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Relics gold objects, that when garrisoned in one of your temples, grant bonuses. Like three free monkeys or stronger crush attacks on all myth units. They can only be picked up by hero units. Often they are a reference to something from mythology and legends. Flavour text is in italics.

Greek Myths

  • Achilles’ Heel. Achilles’ one weakness. This unlucky relic slows down all your units! But their defence against crush attacks and hack attacks skyrockets!

Achilles was a powerful, near invincible warrior who fought at Troy. He also tried to fight a river. Yes, a river... However he had one fatal weakness. His ankle. When shot in the ankle with an arrow at Troy he died.

  • A pair of Golden Lions. Garrison this relic in your temple to have two golden lions spawn.

A pair of amorous, golden lions that were once people but they angered the goddess Artemis by fornicating in one of her temples so she turned them into lions.

Artemis turned the huntress Atalanta and her amorous husband into a pair of golden lions for defiling her temple with their love making. Ancient Greeks stupidly believed Lions could not breed with themselves and had to breed with leopards to produce offspring...

  • Anvil of Hephaestus. Armoury tech upgrades cost 10% less. Useful for saving resources on the cost of common tech upgrades like bronze mail.

Hephaestus was the Greek god of blacksmiths and a blacksmith and forger to the other gods, making weapons for them. As such he he commonly depicted working at an anvil.

  • Armour of Achilles. Gives infantrymen such as the Greek Hoplite 5% defence against crush attacks.

Achilles was a Greek hero who fought in the battle of Troy. He was said to be completely indestructible except for his one weakness, his heel on one of his feet. After the battle of Troy, Ajax and Odysseus fought over who should keep his armour.

  • Bow of Artemis. Archers cost 15% less. Trolls cost 15% less wood. Centaurs cost 20% less. This bonus also makes Throwing Axemen and Satyrs cheaper. Very useful for players who want to just make archery/ranged units.

Artemis is the Greek goddess of hunting and nature. Although she permits only herself be allowed to hunt. She curses mortals who dare hunt or poach in her sacred forests. She is an expert archer and as such extremely lethal. Artemis governs the skill of archery where it used for hunting.

  • Bridal of Pegasus. Summons one free Pegasus one minute after you garrison this relic in one of your temples. Unless you have any live Pegasi flying around already.

Possibly the bridal Bellerophon used to tame Pegasus.

  • Scales of a Catoblepas. Myth units take 20% less crush damage. Pointless as if your myth units are dying from melee damage then you should be on the look out for enemy heroes or siege units.

The Catoblepas was an Ethiopian mythical monster that resembled a bull with a shaggy mane, reptilian scales, a boar’s face and could turn people into stone/petrify with one look into its eyes or from its breath. They also had spines along their backs.

  • The Sword of Damocles. Hypaspist, Myrmidon, Khopesh Swordsman, Huskarl and Fanatic hack attack increases by 20%. Very useful for melee focused armies.

King Dionysus of Syracuse, no relation to the god Dionysus, sat on on a throne with a sword dangling above it by a single horse hair wrapped around the pommel. One day his most beloved adviser Damocles was brown nosing him too much so he asked if he would like to switch places with him and be king for the day. Damocles eagerly accepted the chance to be king, but soon regretted it when he saw the sword dangling above him. It was put there by one of Dionysus’s many enemies to remind him how fragile his dominion and power was. He had to be cruel and forceful on his rise to power so he could never rule in a just and fair manner because his enemies would see this as a weakness. The Sword of Damocles went on to be a symbol of paranoia people in positions of great power felt especially if they made a lot of enemies along the way. A paranoia that one day great misfortune would plunge down upon them.

  • Girdle of Hippolyta. Toxotes, Chariot Archers, Throwing Axemen and Arci gain 5% more HP. Some use when building archer based armies.

Hippolyta was Queen of the Amazons. Hercules/Heracles was tasked with retrieving her girdle, a type of belt as one of his twelve labours. But an agent of the goddess Hera lied to Hippolyta that Heracles wanted to steal it so the Amazons attacked and he had to kill all of them. Oscar wears the girdle of Hippolyta as his third chiton belt after the Serpent Cestus. It um... works like the power bracelets from Zelda...

  • Harmonia’s necklace. Workers and villagers gather gold 10% faster. Useful for everyone but especially the gold obsessed Egyptian civilisation.

Harmonia is the Greek Goddess of Harmony, Order and Concord. She is also Goddess of Concord aircraft, according to Greek Hero Oscar... The necklace unfortunately is cursed and brings misfortune to anyone who obtains it, either through inheritance or stealing it.

