Mexico (New Pleistocene)

Mexico has relatively stayed the same as it was during the Holocene, but due to natural disasters, most of Mexico has become the savanna, making it look like East Africa. Many species thrive and are still around today.

Mexican Grassland
The grassland of Mexico are home to variety of animals like elephants, rhinos, hippos, zebras, buffaloes, bison, bears, tigers, elks, antelopes, tapirs, hyenas, cheetahs, camels, warthogs, giraffes, lions, crocodiles, and other species.

Mammals

 * Mexican Elephant - An elephant descended from either African or Asian elephants that escaped from zoos. They are the largest herbivores of Mexico. They have long and straight tusks, unlike their ancestors which had curved tusks. Because of this, they resemble the long-extinct Palaeoloxodon.


 * Mexican Rhinoceros - A rhinoceros descended from black rhinoceroses that escaped from zoos. They are slightly bigger than their ancestors. Because of this, they resemble the long-extinct Merck's Rhinoceros.


 * Mexican Tapir - Descended from tapirs that migrated to Mexico. They are herbivores. They are similar to their ancestors.


 * Long-Horned Cattle - It is cattle that lives in scrublands and savannahs of Texas, Arizona, and Mexico. It is similar to its domestic ancestors, but no longer come in other colors, all of wild long-horned cattle have brown fur, black-colored lower limbs, and gray horns.


 * Mexican Lion - A lion descended from either African or Asian lions that escaped from zoos. They resemble the long-extinct American Lion, although the males have bigger manes like their ancestors. They can hunt bison, zebras, elks, camels, antelopes, and even other young animals.


 * Long-Horned Bison - A bison descended from American Bison. They resemble the long-extinct Ancient Bison, although they have shorter fur unlike their ancestors.


 * Mexican Tiger - A tiger descended from Bengal tigers that escaped from zoos. Along with lions, they can hunt bison, zebras, elks, camels, antelopes, and even other young animals.


 * Short-Faced Bear - Originally extinct in the Late Pleistocene, but were cloned and brought back in the Late Holocene.


 * Shasta Ground Sloth - Originally extinct in the Late Pleistocene, but were cloned and brought back in the Late Holocene.


 * Jefferson's Ground Sloth - Originally extinct in the Late Pleistocene, but were cloned and brought back in the Late Holocene.


 * Mexican Hippopotamus - A hippo descended from African hippos that escaped from zoos. They resemble the long-extinct European Hippopotamus.


 * Mexican Buffalo - A buffalo descended from cape buffaloes that escaped from zoos. They resemble the long-extinct Pelorovis.


 * Megaman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Megaman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Megaman.EXEs, allowing them to survive in the world without humans. They have many powers and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive). They are mostly diurnal, but can be nocturnal to keep an eye out for their only natural predators, Bass.EXEs and Elecman.EXEs. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are peaceful, according to Megaman Battle Network games and anime, but can fight back if threatened.


 * Bass.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Bass.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Bass.EXEs, allowing them to survive in the world without humans. They can hover, have darkness, Aura powers, and are almost invincible, having many powers and are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items they need in order to survive) or want. They are nocturnal, as they can blend in the dark to hunt deer, ibex, wild sheep, and other animals. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are hostile, according to Megaman Battle Network games.


 * Elecman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Elecman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Elecman.EXEs, allowing them to survive in the world without humans. They can hover, have electric powers, and are very strong, having many powers and are almost impossible to avoid, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are hostile, according to Megaman Battle Network games and anime.


 * Protoman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Protoman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Protoman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Gutsman.EXE - A Descendant of a Net-Navi from Megaman Battle Network universe with a same name. There are now female Gutsman.EXEs, not just Male Gutsman.EXEs, in order for their species to survive. They are completely herbivorous, feeding on grass, leaves, roots, tuber, shoots, and ferns. Adult Gutsman.EXEs can be about 16 feet tall and weigh about 2 tons. They are no longer sapient, so they now only behave, eat, and walk like gorillas, but are a lot more peaceful than gorillas, about as peaceful as the aquatic manatee. Unlike their ancestors and unlike other Net-Navis, they could no longer talk as this ability is not important for herbivorous Gutsman.EXEs, so they communicate by snort, grunt, growl, moan, bellow, and roar. Other than that, they are similar to their ancestors. Their only natural predators are Elecman.EXEs, Bass.EXEs, Allosaurs, Tyrannosaurs, and large terror birds. Gutsman.EXEs live in herds up to about 95 in a single group.


 * Colonel.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Colonel.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Colonel.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to megaman Battle Network games and anime.


 * Tomahawkman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Tomahawkman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Tomahawkman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Searchman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Searchman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Searchman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Swallowman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Swallowman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Swallowman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Serenade.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Serenade.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Serenade.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Roll.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Roll.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just females, but also male Roll.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Burnerman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Burnerman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Burnerman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Plantman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Plantman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Plantman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Zero.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Zero.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Zero.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series, but they no longer have masks, so they actually have a Megaman.EXE-like face. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Quickman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Quickman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Quickman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime. They are the fastest runners on earth, reaching speeds about 250 miles per hour.

Reptiles

 * Land crocodile - Descended from the Cuban crocodile that swam to Mexico and became terrestrial. Highly intelligent and are pack hunters. 6 meters and 1 ton.


 * Pyrosauros - Descended from Troodons that grew larger, about 8 meters and 3 tons. It is the top predator of Mexico, even taking on land crocodiles. It is more predatory than its ancestors.


 * Deinomonstrus - Descended from the 50 foot long theropod named after the disease (The theropod is called osteoporosia). The size of deinospinax. The undisputed king of North America. Hunts Pyrosauros.


 * Sand Wraith - A lesser-known HTTYD dragon species. It resembles a night fury, but is brownish in color and lives in deserts. They are more aggressive, dangerous, and violent than night furies.


 * Mexican Lizardmen - Descended from lizardmen from another universe, they are one of the lizardmen subspecies native to Mexico. They are similar to their ancestors.