Qirsyllvian Religions, Legends & Mythologies

Religions play a major role in Patrian society. Faith in a deity, or several, and other beliefs, goes back to the dawn of Patrian civilizations.

Individual religious devotion in all societies is, of course, on a spectrum, from devout adherents to those that just go through some of the motions by rote as a cultural norm. Moreover, some people are irreligious and privately don't believe in any gods or religious systems.

Religions are often formed around a certain myth, which are usually centered around a single figure, or several.

The Sun Lord
The Sun Lord, sometimes known by the proper name, Swyll'zhor, is a solar deity worshiped in Soleil, as well as some minor worship in Lune. Followers of this faith believe that he watches over all during the day as he flies across the sky. The religion is pagan in origin, predating even the Gargate Empire.

Kazrakor
Kazrakor is the god worshiped by the Dwarves. In their religion, he is a master blacksmith said to have forged the Sword of Karkadraz, the personal blade of Karkadraz, history's first known dwarven king. As such, he is believed to be the divine patron of all dwarven smiths.

Grandmother
Grandmother is the goddess worshiped by the Amazons. Grandmother is the divine protectress of the islands on which they live, and is believed to be the ancestress of the Amazon people.

The Heavenly Lord
The Heavenly Lord, also called Kanukco, is a sky deity worshiped mostly by the Volucydals of Skyrkaftia.

Shivajism
Shivajism is a religion that encompasses a variety of traditions, beliefs and spiritual practices largely based on teachings attributed to Shivaji Ingodija, the first lunaculus of Ingodija. It is primarily practiced in Ingodija, and is the main religion of the continent, but minor sects exist in Aquilonis and has been rising to great prominence in Marlakcor in recent centuries. Shivajism has also been spreading to Marutymir through Majapahit.

The Thunder Dragon
The Thunder Dragon, also known by the name Arashi, is a dragon Storm Deity worshiped in the Empire of Raimei. Arashi is sometimes equated with Leigong, the Tuzhu god of thunder.

Xirphran
Xirphran is a Dragon God worshiped by the Divine Dragon Alliance and their followers. Xirphran is believed to have created the land on which Drakyncia now sits. It is primarily practiced in Drakyncia by the Divine Dragon Alliance and their followers, while there is limited worship by smaller communities around and outside Drakyncia.

Althaluth
The Althaluth is a trio of deities worshiped in the lands of the former Kalahari Caliphate. It is also worshiped in Seljuk and as far away from the mainland as Awal, and to a lesser extant on the Island of Nubia. Followers of the Althaluth are called Althalims.

According to popular myth, the Althaluth were a trio of pre-Kalahari magical masters that invented the techniques of Kalahari Magic, using three essences now known as the Kalahari Elements, Sand, Fire, and Glass.

Deified upon their death, the Althaluth is now believed by adherents to be the source of Kalahari magic.
 * Morgiana: Lady of the Sands
 * Alibaba: Lord of the Flames
 * Aladdin: Lord of Glass

Atlantian Pantheon
The Atlantian Pantheon is a group of deities worshiped in Atlantis.

Camelot Religion
The Religion of Camelot revolves around the worship of three figures, two of which were mortal men before ascension to godhood; This faith is almost exclusively worshiped in the Kingdom of Camelot, but there is some minor worship just beyond the borders.
 * Arthur Richard Lionheart: Arthur R. Lionheart, often simply known as King Arthur, was Camelot's first king. The son of a legendary lord of Brythonic-Gallic decent, Uther Ambrosius, Arthur was a legendary warrior, and alleged demigod, who founded Camelot amongst the destructive Warring States Period of High Albion on the Island of High Albion. Deified upon his death, he is viewed as the personification of Honor and Chivalry.
 * Merlin Ambrosius: Merlin Ambrosius, a legandary magician of Brythonic-Gallic decent, was the Grand Sorcerer of Camelot in life. A magical master, and the brother of Uther Ambrosius, and thus the uncle of King Arthur, he aided Arthur in the founding of Camelot and the battle against dark entities and invaders that threatened his kingdom afterwards. He also founded of the Mystic Order, a society of magic dedicated to preserving harmony between the Magic and Mortal Realms. Deified upon his death, Merlin is viewed as the personification of Magic and Learning.
 * Lady of the Lake: The Lady of the Lake, also known by the name Viviane, is the guardian spirit of the Great Lake of Camelot; she is also the protector of the forests and Camelot itself. She is viewed as the personification of Nature and Beauty. Legends say that Viviane was the mother of Arthur Richard Lionheart.

The Great Dragons
The Great Dragons, also known as the Divine Jewels, are a pantheon of dragon deities worshiped primarily in the nations of Yamato culture in the Oriental Sea, primarily Yamatai, Mizuho, Ningyo Shima and Hinomoto; it is also practiced to a lesser extent in parts of Soleil and Yamatai's provinces in western Marlakcor, and has been on the rise in Maritymir through Yamatai's colony the Kappa Islands.

Followers of this faith believe these sixteen dragons are the source of an elementeer's ability to manipulate the elements. Synonymously known as spirits, each dragon has its own attribute that reflects the essence of nature.