  • Head of Orpheus. Buildings gain +8 line of sight. Useful for defensive players.

Orpheus was a gifted musician so much so he had Apollo, the god of music’s blessing. However his wife Eurydice died too soon so he went to the underworld and played soothing music to charm Cerberus to sleep because he wasn’t as strong as Heracles. (Cerberus was easily soothed by music.) He then begged Hades to bring Eurydice back to him. Hades agreed but Orpheus must not look back at her during the journey out of the underworld or her soul would return to Hades. Unfortunately Orpheus looked and lost his beloved Eurydice forever. Why his head is a Relic I don’t know...

  • Hera’s Thundercloud Shawl. All human soldiers take 5% less piercing damage. Very useful indeed.

Hera is the Greek Goddess of marriage and the wife of Zeus, therefore via marriage she is Queen of all the gods. Zeus is the sky and thunder god and for some reason Hera gives you the lightning storm god power, probably because she was a very angry goddess and mortals suffered her wrath. I don’t know what the shawl was.

  • Baby Heracles’ serpents.

Hera or one of her agents sent two venomous snakes into Heracles’ nursery to kill him when he was a baby. However he strangled the snakes to death and his mother was startled to find him playing with the dead snakes.

Oscar’s second chiton belt after a regular brown leather one with a golden buckle is this green scaly belt based on the two serpents called the serpent cestus.

  • Kithara of Apollo. Workers/villagers move 10% faster. Very useful as Atlantean. Because their villagers have to take a donkey with them and do not need to drop off resources. Plus you can make them fatal to myth units.

A Kithara is a variant of the lyre and an ancestor of the guitar. Young Heracles murdered his music teacher with one.

  • Pandora’s Box. Myth units are trained 25% faster. Very useful, especially in the heat of combat.

Pandora was a Greek Lady, said to be the very first lady on Earth. The gods after creating her, gave her a box or sometimes a jar but gave her strict instructions not to open it or look inside. They even gave her a husband to constantly watch over her and stop her from trying to take a peak. But alas he was distracted and left her alone and Pandora soon got curious and allowed her curiosity get the better of her and opened the box. All manner of horrors and plagues flew out causing suffering and diseases everywhere. However Pandora shut the box in time to trap hope inside so humans will always have hope.

  • Pygmalion’s Statue. Workers/Villagers have 40% more hit points. Useful at keeping these fragile units alive a bit longer.

Pygmalion created a beautiful white statue. He liked it so much he fell in love with it. The goddess of love, Aphrodite blessed it with life into a real woman. Personally knowing the usual shenanigans the gods get up to like erm... bringing the statue to life as a living stone/chalk woman would have been hilarious. But Aphrodite was probably not a dick like the other gods. Pygmalion also means a change, usually a positive one happening in one’s life. Ie a bout of very good fortune.

  • Staff of Dionysus. Villagers can carry an extra 20 units of food. Useful when hunting but utterly useless to Atlantean players because civilians don’t need to drop off resources.

Dionysus was the satyr god of alcohol, merriment, parties and debauchery. He had a staff called a thrysus.

  • Tail of the Cerberus. Myth unit special attack recharges 25% faster. Very useful with special attacks that kill instantly!

Cerberus was a giant three headed dog belonging to the god Hades. It guarded the underworld. Keeping the dead in and the living out. It’s not known if it chased its own tail.

  • Tower of Sestus. Towers inflict 30% extra arrow damage and 10% extra boiling oil damage.

Sestus as a Greek and Thracian town where a tower stood. A woman lit torches in that tower every night to guide her beloved home. Awwww!

  • Trojan Gate Hinge. Walls have 20% more hit points. Very useful for defensive players.

The war of Troy involved Greeks invading Troy because some guy called Paris, who may have been extremely camp decided to steal the king of Sparta’s wife, Helen. However the city of Troy was impenetrable so the Greeks surrendered and offered a giant wooden horse. The Trojans stupidly brought it inside the walls of the city and that night Greek soldiers snuck out and killed everyone and took back Helen.

Egyptian Myths

  • Ankh of Ra. Once in your temple it provides a steady trickle of 2.4 points of favour. Very useful when you need that bit more favour to summon myth units quickly! Or at the very beginning of a game when you don’t have many villagers.

The ankh is a symbol of eternal life. A cross with a loop on top. The Egyptian gods are often depicted holding one.

  • Canopic Jar of Imsety. Infantry units train 15% faster. Very useful for players training lots of infantry units, ie Norse for Ulfsark rushes.

