Aquilonis

Aqulionis is the central north Continent of Patria.

Republic of Aincrad
Capital: Collinia Government: Unitary Directorial Republic Head of State: Council Of Aincrad Head of Government: Chancellor Legislature: Council of Guilds Demonym: Aincradi Currency: Cor

The Republic of Aincrad is a republican nation sitting on a peninsula on the south side of the Gulf of Flonyard in western Aquilonis, it borders Narnia to the south and Flonyard to the southeast. It also shares a maritime border with Bogon across the Gulf of Flonyard to the north. Aincrad has no official standing military. Instead it is protected from invaders by the three most powerful and influential Knightly Guilds, which serves as the de facto military of Aincrad; the Knights of the Blood Oath, the Divine Dragon Alliance and the Army of Aincrad. The populous elects a Chancellor to serve a presiding role over the council every five years. It is also one of the several nations on Aquilonis that has rejected gunpowder weaponry and prefers to rely on the sword.

United Republic of Albion
Capital: Albion City Government: Federal Republic Head of State: President Head of Government: Vice President Legislature: Congress of Albion Demonym: Albionian Currency: Pound

The United Republic of Albion is a republic in the southwest corner of Aquilonis, and the sole republic in southern Aquilonis, bordering Telmar and the Old Blin Kingdom to the north, and Ikana to the east. Once a domain of the Britannian Empire, after the Albion War for Independence it became the first country to successfully rise up and win independence from Britannia, with some help from the kingdoms Narnia and Telmar. While still cold to hostile with Britannia, it enjoys full diplomatic and commerce relations with Narnia and Telmar.

Kingdom of Alin
Capital: Azar Harif Government: Absolute Monarchy Head of State: King Head of Government: King Legislature: None Demonym: Alin Currency: Rial

The Kingdom of Alin is a kingdom of magic in southern Aquilonis, bordering Amara and the Darknut Legion to the west, the Gerudo Tribe to the northwest, Arabia to the north, Seljuk to the east, and Rum to the extreme southeast. One of the oldest nations in the Southeast Aquilonis Desert, Alin is the successor state to the ancient Kalahese Empire (Kalahar), the developer of Kalahese Magic.

Empire of Amara
Capital: Hamunaptra Government: Hereditary Absolute Monarchy Head of State: Pharaoh Head of Government: Pharaoh Legislature: none Demonym: Amaran Currency: Piece

The Empire of Amara is a desert monarchical nation in southern Aquilonis, bordering Ikana to the west, Hyrule and the Darknut Legion to the north, and Alin to the east, and sharing maritime borders with Persia to the south. Though one of the oldest empires of Aquilonis, there have been several instances where Amara's sovereignty was taken away due to being such a heavily contested region.

Sultanate of Arabia
Capital: Agra Bah Government: Absolute Monarchy Head of state: Sultan Head of Government: Sultan Legislature: None Demonym: Arabian Currency: Rial

The Sultanate of Arabia is a powerful monarchical nation in southeast Aquilonis, bordering the Gerudo Tribe to the west, Alin and Seljuk to the south and Cannan to the southeast, and sharing maritime borders with the Zora Dominion to the north. Currently under the rule of the House of Zakariya, Arabia is one of the most powerful nations in Southeast Aquilonis Desert.

City of Azarath
Government: Holy Order Head of State: Grand Master of the Order of Azarath Head of Government: Grand Master of the Order of Azarath Legislature: Conclave Demonym: Azarathi Currency: Zen

The City of Azarath is a city-state in central Aquilonis, bordering the Empire of Tamaran to the northwest, Noataria to the east and the Goron Tribe to the southwest. Run by the Order of Azarath, a Holy Order that practices manipulation magic, it has a long history of neutrality, but will occasionally send envoys to ensure peace in the region, and is more than capable of defending itself. Even Tamaran doesn't dare threaten it's independence. It was originally run by they tyrannical Church of Scath before the Order of Azarath wrested control from them and sent the church into exile.