 * Akagane, the Copper Dragon: Spirit of Metal.
 * Akairo, the Ruby Dragon: Spirit of Fire.
 * Ao, the Sapphire Dragon: Spirit of Ice.
 * Kessho, the Diamond Dragon: Spirit of Wind.
 * Kiiro, the Topaz Dragon: Spirit of Lightning.
 * Kogane, the Golden Dragon: Spirit of the Sun, ruler of all dragons and lord of Tengoku.
 * Kohaku, the Amber Dragon: Spirit of Life, protector of newborns.
 * Kokuyoseki, the Obsidian Dragon: Spirit of Shadows, ruler of Jigoku and devourer of souls.
 * Hisui, the Jade Dragon: Spirit of Animals.
 * Midori, the Emerald Dragon: Spirit of the Forests.
 * Mokusei, the Wooden Dragon: Spirit of Wood.
 * Oparu, the Opal Dragon: Spirit of Water.
 * Sekiei, the Quartz Dragon: Spirit of Earth.
 * Shinju, the Pearl Dragon: Spirit of the Ocean.
 * Shirogane, the Silver Dragon: Spirit of the Moons.
 * Turoko, the Turquoise Dragon: Spirit of the Sky.

The Dragons aren't always all worshiped at the same time. Some areas place more emphasis on one or more dragons than the others. (e.g. Most elves that follow this faith tend to place emphasis on Midori, the Emerald Dragon, more than the other dragons; and Kogane, the Golden Dragon, is largely worshiped in parts of Soleil more than the other dragons).

El Dorado Religion
The Religion of El Dorado revolves around the worship of the Twin Gods, Mihal and Tuhal. According to mythology, the two were the mortal founders of the City of El Dorado. Both were deified upon their death.

Elven Divine Beasts
One two groups of high deities called the Divine Beasts, the Elven Divine Beasts are a quintet of animal deities worshiped by the elves, and are believed to be higher deities than the Pantheon.

The five deities are;
 * Beleg, the Dragon.
 * Calithil, the Unicorn.
 * Gwelu, the Roc.
 * Rhovan, the Gryphon.
 * Ur, the Phoenix.

Elven Pantheon
The Elven Pantheon is divided into two branches; the Teagen (the Heavenly Gods & Goddesses) and the Lofkealp (Gods & Goddesses of the Surface and Underworld). Due to the division between the two branches, there is often religious strife amongst the elves, with the three classes of elves often choosing to give priority to one branch or the other. The High Elves tend to favor the Teagen, with some acknowledgement of the Lofkealp; The Dark Elves on the other hand fully favor the Lofkealp, some to the point of considering the Teagen deities heresy. The Wood elves on the other hand worship both branches equally, embracing both the light and the dark to feel at home in nature.
 * Teagen:
 * Akryia: the Creator
 * Ishtara: the Mother
 * Orion: the Hunter
 * Tyrion: the Lawgiver
 * Zeldana: Lady of Wisdom
 * Vacluuk: the Maker
 * Lorika: the Shadow Dancer
 * Luctiana: the Maiden
 * Lidrya: the Lady of Mists
 * Linkhlan: the Warrior
 * Hekale: Mistress of Magic
 * Lofkealp:
 * Erimeal: the Pale Queen
 * Koros: the Lord of Murder
 * Modrai: the Crone
 * Athmari: Lady of Desire
 * Elthlinar: Lord of Destruction
 * Maldroth: Lord of the Deeps
 * Dryiia: Queen of Vengeance
 * Huksok: the Sunderer
 * Adleoth: Bringer of Fire
 * Esteron: Lord of Hunger
 * Nethor: Keeper of the Last Door
 * Anama: the Savage Huntress
 * Eldrakaz: Lord of Blades
 * Hotheric: Lord of Ice

The Jadeites
The Jadeites are a trio of jade animal deities, the eagle, the jaguar, and the snake, worshiped in the Aztec, Myan and Olmec cultures of Nekcroz; the trio is also worshiped to a minor extent in northern Xotil. Sometimes known by their proper names, Skyl'karc (the eagle), Duk'urn (the jaguar), and Bo'topl (the snake), the eagle represents the sky, and jaguar represents the land, and the snake represents the sea. worshipers believe them to be the protectors of all Nekcr'zii peoples, and the givers of life.

Often personified in totems made of jade with the eagle on top, the jaguar in the middle, and the snake on the bottom jade idols of the three deities decorate temples and homes of all who worship it. Some even wear jade totem pendants of them.

Kemetan Pantheon
The Kemetan Pantheon is the group of deities worshiped in Kemet, and to a lesser extant in the Persian-occupied part of Nubia.

Each deity was originally a local god worshiped in independent communities before the first unified Kemetan Kingdom. When the First Kingdom came to be following the Wars of Misaphris the Great, each deity was pulled together into a set that became the full pantheon. The first High Priest of the Pantheon was Imhotep, who later became the pharaoh known to history as Imhotep I the Pious. He was later deified as a member of the pantheon as a healer god.

All members of the Pantheon have their own dedicated temples and shrines, and several of them, scattered across Nubia, but the pantheon is governed as a whole from the Grand Temple of the Pharaohs in Zerzura.
 * Ammit: A soul-devourer goddess, depicted with the head of a crocodile, the front body of a lion, and the rear body of a hippo.
 * Amun: Pharaoh of the Gods and the god of the wind, sometimes known as "the Hidden One." Sometimes combined with Ra as Amun-Ra.
 * Amunet: Female counterpart of Amun.
 * Anhur: God of War and Sky Bearer.
 * Anubis: Jackal-headed God of embalming and protector of the dead.
 * Anuket: A goddess of the Iteru River.
 * Apep: A chaos god; personified as a great, black, demonic cobra.
 * Apis: A god representing strength and fertility; personified as a bull.
 * Ash: Vulture-headed God of oases.
 * Atum: God of creation.
 * Bastet: A cat-headed Goddess of cats, protection, joy, music, family.
 * Bennu: A solar and creator deity, depicted as a bird.
 * Geb: God of earth.
 * Hapi: God of floods and rich silt.
 * Hathor: Goddess of the sky, dance, love, beauty, joy, motherhood, foreign lands, mining, music and fertility.
 * Heka: God of Magic.
 * Heket: Frog goddess said to protect women in childbirth.
 * Hemsut: Goddess of fate.
 * Horus: A falcon-headed god linked with the sky, the sun, kingship, protection, and healing.
 * Imhotep: First High Priest of the Pantheon and then a pharaoh, eventually deified as a healer god.
 * Isis: Goddess of health, marriage, wisdom, and magic. Fuenary goddess often paired with Nephthys.
 * Khepri: God of rebirth, the sunrise and scarab. Often depicted wearing a scarab-shell mask.
 * Khnum: A ram-headed God of creation and the waters.
 * Khonsu: God of the Moons.
 * Maat: Goddess of Truth and Justice.
 * Mafdet: A predatory goddess said to destroy dangerous creatures.
 * Meretseger: Cobra-headed Goddess of tomb builders and Protector of Royal Tombs.
 * Meskhenet: A goddess who presided over childbirth.
 * Min: God of fertility; the only deity depicted with dark skin.
 * Montu: A falcon-headed God of warfare, the sun and valor.
 * Mut: Motherhood goddess.
 * Nefertem: God of healing and beauty.
 * Nefertiti: a legendary Pharaoh who is remembered for bringing Kemet into a well-remembered golden age; she is worshiped as a goddess of fertility, love, war, sex, and power.
 * Nekhbet: A vulture goddess, the patron deity of Upper Kemet.
 * Neith: Goddess of war, hunting, weaving, and wisdom.
 * Neper & Nepit: God & Goddess of grain.
 * Nephthys: Goddess of death, service, lamentation, night time and the rivers. Funerary Goddess often paired with Isis.
 * Nut: A sky goddess, usually depicted as a nude star-covered woman.
 * Osiris: God of the afterlife, death, life, and resurrection. Ruler of the Duat.
 * Ptah: God of creation, the arts, fertility, and of craftsmen.
 * Qetesh: Goddess of fertility and sexuality. Often depicted as a nude woman.
 * Ra: A falcon-headed God of the Sun; ruler of the created world. Sometimes combined with Amun as Amun-Ra.
 * Sah: God personified as the Hunter Constellation.
 * Sekhment: A lioness-headed Goddess of fire, war, fertility and healing.
 * Serket: Goddess of scorpions, medicine, magic, and healing venomous stings and bites, often depicted with scorpion crown.
 * Seshat: Goddess of writing and wisdom. Often depicted wearing a leopard-skin dress.
 * Set: The aardvark-headed ambivalent God of storms, the desert, evil, chaos and war.
 * Shu: God of the wind and air.
 * Sobek: Crocodile-headed God of the Iteru River, the Army, military, fertility and of crocodiles.
 * Sopdet: Goddess depicted with a star for a crown; personification of the star "Falcondor," the brightest star in the sky.
 * Taweret: Goddess of Fertility and Childbirth, personified as a bipedal hippo.
 * Tefnut: Lioness-headed Goddess of moisture.
 * Thoth: An ibis-headed god of the moons, and a god of writing and scribes.
 * Wadjet: A cobra goddess, the patron deity of Lower Kemet.

Faith of Kuhmuf
The Faith of Kuhmuf (Old Zedylric for "Kunug," which means "Seven") is a religion that worships the first seven lunaculi as divine entities. Founded by Ecastris Jusor, an alleged descendant of Minerva Eurodon, followers of the faith are called Kuhmufics, and the religion is led by a Pope. It is governed worldwide from Vaticano in the Holy Papal Empire.

The faith believes that each of the first seven lunaculi, which are only known by their first names, symbolize specific aspects and virtues; The Faith of Kuhmuf is the dominate religion primarily in Eurodon, and there are many variations of the faith in other lands away from its place of governance. It also has been steady prominence in Aquilonis, mainly in northern Aquilonis (aside for Soleil, where they worship the sun god Swyll'zhor) and partially in New Albion. The faith has been spreading to Nekcroz, Ingodija and Maritymir through the Eurodian colonies.
 * Aragrawp, The Warrior; represents Strength & Courage.
 * Canaplao, The Artist; represents Creation & Craftsmanship.
 * Iekika, The Seer; represents Perception & Foresight.
 * Kuzkco, The Leader; represents Pride & Charisma.
 * Luctiana, The Guardian; represents Mercy, Peace & Justice
 * Minerva, The Maiden; represents Purity, Innocence, Love, Beauty, Fertility & Childbirth.
 * Shivaji, The Teacher; represents Wisdom & Tutelage.

