Epic Miis

Epic Miis is a fangame for the 3DS. It is a RPG starring Miis. It also features the enemy characters from the Nintendo universe.

Prologue
It begins with two Miis babysitting the five baby Miis in their house. However, Kamek and Bowser Jr. give a surprise attack and kidnap all the baby Miis as well as one of the babysitter Miis. Kamek then puts the first baby in the middle of the forest, while Bowser Jr. keeps the babysitter Mii caged not far from the baby Mii. And so, the only Mii left begins his journey to fight against the villains and rescue the babies.

Gameplay
The game's overworld is one huge map comprised of more than 100 levels. When you first begin the game, the game's tutorial will take place to explain you about the things you can do in-game. You begin with only the Mii in red, but you can recruit more Miis as you progress.

The game's combat is turn-based, but uniquely enough, you're given a freedom on which Mii do you want to act first during your turn, seeing that the "speed" stat or anything similar to that doesn't exist. During your turn, you can either make your Mii attack, activate his/her support ability, or activate his/her Special Power (the Special Gauge has to be full). You can also use items, but they don't consume a Mii's turn. However, the item usage per Mii is limited to one per turn as a compensation. To make a Mii attack, simply move your Mii's icon to an enemy of choice in the touch screen (all actions take place on the top screen). To make a Mii use his/her support ability, you can either move the icon to an ally if you want to use it on an ally or tap the Mii him/herself to use it on him/herself. You can win the battle if you can defeat all enemies in the level, even if you're left with one Mii surviving. Some levels contain multiple waves of enemies, so you have to clear all the waves before you can bask in victory. After the victory, you'll get resources from a roulette wheel. These resources are essential for making equipments and useful consumable items.

The game uses three kinds of currency, the Play Coins, the generic gold coins, and Pink Hearts. The gold coins are the most common, you can obtain them from defeating enemies, completing Daily Battles, opening treasure chests, or trading some of your Play Coins. Play Coins themselves can be obtained in the usual conventional way of taking a walk with your 3DS in Sleep Mode (or, simply, shaking it during that mode), but you can also obtain them from completing plot-centric levels (can only be done once per level), and Daily Battles. Pink Hearts can be obtained if you log into the game using your Nintendo Network account for the first time, asking your friends (only registered in your Friends List), trading some of your Play Coins, or acquiring them in a very rare instance (like after completing the tutorial related to this currency). All three kinds of currency are used for many things. Play Coins are generally used for special upgrades, trading for other currencies, using certain features, and as a form of payment for game-breaking features/items. Gold coins are a common currency used for buying regular items in shop, as well as a form a currency required to unlock a new class level and obtaining new equipment blueprints in the overworld. Pink Hearts are usually used for re-spin the roulette wheel, but are sometimes used to unlock hidden levels.

In the overworld, you can also discover objects of interest (can be seen by the sparkles on the object) that can be tapped multiple times to obtain free resources. After being tapped enough times, the object will lose its sparkles and you have to wait for another day to tap it again.

Miis
The Miis in this game are differentiated by their usual customization (head and facial features) and color. In this game, however, only certain colors (as in, the Mii's favorite color) are used, which are: These colors make up the base class of each playable Mii.
 * Red (Swordfighter)
 * Yellow (Mage)
 * White (Healer)
 * Black (Brawler)
 * Blue (Archer)

Because of how the story works out, you can only have 5 customized Miis of those colors only, and no multiple Miis share the same color.

There is also a Mii in brown, but this Mii isn't playable and can't be customized.

Equipments
This lists the equipments, plus their additional effects. Note that headwear denotes the level of the class.

Headwear

 * 1) Broccoli Hat (provokes an enemy attacked by this Mii for a few turns, support causes an ally to take half the damage for few turns)
 * 2) Comb-over Wig (lowers attack power of affected enemy, support causes the Mii team to take 25% less damage)
 * 3) Fried Prawn Hat (attack deals triple damage, support causes an ally to take half damage while other Miis take 40% less damage in a single turn)
 * 4) Helmet (attack deals more damage the less HP this Mii has, support causes all enemies to attack the selected ally with the targeted one taking 20% less damage)
 * 5) Horse Mask (heals the Mii with least HP by 40% of damage dealt by this Mii, support causes this Mii to take damage instead of the selected ally, with the damage itself being reduced by 20%)

Weapon

 * Sword (high critical hit ratio)
 * Acidic Lance (may hit 2 enemies)

Other

 * Abacus (reduces taken damage very slightly)

Headwear

 * 1) Judge Wig (support causes enemies to take damage if they use direct-contact attacks on this Mii, lasts two turns)
 * 2) Kaffiyeh (may remove all buffs or similar statuses from all enemies, support causes an ally to attack a random enemy even if the ally has already attacked in that turn)
 * 3) Lion Mask (inflicts "poison" status on all enemies, support removes all debuffs or similar statuses from an ally while healing the Mii team's HP)
 * 4) Mohawk Wig (attack deals huge damage on a random enemy then strikes the rest of the enemies, getting smaller in damage for each enemy, support may cause enemies attacking an ally affected by this support to get stunned, while the Special Gauge gets filled faster because of this)
 * 5) Monkey Hat (even though the attack deals damage to all enemies, only the selected enemy is affected by "paralysis", support causes enemies to take damage when attacking any of the Miis)

Weapon

 * Yellow Staff (high critical hit ratio)
 * Age-o-matic (raises maximum HP of this Mii)

Other

 * Acorn (slightly increases damage output)