United Kingdom of Flonyard
Capitals: Firianno, Vannette, Eschenbach Government: Confederal Tri-Monarchy Heads of State: Council of Three Sovereigns Head of Government: Prime Minister Legislature: Parliament of Flonyard Demonym: Flonyardian Currency: Ecu

The United Kingdom of Biscotti, Galette and Pastillage, more commonly known as the United Kingdom of Fonyard, is a confederated Tri-monarchy consisting of the Biscotti Republic, the Galette Dominion, and the Principality of Pastillage in west-central Aquilonis. Bordering Bogon to the north, Kalebo, Shaar and Daxx to the east, Tamaran to the southeast, the Goron Tribe and Tarm to the south, and Narnia and Aincrad to the west, it is almost entirely landlocked, except for the tip of the Gulf of Flonyard in the northwest. Being a union of three countries, it has no one single sovereign, instead the sovereigns of the three realms share equal authority of the nation entire. Once three separate countries that were the closest of friends with one another, yet with very different political views, a war with Narnia threatened to pull them apart. Yet an agreement, and a common enemy, made them see the strength of unity. The war ended with the Narnian Invasion repelled and the three nations becoming one.

Empire of Fuso
Capital: Owari Government: Hereditary Constitutional Monarchy Head of State: Emperor Head of Government: Prime Minister Legislature: Diet Demonym: Fuso Currency: Ichibuban/Koban/Mon

The Empire of Fuso is a large multi-island monarchical nation in the Sea of Orient, sharing maritime borders with Ningyo Shima and Hanguk to the west, and Sinis to the south. It also holds colonial sovereignty over the Shinto Islands and the Yoake Empire in Marlonx, and the Kappa Islands in Maritimus, and is the protector state of Ningyo Shima. Once only a single island Shogunate before conquering all other kingdoms during the Hyakunen War, it is the dominant naval power in the waters of Aquilonis, rivaling Britannia in size and power. Currently run by the Oda Dynasty, it is a longtime friend and ally of the Kingdom of Soleil, and is one half of the Soleil-Fuso Friendship & Military Alliance.

Kingdom of Goliath
Capital: Garvis Government: Hereditary Absolute Monarchy Head of State: King Head of Government: King Legislature: None Demonym: Gargoyle Currency: Ecu

The Kingdom of Goliath is a small landlocked country enclave within Soleil's borders ruled by Gargoyles, a race of nocturnal beings that are stone by day an flesh by night. Run by the Goliath Clan, Goilath was once known as the Gargoyle Empire, during which the nation spanned from the tip of the Soleilian Peninsula to the heart of Aquilonis. The Empire ceased to exist when the ruling clan was put under a spell that placed them in an eternal stone sleep within Castle Garvis, leaving the empire without leaders. A power struggle between rival gargoyle clans, normally kept in check by the ruling Goliath clan, soon erupted into a civil war that tore the empire apart in less than a generation. A racial war with other sentient races of Aquilonis also contributed to the nation's destruction. Nearly two thousand years after the empire fell, the Goliath Clan sleeping within Castle Garvis was accidentally awakened during a battle for the castle during the Great Northern Aquilonis War. In gratitude for breaking the spell, the clan then aided in the defeat of Umbris, and the renegade House of Adhemar, on the condition they be granted independence. Since the war's conclusion, Goliath has been working with Soleil to rebuild itself, albeit in a much smaller territory.

Empire of Hanguk
Capital: Taewang Government: Hereditary Absolute Monarchy Head of State: Emperor Head of Government: Emperor Legislature: Hangese High Council Demonym: Hangese Currency: Dan

The Empire of Hanguk is a multi-island monarchical nation in the Sea of Orient, sharing maritime borders with Fuso to the east and Maison Izumo to the north. Hanguk was once two separate dynasties in the north and southern islands constantly engaged in war, but these wars ended when two royals from the north and south fell in love and married, resulting not only peace, but the permanent union of the two dynasties. Despite permanent peace within it's borders, Hanguk has been a long-time enemy of Fuso, and Fuso has threatened it's sovereignty more than once.