Imsety was the human headed son of Horus. Canopic jars were used by the ancient Egyptians to keep the pharaoh’s organs inside them preserved. The lids of the jars were faces of the four sons of Horus. Imsety protected the liver. Greek Hero Oscar unscrewed Imsety’s head from the Canopic jar and took a whiff of the contents, he gagged and retched before screwing the lid back on again tightly.

  • Eye of Horus. Town Centres each support an additional +2 population. That means you can build more units before training is frozen because of over population. Ie you can have more villagers or a bigger army.

The eye of Horus was a symbol of wealth and power. In fact the ancient Egyptians really liked eyes... Horus’s eyes were ripped out by his uncle Set/Sutekh but he later got his eyes back.

  • Flagstone of Buhen. Walls cost 25% less resources. Not very useful unless you’re turtle-ing and the enemy is too dumb to train flying units. Very useful when playing Cat and Mouse or chaser style custom maps where the objective of the runners is to build as many walls and towers as possible.

Buhen was an Egyptian town known for its large fortress.

  • Khopesh of Horus. Hero damage bonus against myth units increased by one. Making them even more effective against their target unit.

A khopesh is curved Egyptian sword. Very common, even the gods probably wielded them in combat.

  • Nose of the Sphinx. Gives all buildings 15% extra hit points. Useful for defensive players.

The Sphinx of Giza is famous for its nose crumbling and breaking off. To this day it no longer has a nose.

  • Reed of Nekhbet. Makes Naval Myth Units do double damage! They become super effective against most units and horribly cheap and overpowered! Probably why this relic was removed in Titans.

Nekhbet was a very ancient goddess with the head of a vulture.

  • Scarab Pendant. Giant scarabs and behemoths do more damage to buildings. This relic also effects fire siphons if you have the Chinese expansion. Very useful indeed.

Scarab beetles were sacred to the Egyptians because them rolling balls of dung about reminded the Egyptians of Ra, who is sometimes a beetle pushing the sun about the sky. Which might explain why they sometimes depicted him as a beetle. Also there are flesh eating scarabs in the Mummy!

  • Sistrum of Bast. Workers cost 10% less to train. Useful only if found very early on.

A sistrum is a musical instrument. Like a rattle it makes sound when shaken. The cat goddess Bast is often depicted with one.

  • Wedjat’s Eye. Myth units cost 10% less food, wood and gold.

Wedjat’s eye was the eye of the snake goddess Wedjat’s that is depicted sitting on the head dress worn by the pharaoh. It is also a floating eye symbol that shoots lasers!! In Scarab....

Norse Myths

  • Arrows of the Alfar. Fortresses, Migdol Strongholds, Hill Forts, Palaces, Chinese Castles , Towers and Town Centres do 20% more piercing damage. Very useful for defensive players.

Alfar is an old Norse word for elves. So it means Arrows of the Elves. Elves lived the realm of Alfheim in Norse Mythology.

  • Dwarven Calipers. Siege units cost 20% less resources. Very useful indeed!

Dwarves In Norse mythology were skilled inventors and artisans. They made many fine things such as Thor’s hammer and Gullinbursti, a living giant bronze boar.

  • Fetters of Fenrir. Villagers/Labourers etc can kill all wild animals in one hit. Very useful indeed as larger animals such as hippos can kill a single villager easily.

Fenrir was a giant wolf that will eat Odin. He also bit off Tyr’s hand because he was dumb enough to put his hand near it. You could say Tyr was a codfish! The Fetters of Fenrir are the chains used to bind and restrain Fenrir. However he breaks out during Ragnarok.

  • Grugnir, Odin’s spear. Hoplites, Spearmen, Ulfsarks, Murmillos and Halberdiers do 5% more piercing damage. A bonus for main line infantry.

Grugnir or Gungnir was Odin’s spear. He also uses it to kill the heck out of anything you summon him to destroy in Final Fantasy and to cut the Midgard stage in half in Super Smash Bros Ultimate.

  • Mithril Horse shoes. Makes calvary units 10% faster, making the already fast calvary even more devastating.

Mithril, made famous by J.R.R. Tolkien, was a legendary silvery metal but stronger and lighter than steel. Sometimes spelt mythril.

  • Odin’s Wand. Temple technology improvements are 20% cheaper. Very useful for upgrading myth units and other things such as weapons and armour.

Odin is sometimes known as Gondlir, which means wand wielder or wand bearer.

  • Oseberg wagon. Caravans are 25% cheaper and move 15% faster.

The Oseburg was the remains of a fully intact Viking ship.

  • The Ring of Nibelung. Produces a steady trickle of gold. 18 units a minute. Very useful.