The Sorcerer Saints
The Sorcerer Saints are a group of nine of renowned sorcerers of various cultures across Eurodon and Aquilonis recognized as saints. These nine Sorcerer Saints were powerful magic-users that came together at an unclear time in history, and founded the first known nation of magic, known to history as the Sorcerer's Republic of Rioclyier, in the region where Notaria now resides. At the same time, they founded the Rioclyier Academy of Magic. Several decades after their deaths, the Rioclyier Republic fell apart due to the Great War of Magic, but the academy remains. Deified upon their deaths, the faith has became the dominant religion of Notaria, and is popular with other magic users everywhere.

The nine Sorcerer Saints are:
 * Saint Arya Taghavi, from Kalahar.
 * Saint Fleur Croix, from Soleil.
 * Saint Gaius Albinus, from Etrusca (now Rome).
 * Saint Ikkrija Hardico, from former Salrinoa.
 * Saint Maria Ivanova, from Aquilonian Rossiya.
 * Saint Nicholas Stark, from Germania.
 * Saint Patrick O'Connell, from Hibernia.
 * Saint Peter Pope, from Britannia.
 * Saint Valentine Peverell, from Telmarnia.

Telmarnic Zodiac
The Telmarnic Zodiac are fourteen animal deities worshiped in Telmarnia, and to a lesser extent in northern New Albion. These twelve deities are believed to be the divine protectors of Telmarnia.

The dominant religion in Telmarnia, the faith is governed as a whole from the Grand Temple of the Zodiac in Palaver, the capital of Telmarnia, but each deity of the Zodiac also has a separate main temple, from which all smaller temples scattered around the country are governed; though some deities are more prevalent than others in different parts of the country.

Much like the Tuzhu Zodiac, followers of the Telmarnic Zodiac believe that each animal takes turns ruling the cosmos over the course of a cycle of years (a 14-year cycle in this case), and thus each year is named for that particular animal, just like the Tuzhu Zodiac. But unlike its Marlakcan counterpart, each animal has a proper name, and the Tuzhu Zodiac has two less animals.

The fourteen deities, in order of the cycle, are: The Zodiac is held in such high regard that even the fourteen Great Houses of Telmarnia take their sigils after the animals of the Zodiac.
 * 1) Eustar: the Dragon
 * 2) Maogrikt: the Wolf
 * 3) Wyrshrit: the Hart
 * 4) Asranil: the Lion
 * 5) Tukamir: the Badger
 * 6) Radokith: the Stallion
 * 7) Biobhair: the Beaver
 * 8) Tyrfirk: the Bass
 * 9) Gyrpyke: the Kraken
 * 10) Falcrow: the Eagle
 * 11) Sirquct: the Serpent
 * 12) Jeorah: the Bear
 * 13) Tarteric: the Turtle
 * 14) Ruryaur: the Owl

Tuzhu Faiths
The Tuzhu culture of Marlakcor has a collection of faiths and beliefs that are worshiped in different ways with different meanings.

Divine Beasts:
One two groups of high deities called the Divine Beasts, the Tuzhu Divine Beasts are a quartet of animal deities worshiped exclusively in the Tuzhu culture of Marlakcor. Believed to be higher deities than the Tuzhu Zodiac and other deities, they are the guardians and divine governors of the continent of Marlakcor, and are also known as wardens of their spiritual direction and lords of a season. These deities are also worshiped to a minor extend in the Morokoshi Provinces.

The four deities are;
 * Seriyu Qinglong, the Azure Dragon; Lord of Spring & Warden of the East.
 * Suzaku Zhuque, the Vermilion Bird; Lord of Summer & Warden of the South.
 * Byakko Baihu, The White Tiger; Lord of Autumn & Warden of the West.
 * Genbu Xuanwu, the Black Turtle; Lord of Winter & Warden of the North.

Eight Immortals:
The Eight Immortals are, according to traditional Tuzhu belief, are a group of heroes who banished a great evil to the depths of the underworld.

The Eight Immortals are;
 * Cao Guojiu
 * Han Xiangzi
 * He Xian'gu
 * Li Tieguai
 * Lan Caihe
 * Lu Dongbin
 * Zhang Guolao
 * Zhongli Quan

Major Deities:

 * Baoshen: God of Hail.
 * Caishen: God of Prosperity.
 * Canshen: God of Silk.
 * Chang'e: Goddess of the Moons.
 * Doumu: Goddess of Heaven, female counterpart of Yudi.
 * Feilian: Dragon god of Wind.
 * Guanyin: Goddess of Mercy.
 * Heshen: River God.
 * Houtu: Mother Goddess of fertility, reproduction and growth, protector of children.
 * Hushen: God of Lakes.
 * Jinshen: God of Gold.
 * Leigong: God of Thunder.
 * Luban: God of Builders.
 * Mushen: God of Wood.
 * Shuishen: God of Water.
 * Songzi Niangniang: A fertility Goddess.
 * Tudigong: Earth God.
 * Wenshen: God of Plague.
 * Xihe: Goddess of the Sun.
 * Xiwangmu: Goddess of the Great Mountains and of fertility.
 * Xueshen: God of Snow.
 * Yanluo: God of the underworld, ruler of Diyu.
 * Yudi: the Jade Dragon, cosmic ruler of the universe.
 * Yushen: God of Rain.
 * Zhurong: God of Fire.