Republic of Levant
Capital: Altair Government: Presidential Republic Head of State: President Head of Government: President Legislature: Presidential Council Demonym: Levantine Currency: Rial

The Republic of Levant is a small island nation, bordering no other nations, in the middle of the sea between Nanyue and Seljuk. The republic started out on the mainland as a republican movement within the now-defunct Levantine Empire. Losing a civil war brought about by harsh suppression of the movement eventually forced the republican leaders to relocate to the then sparsely populated islands they now occupy, though the Levantine Empire, severely weakened by the war, collapsed from further internal strife and was replaced by the Seljuk Sultante not long after. The Levantine Republic has since enjoyed a position as a trading spot for nearby nations, leaving it relatively prosperous.

Republic of Lune
Capital: Lune City Government: Presidential Republic Head of State: President Head of Government: President Legislature: Congress Demonym: Lunian Currency: Ecu

The Republic of Lune is a island presidential republic at the mouth of the Bay of Pokitaru, sharing maritime borders with Morgania to the north and Tamaran to the south. The island was originally split between Soleil and Tamaran, but when Morgania became independent, Lune was effectively cut off from Soleil and became independent itself. Lune then secured the rest of the island from Tamaran through careful negotiation, although they resulted in a tense status quo.

Federal Republic of Marcadia
Capital: Metropolis Government: Federal Republic Head of State: President Head of Government: Vice President Legislature: Congress of Marcadia Demonym: Marcadian Currency: Bolt

The Federal Republic of Marcaida is an island nation in northern Aquilonis, many leagues north of Soleil, and the northernmost country on the continent. The first country to declare it's independence from the Solana Federation, it pretty much stayed neutral of the consequential conflict but supplied weapons, supplies and advisers to the six northern nations emerging from the federation. It originally started out as a monarchy, the Federal Empire of Marcadia, but public disapproval prompted the government to switch to an elective federal republic.

Grand Duchy of Morgania
Capital: Morgan Government: Hereditary Absolute Monarchy Head of State: Grand Duke Head of Government: Grand Duke Legislature: None Demonym: Morganian Currency: Ecu

The Grand Duchy of Morgania is a small island nation at the entrance of the Bay of Pokitaru, sharing maritime borders solely with Lune to the south. Morgania is known for it's practice in dark magic and the fact has given it a nasty reputation in the international community. Morgania was originally Soleilian colonized territory before a civil war in Soleil forced the then tyrannical ruling family from power. The said ruling family, the House of Rouchefort, and their loyal followers fled Soleil to Morgania and declared an independent Grand Duchy. Since the new Soleilian government was simply happy to have the tyrants out of the kingdom, they let the land go. The descendants of the House of Rouchefort have ruled Morgania ever since, and remains in a cold war with Soleil

Kingdom of Nidavellir
Capital: Ymir Government: Hereditary Absolute Monarchy Head of State: King Head of Government: King Legislature: Dwarven Council Demonym: Nidavellian Currency: Reck

The Kingdom of Nidavellir is the mountainous independent Kingdom of Dwarves, solely bordering Novgorod to the south on the northwest peninsula of Aquilonis. A relatively prosperous nation, the Dwarves of Nidavellir are master smiths, the best anywhere on Patria, and make a fortune selling weapons to foreigners.

Kingdom of Ningyo Shima
Capital: Ryukyu Government: Elective Monarchy Head of State: King Head of Government: Sessei Legislature: Council of Three Demonym: Ningyese Currency: Kobon/Ichibuban/Mon

The Kingdom of Ningyo Shima is a volcanic island nation is the Sea of Orient, sharing maritime borders with Fuso to the east and Hanguk to the south. Though independent and sovereign, Ningyo Shima is a Protectorate of the Empire of Fuso, an offer they made themselves to prevent conquest by Fuso, but has since enjoyed stability and prosperity under the protection of the empire. Being a country on a volcanic island, like the majority of islands in Orient, Ningyo Shima has the most fertile soil anywhere in Aquilonis, and is home to a vast network of caves many consider the most spiritual anywhere. But what makes the country most special is the coexistence between humans and merpeople. Like Nixe in Marlonx, humans and merpeople have coexisted side-by-side for generations.

Sultanate of Rum
Capital: Osman Government: Hereditary Constitutional Monarchy Head of State: Sultan Head of Government: Sultan Legislature: Senate Demonym: Rumese Currency: Akce

The Sultanate of Rum is a monarchical nation in southeast Aquilonis, bordering Alin to the extreme northwest, Seljuk to the north and sharing maritime borders with Persia to the south. Once territory of Seljuk, a civil war sparked by succession conflict between two ruling dynasties prompted the creation of a separate state, yet has since entered a period of peace.

Empire of Sinis
Capital: Shang Han Qin Government: Absolute Monarchy Head of State: Emperor Head of Government: Emperor Legislature: None Demonym: Sino Currency: Yuan

The Empire of Sinis is a monarchical nation occupying the northern half of the island subcontinent, Sinis, in the southern area of the Sea of Orient, sharing maritime borders with long-time maritime enemy Fuso to the north, and Nanyue to the south. Sinis was once two enemy empires that emerged out of the Sinis Clan Wars, Zhongua and Shenzhou. But cooling tensions over time eventually led to unification. The large island it occupies is surrounded by a chain of islands that have been heavily fortified over the centuries, and given the permanent name, Great Wall of Sinis, which not even the naval-dominant Fuso has ever been able to bypass. Though xenophobic to foreigners by nature, it is not above trying to expand it's borders though war, but has never managed to succeed going beyond the Sinis mainland. Despite peaceful unification, inter-clan fighting is still commonplace, yet is most often over small easily remedied issues. Nevertheless, the inter-clan fighting has turned into all-out civil war more than once, making Sinis notorious for political instability, and has suffered "national collapse" several times in the past, a problem often taken advantage of by aspirant tyrants.

Republic of Solana
Capital: Solana City Government: Unitary Republic Head of State: Supreme Chancellor Head of Government: President Legislature: Solanan Senate Demonym: Solanan Currency: Bolt

The Republic of Solana is a landlocked state in central Aquilonis, bordering Koros and Challax to the north, Gaspar and Talos to the west, Quartu to the east and Zeldrin to the south. The successor state of the former Solana Federation since its collapse during the Solana Revolutionary Wars, it has adopted a more isolationist attitude toward the surrounding nations ever since but has tried to maintain its former way of life.

Kingdom of Soleil
Capital: Auburn Government: Hereditary Constitutional Monarchy Head of State: King Head of Government: Prime Minister Legislature: Parliament Demonym: Soleilian Currency: Ecu

The Kingdom of Soleil is a monarchical nation on Aquilonis' northeastern peninsula, dating back over two thousand Patrian years. It borders Novalis, Orxon, Florana and Stygia to the west, and Rilgar to the southwest. Within it's borders is the Gargoyle ruled enclave Kingdom of Goliath, which was granted independence during the Great Northern Aquilonis War. An unnatural creation, Soleil was first founded by Gallian exiles following a Civil War in Gallia. These exiles were initially the thousands of men that were part of the Gallian Rebel Army, along with the women and children that followed them, which was sentenced to wander in an "eternal void" for their insurrection. This "eternal void" actually turned out to be a portal to the peninsula it now sits on. The rebels saw this as a chance for a new start, and led the founding of the Kingdom of Soleil, building a large nation over two thousand years. Soleil has long been a close friend and ally of the Empire of Fuso, and is one half of the Soleil-Fuso Friendship & Military Alliance.

Republic of Umbris
Capital: Qwarkburg Government: Unitary Republic Head of State: President Head of Government: President Legislature: Congress Demonym: Umbrish Currency: Bolt

The Republic of Umbris is a landlocked state in central-north Aquilonis, bordering Eudora and Stygia to the north, Challax to the east, Koros to the south, Ryllus to the west and Hoven to the extreme northwest. It is the successor state to the Confederacy of Umbris, following the confederacy's defeat and dissolution at the end of the Great Northern Aquilonis War.

Nation of Skyloft
Capital: Skyloft Town Government: Unitary Republic Head of State: Chairman Head of Government: Chairman Legislature: Council of Skyloft Demonym: Skyloftian Currency: Rupee The Nation of Skyloft is an flying island nation over the Kingdom of Hyrule. Skyloft is said to be the ancient homeland of the Hylian people before descending to the surface. With a history of neutrality, it is guarded by the legendary Sky Knights.