Nibelung or Alberich, was a dwarf from Nibelheim who hoarded lots of gold and treasures and a magic ring that made seven more rings on his command. Some guy or twat demanded he had to donate his treasures. Being the pussy he was he agreed to instead of chopping the idiot to pieces with his battle axe! Viking gaaaah!

In German mythology Odin’s equivalent, Wotan stole the ring and then some guy wrote a musical about it and the Nazis loved the musical.

  • Ship of Fingernails. Provides a steady trickle of food. 24 units a minute. Food version of the ring of Nibelung.

In Norse mythology there was a ship made entirely of finger and toenails! Gross! Greek Hero Oscar boarded the ship and found it stank of stinky feet and immediately disembarked the disgusting smelly ship.

  • Toothed Arrows. Archers and ballistae have 5% more attack. Also increases the attack of Throwing Axemen.

A toothed arrow or broadhead was designed with barbed heads so that they caused more internal damage if you tried to pull them out.

Atlantean Myths

  • Gaia’s Book of Knowledge. Infantry units do 300% more damage to titans. The attack bonus is that large because Titans are the strongest units in the game! Except cheat units of course that are broken anyway. However this bonus doesn’t effect heroes, even Atlantean infantry converted into heroes...

A relic featured in the New Atlantis Campaign. Basically Gaia disagrees with her Husband and Son and decides to side with the mortals and keep Kronos and the titans locked up in Tartarus. Mothers eh? In Fanon, Oscar obtains this tome at some point probably as part of a quest. Strangely it is a book about gardening.

  • Pelt of Argus. All units get +6 line of sight. Because Argus had many eyes...

Argus was a monster covered in loads and loads of eyes so he could see everything! Hera tasked him to watch over Io so Zeus would not be able to have sex with her. However he did because he is clever and can turn into things like a golden light that impregnates you! Now this is Greek mythology but you can only summon Arguses as Atlantean.

  • Shingles of Steel. Houses and Manors have triple hit points. Helps stop your population cap dropping by giving you time to train up units to retaliate.

Not a reference to anything. Just random...

  • The Titan’s Treasure. Decreases the cost of the Titan Gate god power. Very useful!

Along with the ability to play as Atlantis, came the ability to summon titans. Giant destructive monsters.

  • Trios Bow. Archers and other ranged units get +2 line of sight and range.

Trios means three. Whether this means a multi shot bow I don’t know.

Chinese Myths

  • Black Lotus. Villagers gather food from farms 10% faster. Useful once you can build farms.

Lotuses are commonly featured in Asian myths and stories because they are native to Asia. They are a symbol of purity in Asian culture. Also criminal organisations and martial arts schools have the flower’s name in their moniker. Ie The Blue Lotus society or something.

  • Eye of Ornlu. Hypaspists, Egyptian Axemen, Throwing Axemen and Cheiroballistae deal 5% more damage. A bonus for counter infantry units.

Ornlu was the alpha wolf from the Genghis Khan campaign in Age of Empires II: The Age of Kings.

Miscellaneous

  • Blanket of the Empress Zoe. Buildings take 20% less crush damage. Useful for defensive players.

Possibly a reference to one of several Byzantine Empresses called Zoe.

  • Blue Crystal shard. Wood and Gold gather rates increased by 5%. A bonus that adds up over time.

Doesn’t seem to be a reference to anything. But it sounds cool. Hero obtained a Blue Crystal Shard!

  • Boots of Kick Everything. Hero units move 10% faster. Useful for Egyptian players and their slower moving heroes.

Magic boots that confer such abilities such as super speed or to jump over long distances feature commonly in many myths and fairytales. However boots that make the wearer kick at everything appears to be a joke added by one of the programmers as a nonsensical or silly idea. The idea of Greek Hero Oscar being forced to kick people up the butt by some magic shoes is hilarious though.

  • Harter’s Folly. Scouts gain +2 line of sight. Useful at the start of a game but pointless once you have an army roaming about the map.

Possibly a reference to Harper’s Folly, a fishing spot in Charleston, North Carolina, The USA. Why though I don’t know. Maybe one of the programmers of the game lives or fishes there...

  • Monkey Head! Makes three Relic monkeys appear at your temple within a minute of garrisoning this relic. They are controllable monkeys that can attack but are essentially weak food animals so there is little point sending them to attack enemies except for fun.

Reference to a cheat in Age of Kings called I LOVE THE MONKEY HEAD. Which summons a naked dude!

  • Tusk of the Iron Boar. Gives cavalry and chariot archers 10% more hit points.

Another Age of Kings reference. The iron boar was an iron boar Genghis Khan encountered.

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