Zodiac:
The Tuzhu Zodiac is the worship of twelve animals as gods. This faith is primarily worshiped in Marlakcan nations where Tuzhu culture is dominant, including Huaxia, Zhonghua, and related countries. Followers believe that the members of the Zodiac take turns ruling the cosmos each year in a 12-year cycle, and thus each year is named for that particular animal; The entire religion is governed from the main temple known as the Grand Temple of the Zodiac, but each animal has a separate main temple from which all smaller temples to the same animal are governed. Many Temples for each animal exist all across Marlakcor, and a few have sprung up in Long Qundao in Maritymir. This faith is worshiped to a minor extent in Joseon and the Yamato possessions in Marlakcor.
 * 1) The Rat
 * 2) The Ox
 * 3) The Tiger
 * 4) The Rabbit
 * 5) The Dragon
 * 6) The Snake
 * 7) The Horse
 * 8) The Goat
 * 9) The Monkey
 * 10) The Rooster
 * 11) The Dog
 * 12) The Pig

Vampiric Pantheon
The Vampiric Pantheon is a polytheistic religion led by a Pope, which has many temples to the Vampiric Gods around Transylvania, and territories of the former Wallachian Empire. While Vampires don't normally see eye-to-eye with most religions, most notably the Faith of Kuhmuf, this is their form of worship. This religion is governed in Wallachia, Transylvania, but is practiced world-wide by most Vampires; and most humans who live in Transylvania.

There are fifty-two Gods & Goddesses (28 & 24 respectively) in the Vampiric Pantheon:
 * Arfort: God of War; one of three patron deities of Warriors.
 * Avidar: God of Earth & Mountains.
 * Balho: Goddess of the Moons.
 * Bruvalia: Goddess of Peace, Tranquility, & Balance.
 * Cravior: God of Warmth, Fire, & Volcanoes.
 * Darkh: God of Money, Trade, & Commerce; patron deity of merchants.
 * Drofrune: God of Metal, & Metallurgy; patron deity of of the craft.
 * Elizar: God of Prophecy & Destiny.
 * Erohoris: God of Death; Ruler of Iad (the Underworld/Hell), he is one of two judges of the dead, along with Usa, and is the patron deity of Necromancers. He is also a funerary deity often paired with Usa.
 * Framhoff: God of Good Fortune & Prosperity.
 * Galira: Goddess of Night & Shadows; patron deity of of eastern Transylvania.
 * Gellar: God of Courage, Honor & Chivalry; patron deity of knights.
 * Grislow: Goddess of the Sun & Light; Queen of the Vampiric Gods, and patron deity of western Transylvania.
 * Harhilda: Goddess of Theater, Performing Arts, & Music.
 * Helfier: God of the Sky, Astronomy, & Celestial Objects.
 * Holro: Goddess of Farming, Agriculture, & Good Harvest.
 * Ivari: Goddess of Languages, Writing, & Poetry.
 * Iza: Goddess of Animals, Nature, Spring, Flowers, Trees, & Vegetation.
 * Japricus: God of Hunting & Beast Taming.
 * Joril: Goddess of the Seasons.
 * Julinar: God of Battle Strategy & Victory; one of three patron deities of warriors.
 * Kaldehar: God of Health & Healing.
 * Keltaria: Goddess of Wisdom, Reason, Knowledge, Academics, & Learning.
 * Kilara: Goddess of Cooking, Feasts, Banquets, Parties, & Festivities.
 * Kricraw: God of Inspiration & The Arts.
 * Larcod: God of Justice, Law, & Order.
 * Logran: God of Deals, Contracts, & Treaties.
 * Marava: Goddess of Marriage & Fidelity.
 * Morsica: Goddess of Fertility, Pregnancy, Childbirth, Milk, Nursing, & Children.
 * Nardra: Goddess of Chaos, Anarchy, Discord, Destruction, Disasters, Famine, Bloodshed, Misfortune, & Poverty.
 * Nir: God of Wine & Winemaking; patron deity of the craft.
 * Nosferatu: God of Sovereignty; King of the Vampiric Gods, and patron deity of Wallachia.
 * Novari: Goddess of Swordsmanship, Archery, & Equestrianism; one of three patron deities of warriors.
 * Odaro: God of Thresholds, Gates, & Doorways.
 * Ordanfi: Goddess of Clouds, Rain, & Wind.
 * Pardrak: God of Storms, Tornadoes, Thunder, & Lightning.
 * Porfune: Goddess of Mischief & Trickery.
 * Qoleifa: Goddess of Love, Lust, Sex, & Ecstasy.
 * Qualis: God of Games & Sports; patron deity of Athletes.
 * Rafiscus: God of Blacksmithing, Craftsmenship, & Sculpting; patron deity of the crafts.
 * Raladin: God of Travels & Boundaries.
 * Sordro: God of Water; Guardian of the Seas, Lakes, & Rivers.
 * Taizova: Goddess of Ice & Snow.
 * Tox: God of Sickness & Plague.
 * Usa: Goddess of the afterlife & presider of Rai (Heaven). She is one of two judges of the dead, long with Erohoris. She is also a funerary deity often paired with Erohoris.
 * Uvuda: God of Dreams & Sleep.
 * Varu: God of Grudges & Revenge.
 * Wayhar: Goddess of Magic; patron deity of magic-users.
 * Xandre: God of Architecture & Construction.
 * Yophri: Goddess of Beauty, Virginity, & Chastity.
 * Zilga: Goddess of Medicine & Herbalism; patron deity of healers.
 * Zolba: Goddess of Space & Time.

Waikikese Pantheon
The Waikikese Pentheon is a set of deities worshiped by the peoples of the Waikiki Archipelago.

Xotilic Pantheon
The Xotilic Pantheon is a set of deities worshiped by the lizardfolk Empire of Xotil. This religion began with the discovery a number of idols in the stone and metal craft that brought the alien technology to southern Nekcroz. It is almost exclusively worshiped in the Xotilic Empire, and in its extracontinental possessions.
 * Azki: Goddess of Life
 * Czil: God of the Sun
 * Draxzi: Goddess of Dreams
 * Exri: God of Energy
 * Foxtroc: God of Iron
 * Gikzrajk: God of Magic
 * Harkx: God of the Jungles
 * Ikzix: God of the Moons
 * Jurkazzic: God of Time
 * Khorlix: God of the Sea
 * Kraktox: God of Chaos
 * Krikox: Goddess of Fire
 * Razhock: God of Honor
 * Talikozi: God of Earth
 * Tokzixc: God of Poisons
 * Urix: God of the Hunt
 * Xzinc: God of Death, Ruler of the Underworld
 * Yuxil: Goddess of War
 * Zchok: Goddess of Storms

Minor Religions
Some religions and churches are little known despite many followers, or have few followers outside their place of origin. Most are simply not worshiped outside a confined region, usually where they were founded, or are just not extent enough to be counted amongst the major religions of the world.

Temple of Pleasure
The Temple of Pleasure is a minor sect that worships a sex and fertility goddess called Syrilumei, who is often depicted as a nude, voluptuous, and buxom woman. Followers of this faith consider sex to be a holy and life-affirming act that honors their goddess.

Pagan in origin, the Temple was originally founded in pre-colonial northern Nekcroz by a culture known to history as the Weirkala people (from whom the subcontinent of Weirland gets its name), but has since spread to most parts of the world. Regardless, the religion remains partially obscure, but it is a popular religion amongst prostitutes, and is therefore often introduced via brothels; it is not uncommon for such occupants to convert.

This religion is popular with Succubi and Incubi as well. Consequently, to those who don't know better, it is believed that Syrilumei is a deified succubus, but practitioners of the faith staunchly claim and believe otherwise.

Terragaia
Terragaia is a primordial mother goddess that originated in the Eurodon, predating even the Zedylrian Empire.

A Goddess of pagan origin, Terragaia, often depicted as a nude women covered in thin vines, flowers, and leaves, is viewed as the mother of all humankind, and the divine protectress of nature. Followers also of the faith also believe that Terragaia grants wisdom to men so that they fare well in battle, and strength to women to endure childbirth.

Terragaia is also believed to be a mother deity; specifically, she is believed to be the mother of various mythological figures and deities, but many philosophers dispute this.

A minor religion these days, the faith is pagan in origin, predating the current states by thousands of years. While she has been replaced by the Faith of Kuhmuf as the dominant religion of Eurodon, Terragaia is still acknowledged is many societies, even parts of Aquilonis and the the Eurodian south acknowledge Terragaia.

The Sky God and the Ocean Goddess
The Sky God and the Ocean Goddess, better known by their proper names Leduo and Aymii respectively, are a pair a lover deities worshiped solely in the Republic of Gargantia.

The myth claims that Leduo descended from the heavens after losing a fight to a superior and evil god (who is known by many names, but the popular one is Krugier), and Aymii nursed him back to health. Leduo eventually fell in love with Aymii and swore to protect her from any danger. Aymii fell in love with Leduo in return and worried that he will never return when he left to defeat the evil god for good; but Leduo prevailed and returned to Aymii's side.

Every year, festivals are held to commemorate the loving reunion of Leduo and Aymii.

Heaven, the Underworld & Hell
The concepts of Heaven and Hell, the afterlife and damnation, are common beliefs across the world. It is universal belief that the Spirit World is made up of two or layers, and heaven and hell represent some of them. Almost all religious faiths speak of heaven and hell in some measure, and all believe that whichever one moves on to upon death is subject to a judgement by some higher power, particularly a specific god that represents the afterlife.

Heaven
Heaven, the realm of the afterlife, is where people supposedly go when they have a good life.

Heaven and the afterlife is known by many names in different cultures and religions.
 * Aaru: the term for heaven in Kemetan culture, also known as the Field of Reeds.
 * Eden: the term for heaven commonly used by the faith of Kuhmuf; described as a tropical paradise where residents wander in the nude, free of shame and the stresses of the mortal world.
 * Elysium: the term for heaven originating in northeastern Eurodian cultures. The term is still used occasionally across parts of Patria.
 * Hylywoki: the term for heaven used in the ancient Zedylric faiths; the term was used by Zedylria but is no longer used today.
 * Nirvana: the term for heaven in the Shivajism faith.
 * Rai: the term for heaven in vampiric culture, presided over by Usa.
 * Teagen: the term for heaven in Elven cultures.
 * Tengoku: the term for heaven in Yamato culture.
 * Tian: the term for heaven in Tuzhu culture.
 * Titania's Grove: while a known physical place in the living world, Titania's Grove is believed by Alfheimish fairies to be where the spirits of the deceased reside upon being judged fit for the afterlife. Believed to be the Alfheimish equivalent to Eden.
 * Tlalocan: the term of heaven in central Nekcrozi cultures
 * Valhalla: the term for heaven in the Nordic cultures of eastern Eurodon, and the homeland of the Valkyries. The Valkyries are female warrior spirits that escort the deceased, and fallen warriors in particular, to their afterlife in Valhalla. While the the Faith of Kuhmuf may have replaced the Nordic Pantheon as the dominant religion of the Nords, belief in the Valkyries has persisted.
 * Xoulod: the term for heaven lizardfolk cultures.

Underworld & Hell
While also a physical place beneath the surface of Patria, the spiritual concepts of the underworld and hell are often used interchangeably, and are sometimes confusingly believed to be one and the same, but it is most commonly believed that the underworld and hell are two layers of the same plane away from the world of the living, with hell considered lower than the underworld.

The Underworld, sometimes known as Limbo, is the realm of the dead, where the dead reside before judgement. Hell is the realm of the damned, where those who have committed grave sins in their life spend the rest of eternity. Some cultures describe Hell as a blazing inferno of fire and lava, while other sources describe it as a frigid frozen wasteland.

Those who have committed a grave sin in their life are usually condemned to eternity in Hell, the believed lower part of the underworld, or to simply remain in the underworld forever.

Some cultures and faiths have no concept of the underworld, only hell, and so refer to the underworld as limbo, or the ghostly plane, the netherworld, or the astral plane, where they await judgement before being sent on; other cultures and faiths have no concept of hell, only the underworld, and so believe that the damned walk in the underworld for eternity, unable to move on to the afterlife.

The Underworld and Hell are known by many names in different cultures and religions, and are sometimes considered one and the same, or have no concept of one or the other.
 * Diyu: the term for hell in the Tuzhu culture. Its capital is the city of Youdu.
 * Duat: the term for the underworld in Kemetan culture, presided over by Osiris.
 * Hades/Tartarus: interchangeable terms for the underworld or hell, originating in northeastern Eurodian cultures. The terms are still used interchangeably across parts of Patria.
 * Helheim: the term for hell in eastern Eurodian cultures.
 * Helzymilo: the term for hell used in the ancient Zedylric faiths; the term was used by Zedylria but is no longer used today.
 * Iad: the term for the underworld and hell in vampiric culture; ruled by Erohoris.
 * Jigoku: the term for hell in Yamato culture, ruled by Kokuyoseki, the Obsiadian Dragon.
 * Jotenheim: the Alfheimish fairy term for the underworld and hell. Described as a frozen wasteland ruled by King Thrym from his castle of Thrymheim.
 * Lofkealp: the term for the underworld in Elven cultures.
 * Naraka: the term for hell in Shivajism Faith.
 * Purgatory: the term for hell used by the Faith of Kuhmuf; described as a blazing inferno of fire and lava. Like in Eden, residents are stripped naked and have little shame about it; but unlike in Eden, it is believed that they are being displayed for all to see so that they are more vulnerable to the terrors of Purgatory.
 * Tumdot Idtoh: the term for the underworld in lizardfolk cultures.
 * Xibalba: the term for the underworld in central-Nekcrozi cultures

Adam and Eve
The first human man and woman. Legends say that direct descendants of them possess a unique sense.

Oberon and Titania
The first male and female fairies of Patria, and the king and queen of all fairies, both of the human-sized fairies of Alfheim and of the diminutive pixies of the surface. Most people believe them to have been real people, and some believe they still exist.

Orion and Delphia
Orion and Delphia were the first centaurs.

Tyrion and Luctiana
Tyrion and Luctiana were the first male and female elves according to elven mythology; also deified in the Teagen of the Elven Pantheon.

Marina and Ophir
Marina and Ophir were the first mermaid and merman, according to merfolk mythology.

Dark Religion
Dark religion is a form of religion where followers worship some dark deity or several Dark ones. They are often looked down upon by most people, particularly if they are followers of a holy religion. The Dark Churches around Patria are often subject to isolation despite their many followers.

Church of Chaos
The Church of Chaos, sometimes known as the Dark Church, the Chaos Order, or the Dark Order, is the hidden church that worships the Gods of Chaos.

Under the command of the Great Lord of Chaos, a title that is both religious and militaristic, the Church's primary figure of worship is Voldrazar, the Dark Lord of Chaos who was defeated by the lunaculi, but the church also pays homage to two other chaos deities who were Voldazar's hands, Maldrazell and Syle'rikinia.
 * Maldrazell: According to popular myth, Maldrazell was the right-hand-man of the Dark Lord Voldrazar. He is depicted as a black-robed skeleton with bones made of dark crystal. A cult dedicated to him once tyrannically ruled the City of Maldrazik, now called the City of Rondar, before the Order of Rondar took it from them.
 * Syle'rikina: According to popular myth, Syle'rikina was the left-hand-woman of Voldrazar. She is depicted as a demonic succubus who could suck out the souls of anyone she fed off of, something a normal succubus simply can't do.

The Church also pays homage to chaos deities from other faiths, such as Nardra, the Vampiric Goddess of Chaos; Set, the aardvark-headed Kemetan god of storms, desert, evil, chaos and war; Apep, another chaos god from the Kemetan Pantheon; Elthlinar, the elven god of destruction; and Kraktox, the Xotilic God of Chaos.

The Church is underground and hidden from public eye, most not even knowing of its existence, save for their mortal enemies, the Order of Eden. But, unlike other dark religions, the followers of the Dark Church are a bit more active through it's armed branch, the Army of Chaos. The purpose of this church is purely conquest and the genocide of all things "mortal", with their leaders seeking to plunge all of Patria into chaos, and most seeking the eventual resurrection of the Dark Lord Voldrazar.

The Church and the Army together operate under the "Rule of Three." While there may be thousands of men and women in service to the church or the army, there can only be three leading lords at any given time: the Great Lord of Chaos, and his/her two subordinates, the "Left Hand of Chaos" and the "Right Hand of Chaos." The Great Lord is marked by the Chaos symbol scarred onto his forehead, while the Left and Right Hands are marked by a chaos necklace that also bears the respective hand.

Church of Satan
The Church of Satan is the primary church that worships the Devil King Satan. The Church of Satan has no official headquarters and is underground. The Church of Satan was once the rulers of the Empire of Darkania, before it was defeated by the Holy Papal Empire and the main worshipers of the Faith of Kuhmuf.

Cult of the Sins
The polar opposite of the Faith of Kuhmuf, the Cult of the Sins is a dark religion that worships seven demons that equate to the seven mortal sins. The seven demons and demonesses of the sins are;
 * Lucifer, Demon of Pride
 * Leviathan, Demoness of Envy
 * Asmodeus, Demon of Wrath
 * Belphegor, Demon of Sloth
 * Mammon, Demon of Greed
 * Beelzebub, Demon of Gluttony
 * Astaroth, Demoness of Lust

Extinct Religions
Extinct religions are religious beliefs that are no longer practiced, but not necessarily forgotten.

List of extinct religions

 * Gallic Pantheon: The Gallic Pantheon was the gods worshiped by the Gallic Peoples before the introduction of the Faith of Kuhmuf.
 * Great Eagle: The Great Eagle was a deity worshiped by the Nekrc'zii culture before being combined with the Jadeites.
 * Hesperian Pantheon: the gods worshiped by the Hesperian peoples before the introduction of the Faith of Kuhmuf.
 * Nordic Pantheon: the gods worshiped by the Nords before the introduction of the Faith of Kuhmuf.
 * Salroka: The god worshiped by the Salrin people before the introduction of the Faith of Kuhmuf.
 * Zedylrian Pantheon: The pantheon worshiped by the ancient Zedylri of the Zedylrian Empire, and, for a time, the successor states. The pantheon soon phased out of use as it was replaced by other religions, most notably the Faith of Kuhmuf. The Solramese who created the calendar used several members of the pantheon as names of the months of the year, and parts of other names for the days of the week. Aside for that one remaining mark, very few people remember what the names of the many deities were.

Notes & Trivia

 * Many people of many faiths have long believed Rings of Patria to be the home of heavenly gods; other faiths have placed the home of the gods in more "earthly" locations.
 * The Elven Pantheon was based off the Elven pantheon from the Warhammer Fantasy universe, but the names of the branches and deities were changed or modified.
 * Tyrion, the Lawgiver, is also believed to be the first male elf, according to the creation myth of elven lore.
 * Luctiana, the Maiden, another deity in the Elven pantheon, and the wife of Tyrion, is also believed to be the first female elf in the creation myth of elven lore; Luctiana is also the name of one of the first seven lunaculi (whom was a fairy, and the lunaculus of Alfheim) worshiped in the Faith of Kuhmuf, an unrelated religion. These two figures, despite sharing a name, are unrelated in any way.
 * Shivajism is based on real-world Buddhism, and is therefore the Patrian equivalent.
 * The Althaluth is the Patrian equivalent to Islam, although it is more of a folk religion than what Islam is known for.
 * "Althaluth" is one of several Arabic words for "Trinity," which an old term for a group of three deities.
 * The Faith of Kuhmuf, partially inspired by the Faith of the Seven from the A Song of Ice and Fire and Game of Thrones franchises, is the Patrian equivalent to the real-world Roman Catholic Church.
 * The Kemetan Pantheon is based off the ancient Egyptian Pantheon, just as Kemet is based off Egypt, and all of the listed deities were part of it at one point or another.
 * The faiths of the "Tuzhu" culture are based off traditional Chinese faiths, and all names of the listed deities came from the Chinese "pantheon".
 * The Serene Kingdom of New Albion has a freedom of religion policy, one of few on Patria, and three religions are prevalent: The Althaluth, primarily in the east, in regions on the border with Seljuk; the Faith of Kuhmuf, throughout the majority of the country; and the Telmarnic Zodiac, primarily in the north.