Death Quest

Death Quest is a 2018 open world RPG video game.

Warrior
Warriors mainly utilize physical power and can use their strength and physical attacks to deal damage while sustaining a fair amount of damage as well. Their starting equipment is a longsword and hard leather armor as well as a shield.

Starting Stats:
 * Health: 460.
 * Mana: 200.
 * Attunement: 8.
 * Endurance: 12.
 * Strength: 13.
 * Dexterity: 13.
 * Resistance: 11.
 * Intelligence: 9.
 * Faith: 9.
 * Stamina: 100.
 * Weight: 30.
 * Physical Protection: 16.
 * Magical Protection: 30.
 * Physical Damage: 38.
 * Magical Damage: 12.
 * Status Effect Reduction: 0.
 * HP5: 9.
 * MP5: 4.

Hunter
Hunters mainly utilize physical power and are very efficient with ranged weapons however are more item dependent and use their physical attacks to deal most of their damage. Their starting equipment is a short bow and leather armor as well as standard arrows.

Starting Stats:
 * Health: 435.
 * Mana: 230.
 * Attunement: 9.
 * Endurance: 11.
 * Strength: 12.
 * Dexterity: 14.
 * Resistance: 11.
 * Intelligence: 9.
 * Faith: 9.
 * Stamina: 100.
 * Weight: 30.
 * Physical Protection: 12.
 * Magical Protection: 30.
 * Physical Damage: 35.
 * Magical Damage: 13.
 * Status Effect Reduction: 0.
 * HP5: 6.
 * MP5: 4.

Guardian
Guardians mainly utilize magical power and have high status effect-inducing attacks and are capable of withstanding more damage. Their starting equipment is a battle axe and knight armor as well as a shield.

Starting Stats:
 * Health: 510.
 * Mana: 200.
 * Attunement: 10.
 * Endurance: 10.
 * Strength: 11.
 * Dexterity: 11.
 * Resistance: 10.
 * Intelligence: 9.
 * Faith: 11.
 * Stamina: 100.
 * Weight: 50.
 * Physical Protection: 23.
 * Magical Protection: 30.
 * Physical Damage: 24.
 * Magical Damage: 30.
 * Status Effect Reduction: 0.
 * HP5: 8.
 * MP5: 4.

Mage
Mages mainly utilize magical power with their main source of damage coming from their magic however lack the ability to withstand damage well. Their starting equipment is a magical staff and sorcerer armor as well as their first magical spell to fire elemental blasts of energy.

Starting Stats:
 * Health: 385.
 * Mana: 255.
 * Attunement: 15.
 * Endurance: 8.
 * Strength: 9.
 * Dexterity: 11.
 * Resistance: 8.
 * Intelligence: 15.
 * Faith: 8.
 * Stamina: 100.
 * Weight: 35.
 * Physical Protection: 10.
 * Magical Protection: 30.
 * Physical Damage: 14.
 * Magical Damage: 36.
 * Status Effect Reduction: 0.
 * HP5: 7.
 * MP5: 8.

Assassin
Assassins mainly utilize physical power and have higher mobility, burst damage and critical chance as well as tending to use stealth more efficiently. Their starting equipment is a dagger and leather armor as well as the Demon Key to open bonus areas and take shortcuts.

Starting Stats:
 * Health: 395.
 * Mana: 210.
 * Attunement: 11.
 * Endurance: 9.
 * Strength: 9.
 * Dexterity: 15.
 * Resistance: 10.
 * Intelligence: 12.
 * Faith: 8.
 * Stamina: 112.
 * Weight: 40.
 * Physical Protection: 11.
 * Magical Protection: 30.
 * Physical Damage: 38.
 * Magical Damage: 15.
 * Status Effect Reduction: 0.
 * HP5: 8.
 * MP5: 4.

Stats

 * Level:
 * Health:
 * Mana:
 * Attunement:
 * Endurance:
 * Strength:
 * Dexterity:
 * Resistance:
 * Intelligence:
 * Faith:
 * Stamina:
 * Weight:
 * Physical Protection:
 * Magical Protection:
 * Physical Damage:
 * Magical Damage:
 * Status Effect Reduction:
 * HP5:
 * MP5:

Status Effects

 * Bleed:
 * Poison:
 * Toxic:
 * Curse:
 * Fire:
 * Ice:
 * Shock:
 * Blind:
 * Cripple:
 * Root:
 * Slow:
 * Disarm:
 * Disorient:
 * Fear:
 * Grab:
 * Knockback:
 * Knockup:
 * Madness:
 * Mesmerize:
 * Pull:
 * Silence:
 * Stun:
 * Penetration:
 * Lifesteal:
 * Critical: