water, Earth and, to a rare extant, Energy. |
− | + | People who can telekinetically manipulate the elements are collectively known as "Artists," regardless of whether or not they are ''actual practitioners''. Artists who use a specific element are often also termed with the corresponding prefix. People who can use the sub-techniques are often termed similarly. Regardless, different cultures have different techniques and terminology. |
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+ | The ability to telekinetically manipulate the elements is largely hereditary but the gift can pop up randomly in a member of a family every once in a while; that said, just having the abilities can imply potential, yet distant, Artist ancestry distantly. Either way, most lucky enough to have these gifts can usually only manipulate one or two elements; only a few handfuls of others are able to manipulate three or more, and those who can use all five are ''extremely'' rare. |
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− | Soshihito normally discover their abilities between the ages of five and eight, but they can potentially lie dormant for most of their lives, sometimes until as late as forty. |
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+ | Artists normally discover their abilities between the ages of five and eight, but they can potentially lie dormant for most of their lives, sometimes until as late as forty. |
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− | The action past and present tense suffix for using the techniques is "-mage," and the past tense suffix is "-maged". |
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− | + | Artists are most common throughout [[Fuso]] and [[Marlakcor]], but are is also seen in parts of Geminos ([[Eurodysia]] and [[Aquilonis]]), [[Nekcroz]], [[Ingdjiva]] and [[Maritymir]]; but, actual practitioners are rare in west of Fuso or east of Marlakcor. [[Alfheim]], where magic reigns across the continent, is the sole known place where Artists are nonexistent. |
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− | == |
+ | == Water Arts == |
− | ''' |
+ | The '''Water Arts''' are the art of manipulating water. |
− | The |
+ | The styles of Water Arts are mostly fluid and graceful, acting in concert with the environment. Water Artists deal with the flow of energy; they let their defense become their offense, turning their opponents' own forces against them. Even when Water Artists do take an attack stance, their moves always appear to flow from one to the other. |
+ | Water Artists draw power from the moons, and their power is at its zenith on nights when both moons are full. |
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− | Mizujutsu's strength is its great versatility. Rather than supporting a separate set of offensive methods, mizujutsu employs defensive techniques that can be transformed into attacks and counters - defense into offense. Instead of simply deflecting an attack, mizujutsu's defensive maneuvers focus on control, achieved through turning an opponent's own strength against them, rather than directly harming the opponent. |
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+ | Water Arts' strength is its great versatility. Rather than supporting a separate set of offensive methods, the Water Arts employ defensive techniques that can be transformed into attacks and counters - defense into offense. Instead of simply deflecting an attack, Water Arts' defensive maneuvers typically focus on control, achieved through turning an opponent's own strength against them, rather than directly harming the opponent. |
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− | Mizuhito also possess the ability to alter the physical state of the water they manipulate, between liquid, solid and gas, at will. Changing the phase of water allows for multiple techniques in the course of a battle, from encasing an opponent in ice to hiding behind a wall of mist. Ice and steam/fog can also be molded in a diverse range of shapes. Ice provides a degree of hard lethality since it can be molded into spikes or blades to pin down or impale opponents. Steam or mist can obscure a battlefield and mask movement. Mizuhito also possess the ability to breathe an icy mist that freezes water and other substances. |
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+ | Water Artists also possess the ability to alter the physical state of the water they manipulate, between liquid, solid and gas, at will. Changing the phase of water allows for multiple techniques in the course of a battle, from encasing an opponent in ice to hiding behind a wall of mist. Ice and steam/fog can also be molded in a diverse range of shapes. Ice provides a degree of hard lethal ty since it can be molded into spikes or blades to pin down or impale opponents. Steam or mist can obscure a battlefield and mask movement. Water Artists also possess the ability to breathe an icy mist that freezes water and other substances. |
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− | Almost all forms of mizujutsu involve moving and shaping a body of water to the mizuhito's desire. By simply levitating a large mass of water, mizuhito can move water anywhere they wish, even parting it under the surface of a lake or sea, allowing them to walk along the bottom of a basin without the need to swim. These large bodies of water can also be used as weapons, either by shaping them into gigantic whips, swung repeatedly at a target as a snake-like body, formed momentarily into a razor-sharp edge that can cut through even metal, or simply dropped onto an opponent to smother them or put out a fire. On the sea or ocean, a mizuhito can create giant maelstroms. |
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+ | Almost all forms of Water Arts involve moving and shaping a body of water to the Water Artists' desire. By simply levitating a large mass of water, Water Artists can move water anywhere they wish, even parting it under the surface of a lake or sea, allowing them to walk along the bottom of a basin without the need to swim. These large bodies of water can also be used as weapons, either by shaping them into gigantic whips, swung repeatedly at a target as a snake-like body, formed momentarily into a razor-sharp edge that can cut through even metal, or simply dropped onto an opponent to smother them or put out a fire. On the sea or ocean, a Water Artist can create giant maelstroms. |
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− | Mizuhito are also able to manipulate water pressure, allowing them to use water to grasp other objects or cut through without simply parting around them. Water can be used as a semi-solid while being able to move and flow like a liquid. Water can be pressurized to such a level where it can slice through metal. Mizuhito can also use this to avoid sinking in water, effectively allowing them to walk on water. |
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+ | Water Artists are also able to manipulate water pressure, allowing them to use water to grasp other objects or cut through without simply parting around them. Water can be used as a semi-solid while being able to move and flow like a liquid. Water can be pressurized to such a level where it can slice through metal. Water Artists can also use this to avoid sinking in water, effectively allowing them to walk on water. |
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− | === Sub-techniques === |
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− | + | === Blood Arts === |
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− | ''' |
+ | The '''Blood Arts''' are a sub-skill within Water Arts, recognized as the darkest and deadliest of all specialized sub-techniques. The practice of Blood Arts essentially allows a user to manipulate the water inside another body, or their blood, allowing control over a victim's individual movements. |
− | However, it is not entirely without a helpful use. |
+ | However, it is not entirely without a helpful use. Blood Arts can be used medically. Having a Blood Artist use it on a patient can be used to restrict blood-flow and make it easier for surgeons to operate without the mess of blood. Blood Arts can also be used to remove clots and restore blood-flow or even restart a heart, so long as it hasn't been too long since the heart stopped beating. |
Due to being such a dark art, most [[Qirsyllviar|Qirsyllvian]] societies outlaw the practice outside of medical use. |
Due to being such a dark art, most [[Qirsyllviar|Qirsyllvian]] societies outlaw the practice outside of medical use. |
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− | + | === Healing Arts === |
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− | ''' |
+ | '''Healing Arts''', the art of Healing, is a special ability possessed by many Water Artists that enables them to heal those who have been wounded, including themselves. This is accomplished by drawing upon the life-giving properties of water, which are used to heal numerous types of physical wounds and illnesses. Healing can also alleviate certain types of stress caused by mental strain. Though the technique is effective in many contexts, it is limited in scope. For example, healing is ineffective in treating birth defects, such as blindness or random complications associated with birth. In most instances, healing is also ineffectual when treating scars or fatal injuries. |
− | + | == Earth Arts == |
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+ | The '''Earth Arts''' are the art of manipulating earth. |
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− | '''Shinreijutsu''' (心霊術) is a variation of the healing technique which allows the user to instill a balance or an imbalance within spirits. To perform the technique, a mizuhito encircles the spirit with a thin stream of water, which begins to glow when the technique is taking effect. When used to change a spirit's negative energy into positive energy, the water, followed by the spirit, will begin to glow a golden light, at which point the spirit dissipates or assumes a pacified form. When the technique is used to change positive energy into negative energy, the water and spirit emanate a purple light. When used against humans, this variation has the potential to destroy their souls. |
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+ | The Earth Arts differ from the other Elemental Arts arts in that it maintains a distinct balance between offensive and defensive capabilities (though Water Arts involves a more refined version by channeling defense into offense). The Earth Arts use a balance of strength and defense to overwhelm opponents. It is also worth noting that solid stances are preferred by Earth Artists. |
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− | == Tsuchijutsu == |
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− | '''Tsuchijutsu''' (土術) is the art of manipulating earth. |
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+ | The Earth Arts are not limited to rock or soil alone. An Earth Artist can also manipulate coal, gems, crystals, and other earth-based materials like meteorites or [[Qirsyllvian Materials & Substances#Rocks & Minerals|other things]]. |
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− | Tsuchijutsu differs from the other soshijutsu arts in that it maintains a distinct balance between offensive and defensive capabilities (though mizujutsu involves a more refined version by channeling defense into offense). Tsuchijutsu uses a balance of strength and defense to overwhelm opponents. It is also worth noting that solid stances are preferred by tsuchihito. |
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+ | Earth Artists can use the earth to form protective barriers like walls or wear earthen armors, and can even smash through solid rock with single punches or kicks. |
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− | Tsuchijutsu is not limited to rock or soil alone. A tsuchihito can also manipulate coal, gems, crystals, and other earth-based materials like meteorites or [[Qirsyllvian Materials & Substances#Rocks & Minerals|other things]]. |
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+ | === Seismic Sense === |
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− | Tsuchihito can use the earth to form protective barriers like walls or wear earthen armors, and can even smash through solid rock with single punches or kicks. |
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+ | Seismic sense is the ability to for Earth Artists perceive an environment by feeling acute vibrations through the ground. Similar to sonar and echolocation, seismic sense enables the practitioner to detect earthen objects and objects in contact with earth when out of sight. The technique provides a specific mental-map of the user's surroundings, detailed enough so a blind person can navigate effortlessly. It can also be used to detect when someone is lying by feeling their heart and breathing rates through the earth. |
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+ | Though it's possible to sense vibrations through shoes or gloves, the technique is best used barefoot or barehanded, as bare skin senses vibrations more directly. |
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− | === Sub-techniques === |
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− | + | === Metal Arts === |
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+ | The '''Metal Arts''' are the manipulation of metal, which is made of earth. The Metal Arts relies on manipulating the residue earth particles inside the metal. When the metal is highly purified, however, such as platinum, there are no, or not enough, particles left to use, rendering the material impervious to the technique. [[Zedylrian Steel]] is also impervious to the Metal Arts, but since it's not exactly the purest metal on Qirsyllviar, no one is sure why. |
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− | '''Furujutsu''' (振る術), or Seismic sense, is the ability to perceive an environment by feeling acute vibrations through the ground. Similar to sonar and echolocation, seismic sense enables the practitioner to detect earthen objects and objects in contact with earth when out of sight. The technique provides a specific mental-map of the user's surroundings, detailed enough so a blind person can navigate effortlessly. It can also be used to detect when someone is lying by feeling their heart and breathing rates through the earth. |
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− | + | === Sand Arts === |
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+ | The '''Sand Arts''' are the manipulation of loose sand rather than large rocks. Since the sand is loose, it requires some form of Wind Arts techniques to perform properly. |
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− | '''Kinzokujutsu''' (金属術) is the manipulation of metal, which is made of earth. Kinzokujutsu relies on manipulating the residue earth particles inside the metal. When the metal is highly purified, however, such as platinum, there are no or not enough particles left to use, rendering the material impervious to the technique. Zedylrian Steel is also impervious to kinzokujutsu, but no one is sure why, since it's not exactly the purest metal on Qirsyllviar. |
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− | + | === Lava Arts === |
|
− | ''' |
+ | The '''Lava Arts''' are rare ability allows an Earth Artist to phase-change earth into lava, or lava into earth, and otherwise manipulate existing lava with great dexterity. Since the earth is liquid instead of solid, it requires some form of Water Arts techniques to perform properly. |
− | + | == Fire Arts == |
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+ | The '''Fire Arts''' are the art of manipulating fire. |
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− | '''Yoganjutsu''' (溶岩術) is rare ability allows a tsuchihito to phase-change earth into lava, or lava into earth, and otherwise manipulate existing lava with great dexterity. Since the earth is liquid instead of solid, it requires some form of mizujutsu techniques to perform properly. |
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+ | Fire Artists use their chi/mana, combined with their breath, as a source for their efforts. This facet of the Fire Arts is a sharp contrast to the other Elemental Arts, which manipulate already present sources of their element, though Fire Artists can also control or enhance flames nearby. Fire Artists also draw power from the sun, and their strength is at its zenith on the summer solstice. Obversely, Fire Artists lose their abilities during a total solar eclipse. |
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− | == Kajijutsu == |
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− | '''Kajijutsu''' (火事術) is the art of manipulating fire. |
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+ | The Fire Arts are known for its intense and aggressive attacking style and general lack of adequate defensive moves, although Fire Artists can modify offensive maneuvers to function as a defense, such as creating large walls of fire or shooting down incoming attacks with fire jabs. |
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− | Kajihito use their chi as a source for their kajimage. This facet of kajijutsu is a sharp contrast to the other soshijutsu arts, which manipulate already present sources of their element, though kajihito can also control or enhance flames nearby. |
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+ | The Fire Arts use concentrated barrages of fire to overwhelm opponents before striking a fatal blow. Swift, whirling kicks and punches generate diverse shapes for offensive attacks. |
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− | Kajijutsu is known for its intense and aggressive attacking style and general lack of adequate defensive moves, although kajihito can modify offensive maneuvers to function as a defense, such as creating large walls of fire or shooting down incoming attacks with fire jabs. |
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+ | Circular motion is also a crucial element to the skill as it seems to "power up" and enhance the Fire Artists' flames. When creating lightning (see Lightning Generation below), the Fire Artist often move their arms in slow, circular motions, similar to Water Arts but with more tension. Fire Artists often use whirling kicks or punches to power their attacks. |
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− | Kajijutsu uses concentrated barrages of fire to overwhelm opponents before striking a fatal blow. Swift, whirling kicks and punches generate diverse shapes for offensive attacks. |
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+ | Fire Artists can also control the size and intensity of any nearby flames and can draw them in to manipulate them at will. |
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− | Circular motion is also a crucial element to the skill as it seems to "power up" and enhance the kajihito's flames. When creating lightning (see raikojutsu below), the kajihito often move their arms in slow, circular motions, similar to mizujutsu but with more tension. Kajihito often use whirling kicks or punches to power their attacks. |
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+ | === Lightning Generation === |
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− | Kajihito can also control the size and intensity of any nearby flames and can draw them in to manipulate them at will. |
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+ | '''Lightning Generation''' is a sub-skill of Fire Arts that allows a Fire Artist to produce and guide a bolt of lightning from their fingertips. Physically, generating lightning involves a circular motion with the arms. Mentally, it involves a complete absence of emotion as well as peace of mind, thus allowing an individual to separate the energies of yin and yang, also interpreted as positive and negative electrical potential, respectively. When the forces collide, the Fire Artist guides rather than controls the lightning's direction. This process is taxing on a Fire Artists' qi/mana reserves due to its complexity. Lightning attacks usually take much longer time to initiate than standard fire attacks, but a well trained Fire Artist can generate the lightning at a much quicker pace than a novice. |
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− | === |
+ | ==== Lightning Redirection ==== |
+ | Lightning Redirection is a sub-skill of Lightning Generation that allows a Fire Artist to absorb lightning into their body as energy and release it in a more desirable direction. The technique was developed by Fire Artists after studying master Water Artists redirecting force rather than opposing it head-on. Lightning redirection works equally well for both natural and generated lightning. |
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− | + | == Wind Arts == |
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+ | The '''Wind Arts''', are the art of manipulating air and wind. |
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− | '''Raikojutsu''' (雷光術) is a sub-skill of kajijutsu that allows a kajihito to produce and guide a bolt of lightning from their fingertips. Physically, generating lightning involves a circular motion with the arms. Mentally, it involves a complete absence of emotion as well as peace of mind, thus allowing an individual to separate the energies of yin and yang, also interpreted as positive and negative electrical potential, respectively. When the forces collide, the kajihito guides rather than controls the lightning's direction. This process is taxing on a soshihito's qi reserves due to its complexity. Lightning attacks usually take much longer time to initiate than standard fire attacks, but a well trained kajihito can generate the lightning at a much quicker pace than a novice. |
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+ | The key to the Wind Arts is flexibility and finding and following the path of least resistance. The Wind Arts are notable for being ''almost'' purely defensive, as well as the most dynamic of the four main Elemental Arts. Wind Artists can overwhelm many opponents at once with large and powerful attacks that could prove fatal. |
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− | ===== Taikajutsu ===== |
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− | '''Taikajutsu''' (耐火術), or Lightning redirection, is a sub-skill of raikojutsu that allows an kajihito to absorb lightning into their body as energy and release it in a more desirable direction. The technique was developed by kajihito after studying master mizuhito redirecting force rather than opposing it head-on. Lightning redirection works equally well for both natural and generated lightning. |
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+ | Air movements can also be used as a levitation aid. Wind Artists are able to jump high and far by riding on strong gusts of wind and can also slow or deflect falls by creating cushions of air. The constant movement required by this art makes Wind Artists naturally flexible and agile, making masters of the art difficult to hit. Even without the use of the art they can easily maneuver around an opponent by ducking, jumping, and side stepping, appearing to flow around their opponents without expending any energy at all, letting the opponent tire themselves out and thus creating exploitable openings. |
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− | == Kazejutsu == |
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− | '''Kazejutsu''' (風術), is the art of manipulating air and wind. |
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+ | Wind Artists can also enhance their movement in battle; they can run swiftly by decreasing air resistance around them and even sprint across or run up vertical surfaces by generating a wind current behind themselves to propel them forward. When used by a skilled Wind Artist, this technique can enable the Wind Artist using it to travel at a speed almost too swift for the naked eye to be able to see properly. A master Wind Artist can use this technique to briefly run across water as well |
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− | The key to kazejutsu is flexibility and finding and following the path of least resistance. Kazejutsu is notable for being ''almost'' purely defensive, as well as the most dynamic of the four main soshijutsu arts. Kazehito can overwhelm many opponents at once with large and powerful attacks that could prove fatal. |
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+ | === Flight === |
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− | Air movements can also be used as a levitation aid. Kazehito are able to jump high and far by riding on strong gusts of wind and can also slow or deflect falls by creating cushions of air. The constant movement required by this art makes kazehito naturally flexible and agile, making masters of the art difficult to hit. Even without the use of the art they can easily maneuver around an opponent by ducking, jumping, and side stepping, appearing to flow around their opponents without expending any energy at all, letting the opponent tire themselves out and thus creating exploitable openings. |
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+ | The art of '''Flight''' is a complex and extremely rare skill that has been demonstrated by very, ''very'' few Wind Artists. It was such a unique ability, that it was believed to only exist in legends. It is presumably achievable through a complete denouncement of all earthly desires, which results in true freedom. The principle behind flight is to become one with the wind, mimicking its freedom from limitations and inhibitions, in both the physical and mental sense. Once a Wind Artist has embraced these principles, they can fly and hover. However, the Wind Artist is still at the mercy of the surrounding environment. |
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+ | == Energy Arts == |
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− | Kazehito can also enhance their movement in battle; they can run swiftly by decreasing air resistance around them and even sprint across or run up vertical surfaces by generating a wind current behind themselves to propel them forward. When used by a skilled kazehito, this technique can enable the kazehito using it to travel at a speed almost too swift for the naked eye to be able to see properly. A master kazehito can use this technique to briefly run across water as well |
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+ | The '''Energy Arts''' are the rare art of manipulating another person's life energy. |
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+ | The capabilities of the Energy Arts are not well understood; what is known is that it is used to manipulate a person's life energy and can impart them with knowledge instantly, remove their elemental abilities completely, or restore it. This art can be perilous to the user, which is why so few have ever used it. |
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− | === Sub-techniques === |
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+ | The Energy Arts are an extremely powerful and potentially dangerous technique. If the Artist's spirit is even slightly weak, or bendable, they will be infected by the spirit of the one they are using the technique on. As a result, the Artist can be corrupted and even destroyed. |
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− | ==== Hishojutsu ==== |
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− | '''Hishojutsu''' (飛翔術) is the art of flight, a complex and extremely rare skill that has been demonstrated by very, ''very'' few kazehito. It was such a unique ability, that it was believed to only exist in legends. It is presumably achievable through a complete denouncement of all earthly desires, which results in true freedom. The principle behind flight is to become one with the wind, mimicking its freedom from limitations and inhibitions, in both the physical and mental sense. Once a kazehito has embraced these principles, they can fly and hover. However, the kazehito is still at the mercy of the surrounding environment. |
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− | |||
− | == Seijutsu == |
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− | '''Seijutsu''' (精術) is the art of manipulating another person's life energy. |
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− | |||
− | The capabilities of seijutsu are not well understood; what is known is that it is used to manipulate a person's life energy and can impart them with knowledge instantly, remove their soshihito abilities completely, or restore it. This art can be perilous to the user, which is why so few have ever used it. |
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− | |||
− | Seijutsu is an extremely powerful and potentially dangerous technique. If the seihito's spirit is even slightly weak, or bendable, they will be infected by the spirit of the one they are using the jutsu on. As a result, the bender can be corrupted and even destroyed. |
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== Other names == |
== Other names == |
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+ | The terms used for the disciplines vary widely by language and culture, yet they all have similar meanings. |
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− | {| class="wikitable" |
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+ | |||
− | |+Other peoples in other parts of the world have similar-yet-different words for the disciplines |
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+ | === Fuso & Marlakcor === |
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+ | {| class="mw-collapsible mw-collapsed wikitable" |
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|- |
|- |
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− | ! colspan="2" rowspan="2" |Category |
+ | ! colspan="2" rowspan="2" |Category: |
− | ! colspan=" |
+ | ! colspan="5" |Culture/Language |
|- |
|- |
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!Genjin |
!Genjin |
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+ | !Wan |
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− | !Jiti |
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+ | !Sinjok |
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+ | !Mưa Nhân |
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+ | !Arslan |
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|- |
|- |
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− | ! colspan=" |
+ | ! colspan="7" |Discipline |
+ | |- |
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− | |'''Soshijutsu'''<br>素子術 |
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+ | ! colspan="2" |Discipline Suffix: |
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− | |'''Yuansushu'''<br>元素術 |
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+ | |jutsu<br>術 |
||
+ | |shu<br>術 |
||
+ | |sik<br>식 |
||
+ | |thuật<br>朮 |
||
+ | |urlag<br><span style="writing-mode:tb-rl">ᠤᠷᠠᠯᠢᠭ</span> |
||
+ | |- |
||
+ | ! colspan="2" |Collective: |
||
+ | |Soshijutsu<br>素子術 |
||
+ | |Zhishu<br>質術 |
||
+ | |Gyesik<br>계식 |
||
+ | |Bản chất thuật<br>本屹朮 |
||
+ | |Uliralurlag<br><span style="writing-mode:tb-rl">ᠤᠯᠠᠷᠢᠯᠤᠷᠠᠯᠢᠭ</span> |
||
|- |
|- |
||
! rowspan="3" |Fire |
! rowspan="3" |Fire |
||
+ | !Collect: |
||
− | !Collective |
||
− | | |
+ | |Kajijutsu<br>火事術 |
− | | |
+ | |Huoshu<br>火術 |
+ | |Bulsik<br>불식 |
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+ | |Lửa thuật<br>焒朮 |
||
+ | |Galurlag<br><span style="writing-mode:tb-rl">ᠭᠠᠯᠤᠷᠠᠯᠢᠭ</span> |
||
|- |
|- |
||
+ | !Lightning |
||
− | !Lighting generaton |
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− | | |
+ | |Raikojutsu<br>雷光術 |
− | | |
+ | |Shanshu<br>閃術 |
+ | |Beongaesik<br>번개식 |
||
+ | |Sét đánh thuật<br>杀打朮 |
||
+ | |Tsakhilurlag<br><span style="writing-mode:tb-rl">ᠴᠠᠬᠢᠯᠠᠠᠤᠷᠠᠯᠢᠭ</span> |
||
|- |
|- |
||
+ | !Lightning<br>redirect |
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− | !Lighting redirection |
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− | | |
+ | |Taikajutsu<br>耐火術 |
− | | |
+ | |Naihuoshu<br>耐火術 |
+ | |Chudasik<br>추다식 |
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+ | |Gửi lại thuật<br>改吏朮 |
||
+ | |Chiglelurlag<br><span style="writing-mode:tb-rl">ᠴᠢᠭᠯᠡᠯᠤᠷᠠᠯᠢᠭ</span> |
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|- |
|- |
||
! rowspan="2" |Wind |
! rowspan="2" |Wind |
||
+ | !Collect: |
||
− | !Collective |
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− | | |
+ | |Kazejutsu<br>風術 |
− | | |
+ | |Fengshu<br>風術 |
+ | |Pungsik<br>풍식 |
||
+ | |Gió thuật<br>𫖾朮 |
||
+ | |Salkhiurlag<br><span style="writing-mode:tb-rl">ᠰᠠᠯᠬᠢᠤᠷᠠᠯᠢᠭ</span> |
||
|- |
|- |
||
!Flight |
!Flight |
||
− | | |
+ | |Hishojutsu<br>飛翔術 |
− | | |
+ | |Feixingshu<br>飛行術 |
+ | |Naldasik<br>날다식 |
||
+ | |Bay thuật<br>𠖤朮 |
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+ | |Nislegurlag<br><span style="writing-mode:tb-rl">ᠨᠢᠰᠦᠯᠭᠡᠤᠷᠠᠯᠢᠭ</span> |
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|- |
|- |
||
! rowspan="3" |Water |
! rowspan="3" |Water |
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+ | !Collect: |
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− | !Collective |
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− | | |
+ | |Mizujutsu<br>水術 |
− | | |
+ | |Shuishu<br>水術 |
+ | |Mulsik<br>물식 |
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+ | |Nước thuật<br>渃朮 |
||
+ | |Usurlag<br><span style="writing-mode:tb-rl">ᠤᠰᠤᠤᠷᠠᠯᠢᠭ</span> |
||
|- |
|- |
||
!Blood |
!Blood |
||
− | | |
+ | |Chijutsu<br>血術 |
− | | |
+ | |Xueshu<br>血術 |
+ | |Pisik<br>피식 |
||
+ | |Máu thuật<br>𧖱朮 |
||
+ | |Tsusurlag<br><span style="writing-mode:tb-rl">ᠴᠢᠰᠤᠤᠷᠠᠯᠢᠭ</span> |
||
|- |
|- |
||
+ | !Heal |
||
− | !Healing |
||
− | | |
+ | |Iryojutsu<br>医療術 |
− | | |
+ | |Liaoyushu<br>療癒術 |
+ | |Chiyusik<br>치유식 |
||
+ | |Chữa lành thuật<br>助令朮 |
||
+ | |Edgereurlag<br><span style="writing-mode:tb-rl">ᠡᠳᠡᠭᠡᠷᠡᠡᠤᠷᠠᠯᠢᠭ</span> |
||
|- |
|- |
||
! rowspan="5" |Earth |
! rowspan="5" |Earth |
||
+ | !Collect: |
||
− | !Collective |
||
− | | |
+ | |Tsuchijutsu <br>土術 |
− | | |
+ | |Tushu<br>土術 |
+ | |Jisik<br>지식 |
||
+ | |Đất thuật<br>坦朮 |
||
+ | |Khörsurlag<br><span style="writing-mode:tb-rl">ᠬᠥᠷᠦᠰᠤᠷᠠᠯᠢᠭ</span> |
||
|- |
|- |
||
− | !Seismic |
+ | !Seismic<br>sense |
− | | |
+ | |Yojutsu<br>揺術 |
− | | |
+ | |Chanshu<br>顫術 |
+ | |Kongryusik<br>콩류식 |
||
+ | |Rung thuật<br>冬朮 |
||
+ | |Sudasurlag<br><span style="writing-mode:tb-rl">ᠰᠤᠳᠠᠰᠤᠤᠷᠠᠯᠢᠭ</span> |
||
|- |
|- |
||
!Metal |
!Metal |
||
− | | |
+ | |Kinjutsu<br>金術 |
− | | |
+ | |Jinshushu<br>金屬術 |
+ | |Geumsoksik<br>금속식 |
||
+ | |Kim loại thuật<br>金類朮 |
||
+ | |Tömörurlag<br><span style="writing-mode:tb-rl">ᠲᠡᠮᠦᠷᠤᠷᠠᠯᠢᠭ</span> |
||
|- |
|- |
||
!Sand |
!Sand |
||
− | | |
+ | |Sunajutsu<br>砂術 |
− | | |
+ | |Shashu<br>砂術 |
+ | |Molaesik<br>모래식 |
||
+ | |Cát thuật<br>吉朮 |
||
+ | |Elsurlag<br><span style="writing-mode:tb-rl">ᠡᠯᠡᠰᠦᠤᠷᠠᠯᠢᠭ</span> |
||
|- |
|- |
||
!Lava |
!Lava |
||
− | | |
+ | |Yoganjutsu<br>溶岩術 |
− | | |
+ | |Yanjiangshu<br>岩漿術 |
+ | |Yong-amsik<br>용암식 |
||
+ | |Dung nham thuật<br>用岩朮 |
||
+ | |Khailsanurlag<br><span style="writing-mode:tb-rl">ᠬᠠᠶᠢᠯᠠᠭᠰᠠᠨᠤᠷᠯᠢᠭ</span> |
||
|- |
|- |
||
! colspan="2" |Energy |
! colspan="2" |Energy |
||
− | | |
+ | |Seijutsu<br>精術 |
− | | |
+ | |Jinshu<br>勁術 |
+ | |Himsik<br>힘식 |
||
+ | |Mạnh thuật<br>孟朮 |
||
+ | |Khüchurlag<br><span style="writing-mode:tb-rl">ᠬᠦᠴᠦᠤᠷᠠᠯᠢᠭ</span> |
||
+ | |- |
||
+ | ! colspan="7" |Practitioners suffixes |
||
+ | |- |
||
+ | ! colspan="2" rowspan="2" |Category: |
||
+ | ! colspan="5" |Culture/Language |
||
+ | |- |
||
+ | !Genjin |
||
+ | !Wan |
||
+ | !Sinjok |
||
+ | !Mưa Nhân |
||
+ | !Arslan |
||
+ | |- |
||
+ | ! colspan="2" |Collective: |
||
+ | |hito<br>人 |
||
+ | |jia<br>家 |
||
+ | |su<br>수 |
||
+ | |người<br>𠊛 |
||
+ | |khün<br><span style="writing-mode:tb-rl">ᠬᠦᠮᠦᠨ</span> |
||
+ | |- |
||
+ | ! colspan="2" |Masculine. |
||
+ | |dansei<br>男性 |
||
+ | |lao<br>佬 |
||
+ | |nam<br>남 |
||
+ | |nam<br>男 |
||
+ | |eregtei<br><span style="writing-mode:tb-rl">ᠡᠷᠡᠭᠲᠡᠢ</span> |
||
+ | |- |
||
+ | ! colspan="2" |Feminine. |
||
+ | |josei<br>女性 |
||
+ | |fu<br>婦 |
||
+ | |yeo<br>여 |
||
+ | |nữ<br>女 |
||
+ | |emegtei<br><span style="writing-mode:tb-rl">ᠡᠮᠡᠭᠲᠡᠢ</span> |
||
+ | |- |
||
+ | ! colspan="7" |Action Suffixes |
||
+ | |- |
||
+ | ! colspan="2" |Present tense |
||
+ | | rowspan="2" |suru<br>する |
||
+ | | rowspan="2" |hui<br>揮 |
||
+ | | rowspan="2" |jihwi<br>지휘 |
||
+ | | rowspan="2" |cầm<br>及 |
||
+ | | rowspan="2" |doljion<br><span style="writing-mode:tb-rl">ᠳᠣᠯᠭᠢᠶᠠᠨ</span> |
||
+ | |- |
||
+ | ! colspan="2" |Past tense |
||
+ | |} |
||
+ | === Geminos === |
||
+ | {| class="mw-collapsible mw-collapsed wikitable" |
||
+ | |- |
||
+ | ! colspan="2" rowspan="2" |Category: |
||
+ | ! colspan="4" |Culture/Language |
||
+ | |- |
||
+ | !Gallique<br><small>(Gallia/Soleil)</small> |
||
+ | !Starkisch |
||
+ | !Atlantoi |
||
+ | !Jafrakib |
||
+ | |- |
||
+ | ! colspan="6" |Discipline |
||
+ | |- |
||
+ | ! colspan="2" |Discipline Suffix: |
||
+ | |mode<br><font face="Tengwar Annatar">t^2$</font> |
||
+ | |kunst |
||
+ | |poreia<br>πορεια |
||
+ | |fan<br>فن |
||
+ | |- |
||
+ | ! colspan="2" |Collective: |
||
+ | |Milieumode<br><font face="Tengwar Annatar">t%j%`VMt^2$</font> |
||
+ | |Naturkunst |
||
+ | |Fysiporeia<br>Φυσηπορεια |
||
+ | |Madafan<br>مادةفن |
||
+ | |- |
||
+ | ! rowspan="3" |Fire |
||
+ | !Collect: |
||
+ | |Feumode<br><font face="Tengwar Annatar">e.Ft^2$</font> |
||
+ | |Feuerkunst |
||
+ | |Pyroporeia<br>Πυροπορεια |
||
+ | |Narfan<br>نارفن |
||
+ | |- |
||
+ | !Lightning |
||
+ | |Foudremode<br><font face="Tengwar Annatar">eHJ27Rt^2$</font> |
||
+ | |Blitzkunst |
||
+ | | rowspan="2" |Ilektrikporeia<br>Ηλεκτρικπορεια |
||
+ | |Bariqfan<br>برقفن |
||
+ | |- |
||
+ | !Lightning<br>redirect |
||
+ | |Redirigermode<br><font face="Tengwar Annatar">7R2%7Tx$6t^2$</font> |
||
+ | |Umleitenkunst |
||
+ | |Eiksiafan<br>عكسيةفن |
||
+ | |- |
||
+ | ! rowspan="2" |Wind |
||
+ | !Collect: |
||
+ | |Ventmode<br><font face="Tengwar Annatar">yR4t^2$</font> |
||
+ | |Luftkunst |
||
+ | |Aerasporeia<br>Αεραςπορεια |
||
+ | |Riahfan<br>رياحفن |
||
+ | |- |
||
+ | !Flight |
||
+ | |Envolmode<br><font face="Tengwar Annatar">`V5yYjt^2$</font> |
||
+ | |Flugkunst |
||
+ | |Ptisiporeia<br>Πτησηπορεια |
||
+ | |Tayaranfan<br>طيرانفن |
||
+ | |- |
||
+ | ! rowspan="3" |Water |
||
+ | !Collect: |
||
+ | |Eaumode<br><font face="Tengwar Annatar">`V`CMt^2$</font> |
||
+ | |Wasserkunst |
||
+ | |Neroporeia<br>Νεροπορεια |
||
+ | |Ma'anfan<br>ماءفن |
||
+ | |- |
||
+ | !Blood |
||
+ | |Sangmode<br><font face="Tengwar Annatar">iEst^2$</font> |
||
+ | |Blutkunst |
||
+ | |Aimaporeia<br>Αιμαπορεια |
||
+ | |Damfan<br>دمفن |
||
+ | |- |
||
+ | !Heal |
||
+ | |Curatifmode<br><font face="Tengwar Annatar">aU7E1Tet^2$</font> |
||
+ | |Heilungskunst |
||
+ | |Therapporeia<br>Θεραππορεια |
||
+ | |Shifafan<br>شفاءفن |
||
+ | |- |
||
+ | ! rowspan="5" |Earth |
||
+ | !Collect: |
||
+ | |Terremode<br><font face="Tengwar Annatar">1R7'Rt^2$</font> |
||
+ | |Erdekunst |
||
+ | |Chomaporeia<br>Χωμαπορεια |
||
+ | |Ardfan<br>أرضفن |
||
+ | |- |
||
+ | !Seismic<br>sense |
||
+ | |Poulsmode<br><font face="Tengwar Annatar">qYUj8t^2$</font> |
||
+ | |Zitternkunst |
||
+ | |Seikporeia<br>Σεικπορεια |
||
+ | |Hazafan<br>هزةفن |
||
+ | |- |
||
+ | !Metal |
||
+ | |Métalmode<br><font face="Tengwar Annatar">t~V1Ejt^2$</font> |
||
+ | |Metallkunst |
||
+ | |Metalporeia<br>Μεταλπορεια |
||
+ | |Falazfan<br>فلزفن |
||
+ | |- |
||
+ | !Sand |
||
+ | |Sablemode<br><font face="Tengwar Annatar">iEwj$t^2$</font> |
||
+ | |Sandkunst |
||
+ | |Ammosporeia<br>Αμμοςπορεια |
||
+ | |Ramalfan<br>رملفن |
||
+ | |- |
||
+ | !Lava |
||
+ | |Lavemode<br><font face="Tengwar Annatar">j#yRt^2$</font> |
||
+ | |Lavakunst |
||
+ | |Lavaporeia<br>Λαβαπορεια |
||
+ | |Humamfan<br>حممفن |
||
+ | |- |
||
+ | ! colspan="2" |Energy |
||
+ | |Énergiemode<br><font face="Tengwar Annatar">~V5$6x%`Vt^2$</font> |
||
+ | |Geistkunst |
||
+ | |Psychiporeia<br>Ψυχηπορεια |
||
+ | |Taqafan<br>طاقةفن |
||
+ | |- |
||
+ | ! colspan="6" |Practitioners suffixes |
||
+ | |- |
||
+ | ! colspan="2" rowspan="2" |Category: |
||
+ | ! colspan="4" |Culture/Ethnic group |
||
+ | |- |
||
+ | !Gallique |
||
+ | !Starkisch |
||
+ | !Atlantoi |
||
+ | !Jafrakib |
||
+ | |- |
||
+ | ! colspan="2" |Collective: |
||
+ | |gens<br><font face="Tengwar Annatar">x$58</font> |
||
+ | |leute |
||
+ | |christi<br>χρηστη |
||
+ | |ahali<br>أهالي |
||
+ | |- |
||
+ | ! colspan="2" |Masculine. |
||
+ | |mari<br><font face="Tengwar Annatar">t#7T</font> |
||
+ | |mann |
||
+ | |anir<br>ανηρ |
||
+ | |rajul<br>رجل |
||
+ | |- |
||
+ | ! colspan="2" |Feminine. |
||
+ | |fille<br><font face="Tengwar Annatar">eGj¸$</font> |
||
+ | |frau |
||
+ | |gyni<br>γυνη |
||
+ | |sayida<br>سيدة |
||
+ | |- |
||
+ | ! colspan="6" |Action Suffixes |
||
+ | |- |
||
+ | ! colspan="2" |Present tense |
||
+ | |manier<br><font face="Tengwar Annatar">t#5%`V6</font> |
||
+ | |benut |
||
+ | |asko<br>ασκω |
||
+ | | rowspan="2" |saytar<br>سيطر |
||
+ | |- |
||
+ | ! colspan="2" |Past tense |
||
+ | |manié<br><font face="Tengwar Annatar">t#5%~V</font> |
||
+ | |benutzt |
||
+ | |askise<br>ασκησε |
||
+ | |} |
||
+ | === Ingdjiva === |
||
+ | {| class="mw-collapsible mw-collapsed wikitable" |
||
+ | |- |
||
+ | ! colspan="2" rowspan="2" |Category: |
||
+ | ! colspan="5" |Culture/Language |
||
+ | |- |
||
+ | !Laukiki |
||
+ | !Saktiloki |
||
+ | !Tapyakti |
||
+ | !Layaka |
||
+ | !Jyotisi |
||
+ | |- |
||
+ | ! colspan="7" |Discipline |
||
+ | |- |
||
+ | ! colspan="2" |Discipline Suffix: |
||
+ | |kala<br>कला |
||
+ | |kalā<br>कला |
||
+ | |kalā<br>कला |
||
+ | |rīta<br>રીત |
||
+ | |kalā<br>কলা |
||
+ | |- |
||
+ | ! colspan="2" |Collective: |
||
+ | |Nisargkala<br>निसर्ग्कला |
||
+ | |Nisargkalā<br>निसर्ग्कला |
||
+ | |Nisargkalā<br>निसर्ग्कला |
||
+ | |Nisargrīta<br>નિસર્ગ્રીત |
||
+ | |Nisargkalā<br>নিসর্গ্কলা |
||
+ | |- |
||
+ | ! rowspan="3" |Fire |
||
+ | !Collect: |
||
+ | |Agkala<br>आग्कला |
||
+ | |Agkalā<br>आग्कला |
||
+ | |Agokalā<br>आगोकला |
||
+ | |Āgrīta<br>આગ્રીત |
||
+ | |Agnikalā<br>অগ্নিকলা |
||
+ | |- |
||
+ | !Lightning |
||
+ | |Bijalikala<br>बिजलीकला |
||
+ | |Vījkalā<br>वीज्कला |
||
+ | |Bijulīkalā<br>बिजुलीकला |
||
+ | |Vījaḷīrīta<br>વીજળીરીત |
||
+ | |Bajrakalā<br>বজ্রকলা |
||
+ | |- |
||
+ | !Lightning<br>redirect |
||
+ | |Badalakala<br>बदलाकला |
||
+ | |Badalākalā<br>बदलाकला |
||
+ | |Badalākalā<br>बदलाकला |
||
+ | |Badalōrīta<br>બદલોરીત |
||
+ | |Badalākalā<br>বদলাকলা |
||
+ | |- |
||
+ | ! rowspan="2" |Wind |
||
+ | !Collect: |
||
+ | |Vayukala<br>वायुकला |
||
+ | |Vārākalā<br>वाराकला |
||
+ | |Hāvākalā<br>हावाकला |
||
+ | |Pavanrīta<br>પવન્રીત |
||
+ | |Bāẏukalā<br>বায়ুকলা |
||
+ | |- |
||
+ | !Flight |
||
+ | |Udankala<br>उड़ान्कला |
||
+ | |Uḍḍāṇkalā<br>उड्डाण्कला |
||
+ | |Uḍāṇkalā<br>उडान्कला |
||
+ | |Uḍatīrīta<br>ઉડતીરીત |
||
+ | |Uṛantakalā<br>উড়ন্তকলা |
||
+ | |- |
||
+ | ! rowspan="3" |Water |
||
+ | !Collect: |
||
+ | |Panikala<br>पानीकला |
||
+ | |Pāṇīkalā<br>पाणीकला |
||
+ | |Pānīkalā<br>पानीकला |
||
+ | |Pāṇīrīta<br>પાણીરીત |
||
+ | |Jalkalā<br>জল্কলা |
||
+ | |- |
||
+ | !Blood |
||
+ | |Raktkala<br>रक्त्कला |
||
+ | |Raktkalā<br>रक्त्कला |
||
+ | |Ragatkalā<br>रगत्कला |
||
+ | |Lōhīrīta<br>લોહીરીત |
||
+ | |Raktakalā<br>রক্তকলা |
||
+ | |- |
||
+ | !Heal |
||
+ | |Changakala<br>चंगाकला |
||
+ | |Upacārkalā<br>उपचार्कला |
||
+ | |Cikitsākalā<br>चिकित्साकला |
||
+ | |Rūjhrīta<br>રૂઝ્રીત |
||
+ | |Nirāmaẏkalā<br>নিরাময়্কলা |
||
+ | |- |
||
+ | ! rowspan="5" |Earth |
||
+ | !Collect: |
||
+ | |Bhumikala<br>भूमिकला |
||
+ | |Mātīkalā<br>मातीकला |
||
+ | |Māṭōkalā<br>माटोकला |
||
+ | |Bhūmirīta<br>ભૂમિરીત |
||
+ | |Māṭikalā<br>মাটিকলা |
||
+ | |- |
||
+ | !Seismic<br>sense |
||
+ | |Kampankala<br>कंपन्कला |
||
+ | |Kampkalā<br>कंप्कला |
||
+ | |Kampankalā<br>कम्पनकला |
||
+ | |Kampanrīta<br>કંપન્રીત |
||
+ | |Kampankalā<br>কম্পন্কলা |
||
+ | |- |
||
+ | !Metal |
||
+ | |Dhatukala<br>धातुकला |
||
+ | |Dhātūkalā<br>धातूकला |
||
+ | |Dhātūkalā<br>धातुकला |
||
+ | |Dhāturīta<br>ધાતુરીત |
||
+ | |Dhātukalā<br>ধাতুকলা |
||
+ | |- |
||
+ | !Sand |
||
+ | |Retkala<br>रेत्कला |
||
+ | |Rētīkalā<br>रेतीकला |
||
+ | |Bāluvākalā<br>बालुवाकला |
||
+ | |Rētīrīta<br>રેતીરીત |
||
+ | |Bālikalā<br>বালিকলা |
||
+ | |- |
||
+ | !Lava |
||
+ | |Pighalikala<br>भूराल्कला |
||
+ | |Pighalīkalā<br>पिघलीकला |
||
+ | |Pagliyōkalā<br>पग्लियोकला |
||
+ | |Pīgaḷēlārīta<br>પીગળેલારીત |
||
+ | |Galitkalā<br>গলিত্কলা |
||
+ | |- |
||
+ | ! colspan="2" |Energy |
||
+ | |Orjakala<br>ऊर्जाकला |
||
+ | |Ūrjākalā<br>ऊर्जाकला |
||
+ | |Śaktikalā<br>शक्तिकला |
||
+ | |Jōmrīta<br>જોમ્રીત |
||
+ | |Śaktikalā<br>শক্তিকলা |
||
+ | |- |
||
+ | ! colspan="7" |Practitioners suffixes |
||
+ | |- |
||
+ | ! colspan="2" rowspan="2" |Category: |
||
+ | ! colspan="5" |Culture/Language |
||
+ | |- |
||
+ | !Laukiki |
||
+ | !Saktilok |
||
+ | !Tapyakti |
||
+ | !Layaka |
||
+ | !Jyotisi |
||
+ | |- |
||
+ | ! colspan="2" |Collective: |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | ! colspan="2" |Masculine. |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | ! colspan="2" |Feminine. |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | ! colspan="7" |Action Suffixes |
||
+ | |- |
||
+ | ! colspan="2" |Present tense |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | ! colspan="2" |Past tense |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | ! colspan="7" |Part 2 |
||
+ | |- |
||
+ | ! colspan="2" rowspan="2" |Category: |
||
+ | ! colspan="5" |Culture/Language |
||
+ | |- |
||
+ | !Jagali |
||
+ | !Santika |
||
+ | !Alakana |
||
+ | !Praserith |
||
+ | !Tawrine |
||
+ | |- |
||
+ | ! colspan="7" |Discipline |
||
+ | |- |
||
+ | ! colspan="2" |Discipline Suffix: |
||
+ | |kalā<br>ਕਲਾ |
||
+ | |kale<br>ಕಲೆ |
||
+ | |tiṟaṉ<br>திறன் |
||
+ | |Thạks̄ʹa<br>ทักษะ |
||
+ | |panyar<br>ပညာ |
||
+ | |- |
||
+ | ! colspan="2" |Collective: |
||
+ | |Sasārkalā<br>ਸੰਸਾਰ੍ਕਲਾ |
||
+ | |Nisarigakale<br>ನಿಸರಿಗಕಲೆ |
||
+ | |Iyaṟkaitiṟaṉ<br>இயற்கைதிறன் |
||
+ | |Thạks̄ʹa ṭhrrmchāti<br>ทักษะธรรมชาติ |
||
+ | |Dharat panyar<br>ဓါတ်ပညာ |
||
+ | |- |
||
+ | ! rowspan="3" |Fire |
||
+ | !Collect: |
||
+ | |Agkalā<br>ਅੱਗ੍ਕਲਾ |
||
+ | |Agnikale<br>ಅಗ್ನಿಕಲೆ |
||
+ | |Tītiṟaṉ<br>தீதிறன் |
||
+ | |Thạks̄ʹa fị<br>ทักษะไฟ |
||
+ | |Meetout panyar<br>မီးတောက်ပညာ |
||
+ | |- |
||
+ | !Lightning |
||
+ | |Bijalīkalā<br>ਬਿਜਲੀਕਲਾ |
||
+ | |Min̄cukale<br>ಮಿಂಚುಕಲೆ |
||
+ | |Miṉṉaltiṟaṉ<br>மின்னல்திறன் |
||
+ | |Thạks̄ʹa wicheīyr<br>ทักษะวิเชียร |
||
+ | |Shuthcait panyar<br>လျှပ်စစ်ပညာ |
||
+ | |- |
||
+ | !Lightning<br>redirect |
||
+ | |Badalākalā<br>ਬਦਲਾਕਲਾ |
||
+ | |Hintirugikale<br>ಹಿಂತಿರುಗಿಕಲೆ |
||
+ | |Patilaṭitiṟaṉ<br>பதிலடிதிறன் |
||
+ | |Thạks̄ʹa kār txbtô<br>ทักษะการตอบโต้ |
||
+ | |Aapyitdan panyar<br>အပြစ်ဒဏ်ပညာ |
||
+ | |- |
||
+ | ! rowspan="2" |Wind |
||
+ | !Collect: |
||
+ | |Havākalā<br>ਹਵਾਕਲਾ |
||
+ | |Gāḷikale<br>ಗಾಳಿಕಲೆ |
||
+ | |Kāṟṟutiṟaṉ<br>காற்றுதிறன் |
||
+ | |Thạks̄ʹa wāyu<br>ทักษะวายุ |
||
+ | |Laytite panyar<br>လေတိုက်ပညာ |
||
+ | |- |
||
+ | !Flight |
||
+ | |Uḍāṇkalā<br>ਉਡਾਣ੍ਕਲਾ |
||
+ | |Hārāṭakale<br>ಹಾರಾಟಕಲೆ |
||
+ | |Vimāṉamtiṟaṉ<br>விமானம்திறன் |
||
+ | |Thạks̄ʹa theī̀yw bin<br>ทักษะเที่ยวบิน |
||
+ | |Pyaan panyar<br>ပျံပညာ |
||
+ | |- |
||
+ | ! rowspan="3" |Water |
||
+ | !Collect: |
||
+ | |Pāṇīkalā<br>ਪਾਣੀਕਲਾ |
||
+ | |Nīrinkale<br>ನೀರಿನ್ಕಲೆ |
||
+ | |Nīrtiṟaṉ<br>நீர்திறன் |
||
+ | |Thạks̄ʹa n̂ảth̀ā<br>ทักษะน้ำท่า |
||
+ | |Ray panyar<br>ရေပညာ |
||
+ | |- |
||
+ | !Blood |
||
+ | |Lahūkalā<br>ਲਹੂਕਲਾ |
||
+ | |Raktkale<br>ರಕ್ತ್ಕಲೆ |
||
+ | |Kurutitiṟaṉ<br>குருதிதிறன் |
||
+ | |Thạks̄ʹa leụ̄xd<br>ทักษะเลือด |
||
+ | |Sway panyar<br>သွေးပညာ |
||
+ | |- |
||
+ | !Heal |
||
+ | |Cagākalā<br>ਚੰਗਾਕਲਾ |
||
+ | |Cikitsekale<br>ಚಿಕಿತ್ಸೆಕಲೆ |
||
+ | |Māṟutaltiṟaṉ<br>மாறுதல்திறன் |
||
+ | |Thạks̄ʹa kār rạks̄ʹā<br>ทักษะการรักษา |
||
+ | |Kum panyar<br>ကုမပညာ |
||
+ | |- |
||
+ | ! rowspan="5" |Earth |
||
+ | !Collect: |
||
+ | |Miṭīkalā<br>ਮਿੱਟੀਕਲਾ |
||
+ | |Nelakale<br>ನೆಲಕಲೆ |
||
+ | |Nilamtiṟaṉ<br>நிலம்திறன் |
||
+ | |Thạks̄ʹa din<br>ทักษะดิน |
||
+ | |Myay panyar<br>မြေပညာ |
||
+ | |- |
||
+ | !Seismic<br>sense |
||
+ | |Kabaṇīkalā<br>ਕੰਬਣੀਕਲਾ |
||
+ | |Kampanakale<br>ಕಂಪನಕಲೆ |
||
+ | |Atirvutiṟaṉ<br>அதிர்வுதிறன் |
||
+ | |Thạks̄ʹa kār s̄ạ̀n<br>ทักษะการสั่น |
||
+ | |Tone panyar<br>တုန်ပညာ |
||
+ | |- |
||
+ | !Metal |
||
+ | |Dhātkalā<br>ਧਾਤ੍ਕਲਾ |
||
+ | |Lōhakale<br>ಲೋಹಕಲೆ |
||
+ | |Ulōkatiṟaṉ<br>உலோகதிறன் |
||
+ | |Thạks̄ʹa loh̄a<br>ทักษะโลหะ |
||
+ | |Sattu panyar<br>သတ္တုပညာ |
||
+ | |- |
||
+ | !Sand |
||
+ | |Rētkalā<br>ਰੇਤ੍ਕਲਾ |
||
+ | |Maraḷukale<br>ಮರಳುಕಲೆ |
||
+ | |Maṇaltiṟaṉ<br>மணல்திறன் |
||
+ | |Thạks̄ʹa thrāy<br>ทักษะทราย |
||
+ | |Sell panyar<br>သဲပညာ |
||
+ | |- |
||
+ | !Lava |
||
+ | |Pighalākalā<br>ਪਿਘਲਾਕਲਾ |
||
+ | |Karagidkale<br>ಕರಗಿದ್ಕಲೆ |
||
+ | |Urukiyatiṟaṉ<br>உருகியதிறன் |
||
+ | |Thạks̄ʹa h̄elw<br>ทักษะเหลว |
||
+ | |Hkyawrai panyar<br>ချော်ရည်ပညာ |
||
+ | |- |
||
+ | ! colspan="2" |Energy |
||
+ | |Śakatīkalā<br>ਸ਼ਕਤੀਕਲਾ |
||
+ | |Śaktikale<br>ಶಕ್ತಿಕಲೆ |
||
+ | |Caktitiṟaṉ<br>சக்திதிறன் |
||
+ | |Thạks̄ʹa phlạng<br>ทักษะพลัง |
||
+ | |Hcwmaain panyar<br>စွမ်းအင်ပညာ |
||
+ | |- |
||
+ | ! colspan="7" |Practitioners suffixes |
||
+ | |- |
||
+ | ! colspan="2" rowspan="2" |Caegory: |
||
+ | ! colspan="5" |Culture/Language |
||
+ | |- |
||
+ | !Jagali |
||
+ | !Santika |
||
+ | !Alakana |
||
+ | !Praserith |
||
+ | !Tawrine |
||
+ | |- |
||
+ | ! colspan="2" |Collective: |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | ! colspan="2" |Masculine. |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | ! colspan="2" |Feminine. |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | ! colspan="7" |Action Suffixes |
||
+ | |- |
||
+ | ! colspan="2" |Present tense |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | ! colspan="2" |Past tense |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | ! colspan="7" |Notes: |
||
+ | |- |
||
+ | | colspan="7" |In the case of Praserith, the "suffixes" are actually prefixes because of how the language works. |
||
+ | |} |
||
+ | === Maritymir === |
||
+ | {| class="mw-collapsible mw-collapsed wikitable" |
||
+ | |- |
||
+ | ! colspan="2" rowspan="2" |Category: |
||
+ | ! colspan="2" |Culture/Language |
||
+ | |- |
||
+ | !Ākalaʻpoʻe |
||
+ | !Soynaltiac |
||
+ | |- |
||
+ | ! colspan="4" |Discipline |
||
+ | |- |
||
+ | ! colspan="2" |Discipline Suffix: |
||
+ | |ʻike |
||
+ | | |
||
+ | |- |
||
+ | ! colspan="2" |Collective: |
||
+ | |ʻAukāʻike |
||
+ | | |
||
+ | |- |
||
+ | ! rowspan="3" |Fire |
||
+ | !Collect: |
||
+ | |Ahiʻike |
||
+ | | |
||
+ | |- |
||
+ | !Lightning |
||
+ | |Uilaʻike |
||
+ | | |
||
+ | |- |
||
+ | !Lightning<br>redirect |
||
+ | |hoʻi ʻanaʻike |
||
+ | | |
||
+ | |- |
||
+ | ! rowspan="2" |Wind |
||
+ | !Collect: |
||
+ | |Makaniʻike |
||
+ | | |
||
+ | |- |
||
+ | !Flight |
||
+ | |Lele maiʻike |
||
+ | | |
||
+ | |- |
||
+ | ! rowspan="3" |Water |
||
+ | !Collect: |
||
+ | |Waiʻike |
||
+ | | |
||
+ | |- |
||
+ | !Blood |
||
+ | |Kokoʻike |
||
+ | | |
||
+ | |- |
||
+ | !Heal |
||
+ | |Ho'ōlaʻike |
||
+ | | |
||
+ | |- |
||
+ | ! rowspan="5" |Earth |
||
+ | !Collect: |
||
+ | |Honuaʻike |
||
+ | | |
||
+ | |- |
||
+ | !Seismic<br>sense |
||
+ | |Hāpauʻike |
||
+ | | |
||
+ | |- |
||
+ | !Metal |
||
+ | |Haoʻike |
||
+ | | |
||
+ | |- |
||
+ | !Sand |
||
+ | |Oneʻike |
||
+ | | |
||
+ | |- |
||
+ | !Lava |
||
+ | |Peleʻike |
||
+ | | |
||
+ | |- |
||
+ | ! colspan="2" |Energy |
||
+ | |Ikehuʻike |
||
+ | | |
||
+ | |- |
||
+ | ! colspan="4" |Practitioners suffixes |
||
+ | |- |
||
+ | ! colspan="2" rowspan="2" |Category: |
||
+ | ! colspan="2" |Culture/Ethnic group |
||
+ | |- |
||
+ | !Ākalaʻpoʻe |
||
+ | !Soynaltiac |
||
+ | |- |
||
+ | ! colspan="2" |Collective: |
||
+ | |poʻe |
||
+ | | |
||
+ | |- |
||
+ | ! colspan="2" |Masculine. |
||
+ | |kāne |
||
+ | | |
||
|- |
|- |
||
− | ! colspan=" |
+ | ! colspan="2" |Feminine. |
+ | |wahine |
||
+ | | |
||
|- |
|- |
||
− | ! colspan=" |
+ | ! colspan="4" |Action Suffixes |
− | |'''Soshihito'''<br>素子人 |
||
− | |'''Yuansuren'''<br>元素人 |
||
|- |
|- |
||
− | ! colspan="2" | |
+ | ! colspan="2" |Present tense |
+ | |hoʻohui |
||
− | |'''Soshidansei'''<br>素子男性 |
||
+ | | |
||
− | |'''Yuansunan'''<br>元素男 |
||
|- |
|- |
||
− | ! colspan="2" | |
+ | ! colspan="2" |Past tense |
+ | |hoʻohui ʻia |
||
− | |'''Soshijosei'''<br>素子女性 |
||
+ | | |
||
− | |'''Yuansunu'''<br>元素女 |
||
|} |
|} |
||
== Known Practitioners == |
== Known Practitioners == |
||
− | * [[ |
+ | * [[Nadeshiko Sugako]] |
− | * |
+ | * Nintoku-Tenno (Tatsuhiko) of Yamatai |
* Osaragi Shigekazu |
* Osaragi Shigekazu |
||
* Many in the Yamato Imperial Army & Navy |
* Many in the Yamato Imperial Army & Navy |
||
== Notes & Trivia == |
== Notes & Trivia == |
||
− | * |
+ | * The Elemental Arts are primarily inspired and based on the Bending Arts of the Avatar universe. |
− | * The prefixes and suffixes are all Japanese terms: |
||
− | ** The suffix "-jutsu," means "art." |
||
− | ** the prefix "soshi-" means "element." |
||
− | *** The suffixes "-hito, -dansei, & -josei," mean "people, male, & female" respectively. |
||
− | ** the elemental prefixes "mizu-, tsuchi-, kaji-, kaze-, & sei-" mean "water, earth/soil, fire, wind, & energy" respectively. |
||
− | *** The mizujutsu sub-technique prefixes "chi-, chiyu-, & ki-" mean "blood, healing, & spirit" respectively. |
||
− | *** The tsuchijutsu sub-technique prefixes "furu-, kinzoku-, suna-, & yogan-" mean "shake, metal, sand, & lava" respectively. |
||
− | *** The kajijutsu sub-technique prefixes "raiko-, & taika-" mean "lightning, & refractory" respectively. |
||
− | *** The kazejutsu sub-technique prefix "Hisho-" means " flight/flying/soaring." |
||
− | ** The future-tense and present-tense action suffix "-mage" means "bend/bending". However, the past tense action suffix is "-maged," is ''not'' a Japanese term but an author-anglicization of the former suffix. |
||
− | * The coined terms for the techniques for using the elements and the people who use them, Soshijutsu, Soshihito, etc. etc., are excepted worldwide because Fuso is the place where the art was wholeheartedly founded. |
||
− | **There were other terms and techniques coined and used in many places throughout history, but none lasted more than a generation due to lack of serious progress, and said terms have been lost to history. |
||
*Mastering the sub-techniques of an art presumably makes it more difficult, or near-impossible, to master sub-techniques of other arts. This presumption has been tested and challenged countless times throughout history, with mostly indiscernible results. |
*Mastering the sub-techniques of an art presumably makes it more difficult, or near-impossible, to master sub-techniques of other arts. This presumption has been tested and challenged countless times throughout history, with mostly indiscernible results. |
||
[[Category:Qirsyllvians|Qirsyllvians]] |
[[Category:Qirsyllvians|Qirsyllvians]] |
Revision as of 21:25, 14 January 2021
The owner of this page is SkyGuy. According to policy, no other user, with the exception of admins, may edit this page without the owner's permission. |
The Elemental Arts are the collective term for the martial arts techniques that make use of the ability to telekinetically manipulate the elements: Fire, Air, Water, Earth and, to a rare extant, Energy.
People who can telekinetically manipulate the elements are collectively known as "Artists," regardless of whether or not they are actual practitioners. Artists who use a specific element are often also termed with the corresponding prefix. People who can use the sub-techniques are often termed similarly. Regardless, different cultures have different techniques and terminology.
The ability to telekinetically manipulate the elements is largely hereditary but the gift can pop up randomly in a member of a family every once in a while; that said, just having the abilities can imply potential, yet distant, Artist ancestry distantly. Either way, most lucky enough to have these gifts can usually only manipulate one or two elements; only a few handfuls of others are able to manipulate three or more, and those who can use all five are extremely rare.
Artists normally discover their abilities between the ages of five and eight, but they can potentially lie dormant for most of their lives, sometimes until as late as forty.
Artists are most common throughout Fuso and Marlakcor, but are is also seen in parts of Geminos (Eurodysia and Aquilonis), Nekcroz, Ingdjiva and Maritymir; but, actual practitioners are rare in west of Fuso or east of Marlakcor. Alfheim, where magic reigns across the continent, is the sole known place where Artists are nonexistent.
Water Arts
The Water Arts are the art of manipulating water.
The styles of Water Arts are mostly fluid and graceful, acting in concert with the environment. Water Artists deal with the flow of energy; they let their defense become their offense, turning their opponents' own forces against them. Even when Water Artists do take an attack stance, their moves always appear to flow from one to the other.
Water Artists draw power from the moons, and their power is at its zenith on nights when both moons are full.
Water Arts' strength is its great versatility. Rather than supporting a separate set of offensive methods, the Water Arts employ defensive techniques that can be transformed into attacks and counters - defense into offense. Instead of simply deflecting an attack, Water Arts' defensive maneuvers typically focus on control, achieved through turning an opponent's own strength against them, rather than directly harming the opponent.
Water Artists also possess the ability to alter the physical state of the water they manipulate, between liquid, solid and gas, at will. Changing the phase of water allows for multiple techniques in the course of a battle, from encasing an opponent in ice to hiding behind a wall of mist. Ice and steam/fog can also be molded in a diverse range of shapes. Ice provides a degree of hard lethal ty since it can be molded into spikes or blades to pin down or impale opponents. Steam or mist can obscure a battlefield and mask movement. Water Artists also possess the ability to breathe an icy mist that freezes water and other substances.
Almost all forms of Water Arts involve moving and shaping a body of water to the Water Artists' desire. By simply levitating a large mass of water, Water Artists can move water anywhere they wish, even parting it under the surface of a lake or sea, allowing them to walk along the bottom of a basin without the need to swim. These large bodies of water can also be used as weapons, either by shaping them into gigantic whips, swung repeatedly at a target as a snake-like body, formed momentarily into a razor-sharp edge that can cut through even metal, or simply dropped onto an opponent to smother them or put out a fire. On the sea or ocean, a Water Artist can create giant maelstroms.
Water Artists are also able to manipulate water pressure, allowing them to use water to grasp other objects or cut through without simply parting around them. Water can be used as a semi-solid while being able to move and flow like a liquid. Water can be pressurized to such a level where it can slice through metal. Water Artists can also use this to avoid sinking in water, effectively allowing them to walk on water.
Blood Arts
The Blood Arts are a sub-skill within Water Arts, recognized as the darkest and deadliest of all specialized sub-techniques. The practice of Blood Arts essentially allows a user to manipulate the water inside another body, or their blood, allowing control over a victim's individual movements.
However, it is not entirely without a helpful use. Blood Arts can be used medically. Having a Blood Artist use it on a patient can be used to restrict blood-flow and make it easier for surgeons to operate without the mess of blood. Blood Arts can also be used to remove clots and restore blood-flow or even restart a heart, so long as it hasn't been too long since the heart stopped beating.
Due to being such a dark art, most Qirsyllvian societies outlaw the practice outside of medical use.
Healing Arts
Healing Arts, the art of Healing, is a special ability possessed by many Water Artists that enables them to heal those who have been wounded, including themselves. This is accomplished by drawing upon the life-giving properties of water, which are used to heal numerous types of physical wounds and illnesses. Healing can also alleviate certain types of stress caused by mental strain. Though the technique is effective in many contexts, it is limited in scope. For example, healing is ineffective in treating birth defects, such as blindness or random complications associated with birth. In most instances, healing is also ineffectual when treating scars or fatal injuries.
Earth Arts
The Earth Arts are the art of manipulating earth.
The Earth Arts differ from the other Elemental Arts arts in that it maintains a distinct balance between offensive and defensive capabilities (though Water Arts involves a more refined version by channeling defense into offense). The Earth Arts use a balance of strength and defense to overwhelm opponents. It is also worth noting that solid stances are preferred by Earth Artists.
The Earth Arts are not limited to rock or soil alone. An Earth Artist can also manipulate coal, gems, crystals, and other earth-based materials like meteorites or other things.
Earth Artists can use the earth to form protective barriers like walls or wear earthen armors, and can even smash through solid rock with single punches or kicks.
Seismic Sense
Seismic sense is the ability to for Earth Artists perceive an environment by feeling acute vibrations through the ground. Similar to sonar and echolocation, seismic sense enables the practitioner to detect earthen objects and objects in contact with earth when out of sight. The technique provides a specific mental-map of the user's surroundings, detailed enough so a blind person can navigate effortlessly. It can also be used to detect when someone is lying by feeling their heart and breathing rates through the earth.
Though it's possible to sense vibrations through shoes or gloves, the technique is best used barefoot or barehanded, as bare skin senses vibrations more directly.
Metal Arts
The Metal Arts are the manipulation of metal, which is made of earth. The Metal Arts relies on manipulating the residue earth particles inside the metal. When the metal is highly purified, however, such as platinum, there are no, or not enough, particles left to use, rendering the material impervious to the technique. Zedylrian Steel is also impervious to the Metal Arts, but since it's not exactly the purest metal on Qirsyllviar, no one is sure why.
Sand Arts
The Sand Arts are the manipulation of loose sand rather than large rocks. Since the sand is loose, it requires some form of Wind Arts techniques to perform properly.
Lava Arts
The Lava Arts are rare ability allows an Earth Artist to phase-change earth into lava, or lava into earth, and otherwise manipulate existing lava with great dexterity. Since the earth is liquid instead of solid, it requires some form of Water Arts techniques to perform properly.
Fire Arts
The Fire Arts are the art of manipulating fire.
Fire Artists use their chi/mana, combined with their breath, as a source for their efforts. This facet of the Fire Arts is a sharp contrast to the other Elemental Arts, which manipulate already present sources of their element, though Fire Artists can also control or enhance flames nearby. Fire Artists also draw power from the sun, and their strength is at its zenith on the summer solstice. Obversely, Fire Artists lose their abilities during a total solar eclipse.
The Fire Arts are known for its intense and aggressive attacking style and general lack of adequate defensive moves, although Fire Artists can modify offensive maneuvers to function as a defense, such as creating large walls of fire or shooting down incoming attacks with fire jabs.
The Fire Arts use concentrated barrages of fire to overwhelm opponents before striking a fatal blow. Swift, whirling kicks and punches generate diverse shapes for offensive attacks.
Circular motion is also a crucial element to the skill as it seems to "power up" and enhance the Fire Artists' flames. When creating lightning (see Lightning Generation below), the Fire Artist often move their arms in slow, circular motions, similar to Water Arts but with more tension. Fire Artists often use whirling kicks or punches to power their attacks.
Fire Artists can also control the size and intensity of any nearby flames and can draw them in to manipulate them at will.
Lightning Generation
Lightning Generation is a sub-skill of Fire Arts that allows a Fire Artist to produce and guide a bolt of lightning from their fingertips. Physically, generating lightning involves a circular motion with the arms. Mentally, it involves a complete absence of emotion as well as peace of mind, thus allowing an individual to separate the energies of yin and yang, also interpreted as positive and negative electrical potential, respectively. When the forces collide, the Fire Artist guides rather than controls the lightning's direction. This process is taxing on a Fire Artists' qi/mana reserves due to its complexity. Lightning attacks usually take much longer time to initiate than standard fire attacks, but a well trained Fire Artist can generate the lightning at a much quicker pace than a novice.
Lightning Redirection
Lightning Redirection is a sub-skill of Lightning Generation that allows a Fire Artist to absorb lightning into their body as energy and release it in a more desirable direction. The technique was developed by Fire Artists after studying master Water Artists redirecting force rather than opposing it head-on. Lightning redirection works equally well for both natural and generated lightning.
Wind Arts
The Wind Arts, are the art of manipulating air and wind.
The key to the Wind Arts is flexibility and finding and following the path of least resistance. The Wind Arts are notable for being almost purely defensive, as well as the most dynamic of the four main Elemental Arts. Wind Artists can overwhelm many opponents at once with large and powerful attacks that could prove fatal.
Air movements can also be used as a levitation aid. Wind Artists are able to jump high and far by riding on strong gusts of wind and can also slow or deflect falls by creating cushions of air. The constant movement required by this art makes Wind Artists naturally flexible and agile, making masters of the art difficult to hit. Even without the use of the art they can easily maneuver around an opponent by ducking, jumping, and side stepping, appearing to flow around their opponents without expending any energy at all, letting the opponent tire themselves out and thus creating exploitable openings.
Wind Artists can also enhance their movement in battle; they can run swiftly by decreasing air resistance around them and even sprint across or run up vertical surfaces by generating a wind current behind themselves to propel them forward. When used by a skilled Wind Artist, this technique can enable the Wind Artist using it to travel at a speed almost too swift for the naked eye to be able to see properly. A master Wind Artist can use this technique to briefly run across water as well
Flight
The art of Flight is a complex and extremely rare skill that has been demonstrated by very, very few Wind Artists. It was such a unique ability, that it was believed to only exist in legends. It is presumably achievable through a complete denouncement of all earthly desires, which results in true freedom. The principle behind flight is to become one with the wind, mimicking its freedom from limitations and inhibitions, in both the physical and mental sense. Once a Wind Artist has embraced these principles, they can fly and hover. However, the Wind Artist is still at the mercy of the surrounding environment.
Energy Arts
The Energy Arts are the rare art of manipulating another person's life energy.
The capabilities of the Energy Arts are not well understood; what is known is that it is used to manipulate a person's life energy and can impart them with knowledge instantly, remove their elemental abilities completely, or restore it. This art can be perilous to the user, which is why so few have ever used it.
The Energy Arts are an extremely powerful and potentially dangerous technique. If the Artist's spirit is even slightly weak, or bendable, they will be infected by the spirit of the one they are using the technique on. As a result, the Artist can be corrupted and even destroyed.
Other names
The terms used for the disciplines vary widely by language and culture, yet they all have similar meanings.
Fuso & Marlakcor
Category: | Culture/Language | |||||
---|---|---|---|---|---|---|
Genjin | Wan | Sinjok | Mưa Nhân | Arslan | ||
Discipline | ||||||
Discipline Suffix: | jutsu 術 |
shu 術 |
sik 식 |
thuật 朮 |
urlag ᠤᠷᠠᠯᠢᠭ | |
Collective: | Soshijutsu 素子術 |
Zhishu 質術 |
Gyesik 계식 |
Bản chất thuật 本屹朮 |
Uliralurlag ᠤᠯᠠᠷᠢᠯᠤᠷᠠᠯᠢᠭ | |
Fire | Collect: | Kajijutsu 火事術 |
Huoshu 火術 |
Bulsik 불식 |
Lửa thuật 焒朮 |
Galurlag ᠭᠠᠯᠤᠷᠠᠯᠢᠭ |
Lightning | Raikojutsu 雷光術 |
Shanshu 閃術 |
Beongaesik 번개식 |
Sét đánh thuật 杀打朮 |
Tsakhilurlag ᠴᠠᠬᠢᠯᠠᠠᠤᠷᠠᠯᠢᠭ | |
Lightning redirect |
Taikajutsu 耐火術 |
Naihuoshu 耐火術 |
Chudasik 추다식 |
Gửi lại thuật 改吏朮 |
Chiglelurlag ᠴᠢᠭᠯᠡᠯᠤᠷᠠᠯᠢᠭ | |
Wind | Collect: | Kazejutsu 風術 |
Fengshu 風術 |
Pungsik 풍식 |
Gió thuật 𫖾朮 |
Salkhiurlag ᠰᠠᠯᠬᠢᠤᠷᠠᠯᠢᠭ |
Flight | Hishojutsu 飛翔術 |
Feixingshu 飛行術 |
Naldasik 날다식 |
Bay thuật 𠖤朮 |
Nislegurlag ᠨᠢᠰᠦᠯᠭᠡᠤᠷᠠᠯᠢᠭ | |
Water | Collect: | Mizujutsu 水術 |
Shuishu 水術 |
Mulsik 물식 |
Nước thuật 渃朮 |
Usurlag ᠤᠰᠤᠤᠷᠠᠯᠢᠭ |
Blood | Chijutsu 血術 |
Xueshu 血術 |
Pisik 피식 |
Máu thuật 𧖱朮 |
Tsusurlag ᠴᠢᠰᠤᠤᠷᠠᠯᠢᠭ | |
Heal | Iryojutsu 医療術 |
Liaoyushu 療癒術 |
Chiyusik 치유식 |
Chữa lành thuật 助令朮 |
Edgereurlag ᠡᠳᠡᠭᠡᠷᠡᠡᠤᠷᠠᠯᠢᠭ | |
Earth | Collect: | Tsuchijutsu 土術 |
Tushu 土術 |
Jisik 지식 |
Đất thuật 坦朮 |
Khörsurlag ᠬᠥᠷᠦᠰᠤᠷᠠᠯᠢᠭ |
Seismic sense |
Yojutsu 揺術 |
Chanshu 顫術 |
Kongryusik 콩류식 |
Rung thuật 冬朮 |
Sudasurlag ᠰᠤᠳᠠᠰᠤᠤᠷᠠᠯᠢᠭ | |
Metal | Kinjutsu 金術 |
Jinshushu 金屬術 |
Geumsoksik 금속식 |
Kim loại thuật 金類朮 |
Tömörurlag ᠲᠡᠮᠦᠷᠤᠷᠠᠯᠢᠭ | |
Sand | Sunajutsu 砂術 |
Shashu 砂術 |
Molaesik 모래식 |
Cát thuật 吉朮 |
Elsurlag ᠡᠯᠡᠰᠦᠤᠷᠠᠯᠢᠭ | |
Lava | Yoganjutsu 溶岩術 |
Yanjiangshu 岩漿術 |
Yong-amsik 용암식 |
Dung nham thuật 用岩朮 |
Khailsanurlag ᠬᠠᠶᠢᠯᠠᠭᠰᠠᠨᠤᠷᠯᠢᠭ | |
Energy | Seijutsu 精術 |
Jinshu 勁術 |
Himsik 힘식 |
Mạnh thuật 孟朮 |
Khüchurlag ᠬᠦᠴᠦᠤᠷᠠᠯᠢᠭ | |
Practitioners suffixes | ||||||
Category: | Culture/Language | |||||
Genjin | Wan | Sinjok | Mưa Nhân | Arslan | ||
Collective: | hito 人 |
jia 家 |
su 수 |
người 𠊛 |
khün ᠬᠦᠮᠦᠨ | |
Masculine. | dansei 男性 |
lao 佬 |
nam 남 |
nam 男 |
eregtei ᠡᠷᠡᠭᠲᠡᠢ | |
Feminine. | josei 女性 |
fu 婦 |
yeo 여 |
nữ 女 |
emegtei ᠡᠮᠡᠭᠲᠡᠢ | |
Action Suffixes | ||||||
Present tense | suru する |
hui 揮 |
jihwi 지휘 |
cầm 及 |
doljion ᠳᠣᠯᠭᠢᠶᠠᠨ | |
Past tense |
Geminos
Category: | Culture/Language | ||||
---|---|---|---|---|---|
Gallique (Gallia/Soleil) |
Starkisch | Atlantoi | Jafrakib | ||
Discipline | |||||
Discipline Suffix: | mode t^2$ |
kunst | poreia πορεια |
fan فن | |
Collective: | Milieumode t%j%`VMt^2$ |
Naturkunst | Fysiporeia Φυσηπορεια |
Madafan مادةفن | |
Fire | Collect: | Feumode e.Ft^2$ |
Feuerkunst | Pyroporeia Πυροπορεια |
Narfan نارفن |
Lightning | Foudremode eHJ27Rt^2$ |
Blitzkunst | Ilektrikporeia Ηλεκτρικπορεια |
Bariqfan برقفن | |
Lightning redirect |
Redirigermode 7R2%7Tx$6t^2$ |
Umleitenkunst | Eiksiafan عكسيةفن | ||
Wind | Collect: | Ventmode yR4t^2$ |
Luftkunst | Aerasporeia Αεραςπορεια |
Riahfan رياحفن |
Flight | Envolmode `V5yYjt^2$ |
Flugkunst | Ptisiporeia Πτησηπορεια |
Tayaranfan طيرانفن | |
Water | Collect: | Eaumode `V`CMt^2$ |
Wasserkunst | Neroporeia Νεροπορεια |
Ma'anfan ماءفن |
Blood | Sangmode iEst^2$ |
Blutkunst | Aimaporeia Αιμαπορεια |
Damfan دمفن | |
Heal | Curatifmode aU7E1Tet^2$ |
Heilungskunst | Therapporeia Θεραππορεια |
Shifafan شفاءفن | |
Earth | Collect: | Terremode 1R7'Rt^2$ |
Erdekunst | Chomaporeia Χωμαπορεια |
Ardfan أرضفن |
Seismic sense |
Poulsmode qYUj8t^2$ |
Zitternkunst | Seikporeia Σεικπορεια |
Hazafan هزةفن | |
Metal | Métalmode t~V1Ejt^2$ |
Metallkunst | Metalporeia Μεταλπορεια |
Falazfan فلزفن | |
Sand | Sablemode iEwj$t^2$ |
Sandkunst | Ammosporeia Αμμοςπορεια |
Ramalfan رملفن | |
Lava | Lavemode j#yRt^2$ |
Lavakunst | Lavaporeia Λαβαπορεια |
Humamfan حممفن | |
Energy | Énergiemode ~V5$6x%`Vt^2$ |
Geistkunst | Psychiporeia Ψυχηπορεια |
Taqafan طاقةفن | |
Practitioners suffixes | |||||
Category: | Culture/Ethnic group | ||||
Gallique | Starkisch | Atlantoi | Jafrakib | ||
Collective: | gens x$58 |
leute | christi χρηστη |
ahali أهالي | |
Masculine. | mari t#7T |
mann | anir ανηρ |
rajul رجل | |
Feminine. | fille eGj¸$ |
frau | gyni γυνη |
sayida سيدة | |
Action Suffixes | |||||
Present tense | manier t#5%`V6 |
benut | asko ασκω |
saytar سيطر | |
Past tense | manié t#5%~V |
benutzt | askise ασκησε |
Ingdjiva
Category: | Culture/Language | |||||
---|---|---|---|---|---|---|
Laukiki | Saktiloki | Tapyakti | Layaka | Jyotisi | ||
Discipline | ||||||
Discipline Suffix: | kala कला |
kalā कला |
kalā कला |
rīta રીત |
kalā কলা | |
Collective: | Nisargkala निसर्ग्कला |
Nisargkalā निसर्ग्कला |
Nisargkalā निसर्ग्कला |
Nisargrīta નિસર્ગ્રીત |
Nisargkalā নিসর্গ্কলা | |
Fire | Collect: | Agkala आग्कला |
Agkalā आग्कला |
Agokalā आगोकला |
Āgrīta આગ્રીત |
Agnikalā অগ্নিকলা |
Lightning | Bijalikala बिजलीकला |
Vījkalā वीज्कला |
Bijulīkalā बिजुलीकला |
Vījaḷīrīta વીજળીરીત |
Bajrakalā বজ্রকলা | |
Lightning redirect |
Badalakala बदलाकला |
Badalākalā बदलाकला |
Badalākalā बदलाकला |
Badalōrīta બદલોરીત |
Badalākalā বদলাকলা | |
Wind | Collect: | Vayukala वायुकला |
Vārākalā वाराकला |
Hāvākalā हावाकला |
Pavanrīta પવન્રીત |
Bāẏukalā বায়ুকলা |
Flight | Udankala उड़ान्कला |
Uḍḍāṇkalā उड्डाण्कला |
Uḍāṇkalā उडान्कला |
Uḍatīrīta ઉડતીરીત |
Uṛantakalā উড়ন্তকলা | |
Water | Collect: | Panikala पानीकला |
Pāṇīkalā पाणीकला |
Pānīkalā पानीकला |
Pāṇīrīta પાણીરીત |
Jalkalā জল্কলা |
Blood | Raktkala रक्त्कला |
Raktkalā रक्त्कला |
Ragatkalā रगत्कला |
Lōhīrīta લોહીરીત |
Raktakalā রক্তকলা | |
Heal | Changakala चंगाकला |
Upacārkalā उपचार्कला |
Cikitsākalā चिकित्साकला |
Rūjhrīta રૂઝ્રીત |
Nirāmaẏkalā নিরাময়্কলা | |
Earth | Collect: | Bhumikala भूमिकला |
Mātīkalā मातीकला |
Māṭōkalā माटोकला |
Bhūmirīta ભૂમિરીત |
Māṭikalā মাটিকলা |
Seismic sense |
Kampankala कंपन्कला |
Kampkalā कंप्कला |
Kampankalā कम्पनकला |
Kampanrīta કંપન્રીત |
Kampankalā কম্পন্কলা | |
Metal | Dhatukala धातुकला |
Dhātūkalā धातूकला |
Dhātūkalā धातुकला |
Dhāturīta ધાતુરીત |
Dhātukalā ধাতুকলা | |
Sand | Retkala रेत्कला |
Rētīkalā रेतीकला |
Bāluvākalā बालुवाकला |
Rētīrīta રેતીરીત |
Bālikalā বালিকলা | |
Lava | Pighalikala भूराल्कला |
Pighalīkalā पिघलीकला |
Pagliyōkalā पग्लियोकला |
Pīgaḷēlārīta પીગળેલારીત |
Galitkalā গলিত্কলা | |
Energy | Orjakala ऊर्जाकला |
Ūrjākalā ऊर्जाकला |
Śaktikalā शक्तिकला |
Jōmrīta જોમ્રીત |
Śaktikalā শক্তিকলা | |
Practitioners suffixes | ||||||
Category: | Culture/Language | |||||
Laukiki | Saktilok | Tapyakti | Layaka | Jyotisi | ||
Collective: | ||||||
Masculine. | ||||||
Feminine. | ||||||
Action Suffixes | ||||||
Present tense | ||||||
Past tense | ||||||
Part 2 | ||||||
Category: | Culture/Language | |||||
Jagali | Santika | Alakana | Praserith | Tawrine | ||
Discipline | ||||||
Discipline Suffix: | kalā ਕਲਾ |
kale ಕಲೆ |
tiṟaṉ திறன் |
Thạks̄ʹa ทักษะ |
panyar ပညာ | |
Collective: | Sasārkalā ਸੰਸਾਰ੍ਕਲਾ |
Nisarigakale ನಿಸರಿಗಕಲೆ |
Iyaṟkaitiṟaṉ இயற்கைதிறன் |
Thạks̄ʹa ṭhrrmchāti ทักษะธรรมชาติ |
Dharat panyar ဓါတ်ပညာ | |
Fire | Collect: | Agkalā ਅੱਗ੍ਕਲਾ |
Agnikale ಅಗ್ನಿಕಲೆ |
Tītiṟaṉ தீதிறன் |
Thạks̄ʹa fị ทักษะไฟ |
Meetout panyar မီးတောက်ပညာ |
Lightning | Bijalīkalā ਬਿਜਲੀਕਲਾ |
Min̄cukale ಮಿಂಚುಕಲೆ |
Miṉṉaltiṟaṉ மின்னல்திறன் |
Thạks̄ʹa wicheīyr ทักษะวิเชียร |
Shuthcait panyar လျှပ်စစ်ပညာ | |
Lightning redirect |
Badalākalā ਬਦਲਾਕਲਾ |
Hintirugikale ಹಿಂತಿರುಗಿಕಲೆ |
Patilaṭitiṟaṉ பதிலடிதிறன் |
Thạks̄ʹa kār txbtô ทักษะการตอบโต้ |
Aapyitdan panyar အပြစ်ဒဏ်ပညာ | |
Wind | Collect: | Havākalā ਹਵਾਕਲਾ |
Gāḷikale ಗಾಳಿಕಲೆ |
Kāṟṟutiṟaṉ காற்றுதிறன் |
Thạks̄ʹa wāyu ทักษะวายุ |
Laytite panyar လေတိုက်ပညာ |
Flight | Uḍāṇkalā ਉਡਾਣ੍ਕਲਾ |
Hārāṭakale ಹಾರಾಟಕಲೆ |
Vimāṉamtiṟaṉ விமானம்திறன் |
Thạks̄ʹa theī̀yw bin ทักษะเที่ยวบิน |
Pyaan panyar ပျံပညာ | |
Water | Collect: | Pāṇīkalā ਪਾਣੀਕਲਾ |
Nīrinkale ನೀರಿನ್ಕಲೆ |
Nīrtiṟaṉ நீர்திறன் |
Thạks̄ʹa n̂ảth̀ā ทักษะน้ำท่า |
Ray panyar ရေပညာ |
Blood | Lahūkalā ਲਹੂਕਲਾ |
Raktkale ರಕ್ತ್ಕಲೆ |
Kurutitiṟaṉ குருதிதிறன் |
Thạks̄ʹa leụ̄xd ทักษะเลือด |
Sway panyar သွေးပညာ | |
Heal | Cagākalā ਚੰਗਾਕਲਾ |
Cikitsekale ಚಿಕಿತ್ಸೆಕಲೆ |
Māṟutaltiṟaṉ மாறுதல்திறன் |
Thạks̄ʹa kār rạks̄ʹā ทักษะการรักษา |
Kum panyar ကုမပညာ | |
Earth | Collect: | Miṭīkalā ਮਿੱਟੀਕਲਾ |
Nelakale ನೆಲಕಲೆ |
Nilamtiṟaṉ நிலம்திறன் |
Thạks̄ʹa din ทักษะดิน |
Myay panyar မြေပညာ |
Seismic sense |
Kabaṇīkalā ਕੰਬਣੀਕਲਾ |
Kampanakale ಕಂಪನಕಲೆ |
Atirvutiṟaṉ அதிர்வுதிறன் |
Thạks̄ʹa kār s̄ạ̀n ทักษะการสั่น |
Tone panyar တုန်ပညာ | |
Metal | Dhātkalā ਧਾਤ੍ਕਲਾ |
Lōhakale ಲೋಹಕಲೆ |
Ulōkatiṟaṉ உலோகதிறன் |
Thạks̄ʹa loh̄a ทักษะโลหะ |
Sattu panyar သတ္တုပညာ | |
Sand | Rētkalā ਰੇਤ੍ਕਲਾ |
Maraḷukale ಮರಳುಕಲೆ |
Maṇaltiṟaṉ மணல்திறன் |
Thạks̄ʹa thrāy ทักษะทราย |
Sell panyar သဲပညာ | |
Lava | Pighalākalā ਪਿਘਲਾਕਲਾ |
Karagidkale ಕರಗಿದ್ಕಲೆ |
Urukiyatiṟaṉ உருகியதிறன் |
Thạks̄ʹa h̄elw ทักษะเหลว |
Hkyawrai panyar ချော်ရည်ပညာ | |
Energy | Śakatīkalā ਸ਼ਕਤੀਕਲਾ |
Śaktikale ಶಕ್ತಿಕಲೆ |
Caktitiṟaṉ சக்திதிறன் |
Thạks̄ʹa phlạng ทักษะพลัง |
Hcwmaain panyar စွမ်းအင်ပညာ | |
Practitioners suffixes | ||||||
Caegory: | Culture/Language | |||||
Jagali | Santika | Alakana | Praserith | Tawrine | ||
Collective: | ||||||
Masculine. | ||||||
Feminine. | ||||||
Action Suffixes | ||||||
Present tense | ||||||
Past tense | ||||||
Notes: | ||||||
In the case of Praserith, the "suffixes" are actually prefixes because of how the language works. |
Maritymir
Category: | Culture/Language | ||
---|---|---|---|
Ākalaʻpoʻe | Soynaltiac | ||
Discipline | |||
Discipline Suffix: | ʻike | ||
Collective: | ʻAukāʻike | ||
Fire | Collect: | Ahiʻike | |
Lightning | Uilaʻike | ||
Lightning redirect |
hoʻi ʻanaʻike | ||
Wind | Collect: | Makaniʻike | |
Flight | Lele maiʻike | ||
Water | Collect: | Waiʻike | |
Blood | Kokoʻike | ||
Heal | Ho'ōlaʻike | ||
Earth | Collect: | Honuaʻike | |
Seismic sense |
Hāpauʻike | ||
Metal | Haoʻike | ||
Sand | Oneʻike | ||
Lava | Peleʻike | ||
Energy | Ikehuʻike | ||
Practitioners suffixes | |||
Category: | Culture/Ethnic group | ||
Ākalaʻpoʻe | Soynaltiac | ||
Collective: | poʻe | ||
Masculine. | kāne | ||
Feminine. | wahine | ||
Action Suffixes | |||
Present tense | hoʻohui | ||
Past tense | hoʻohui ʻia |
Known Practitioners
- Nadeshiko Sugako
- Nintoku-Tenno (Tatsuhiko) of Yamatai
- Osaragi Shigekazu
- Many in the Yamato Imperial Army & Navy
Notes & Trivia
- The Elemental Arts are primarily inspired and based on the Bending Arts of the Avatar universe.
- Mastering the sub-techniques of an art presumably makes it more difficult, or near-impossible, to master sub-techniques of other arts. This presumption has been tested and challenged countless times throughout history, with mostly indiscernible results.