Hall (Halo Wars II)

Hall is a Covenant building in ''Halo Wars II. ''It is the equivalent to the UNSC Barracks, Flood Nest and Forerunner Lifepod. It is home to the well-trained and numerous infantry for the Covenant.

Description
The different races in the Hall are housed seperately according to their status in the caste system. They consist of Grunts, Jackals, Hunters, Brutes and Elites. Grunts are the lowest members of the system and perform many of the more demeaning tasks. The lone Jackals tend to only socialize amongst themselves. The solitary Hunters communicate with each other via their collective consciousness. The superior Elites are the highest ranking in the Hall and have protective overshields. The more aggressive Brutes replace the Elites in the Hall.

The Hall is built onto the base, and is where infantry are trained and upgrades including Grunt Lances led by Elites/Brutes, single Elites or Brutes, Hunter pairs and Jackal Lances. This is also where infantry upgrades are researched such as increased troop power and weaponry. The Hall forms the core of the Covenant ground-attack forces, especially early in the game, when vehicles are sparse. It can be protected by a Shield Generator.