SMITE: RPG Edition

An RPG based on SMITE on Nintendo 3DS, Nintendo Switch, Apple, iOS and Sony PSP.

Xing Tian
Xing Tian is the Relentless and is a Chinese Guardian who does melee magical damage and specializes in defense and crowd control.

Stats:

Abilities: Skins:
 * Smouldering Rage (Passive):
 * Furious Roar:
 * Hook Slam:
 * Sky-Cutting Axe:
 * Whirlwind of Rage and Steel (Ultimate): 

Quotes:

Hercules
Hercules is the Champion of Rome and is a Roman Warrior who does melee physical damage and specializes in sustain and single target damage.

Stats:

Abilities: Skins:
 * Strength from Pain (Passive): Every time Hercules takes damage from an enemy god, he gains a stacking self buff that provides increased physical power.
 * Driving Strike: Hercules delivers a mighty strike, driving all enemies back, damaging and stunning them and Hercules is immune to knockback during the dash. The damage is 85 and can be upgraded to 155/225/295/365 and have 90% of physical power, the mana cost is 60 and can be upgraded to 65/70/75/80 and the cooldown is 14 seconds.
 * Earthbreaker: Hercules smashes the ground, sending a shockwave forward that does damage to all enemies in the path and enemies at the end of the shockwave are thrown into the air towards Hercules. The damage is 80 and can be upgraded to 125/170/215/260 and have 50% of physical power, the mana cost is 60 and can be upgraded to 65/70/75/80 and the cooldown is 14 seconds.
 * Mitigate Wounds: Hercules heals himself instantly and gains increased physical and magical protections and a percentage of the damage taken during this time is returned to him as an additional heal at the end of the duration. The initial heal is 60 and can be upgraded to 100/140/180/220, the damage returned as healing is 30 and can be upgraded to 40/50/60/70, the protections buff is 10 and can be upgraded to 20/30/40/50, the mana cost is 60 and the cooldown is 17 seconds.
 * Excavate (Ultimate): Hercules rips a large boulder from the ground and throwing the boulder does damage where the boulder lands and when it continues rolling, it does the same damage to all enemies in it's path and subsequent hits on the enemy do less damage per hit, and Hercules is immune to crowd control while casting. The damage is 300 and can be upgraded to 425/550/800 and have 100% of physical power, the mana cost is 100 and the cooldown is 90 seconds.

Quotes:

Sylvanus
Sylvanus is the Keeper of the Wild and is a Roman Guardian who does ranged magical damage and specializes in crowd control and sustain.

Stats:

Abilities: Skins:
 * Nature's Protection (Passive): Enemies that successfully land a melee basic attack on Sylvanus have a 25% chance to be rooted for 1 second and this may only happen once every 12 seconds.
 * Verdant Growth: Sylvanus throws a seed to a target location and if it hits an enemy they will take damage, lose protections and become rooted and if the seed lands on the ground, it will grow after 5 seconds into a flower, providing MP5 to nearby allies. The pod can be destroyed by basic attacks, exploding and releasing poisonous spores that reduce protections of nearby enemies. It deals 80 damage and can be upgraded to deal 120/160/200/240 damage and have 35% of magical power, MP5 increases by 20, the mana cost is 60 and it can be upgraded to 65/70/75/80 and the cooldown is 16 seconds and it can be upgraded to 15/14/13/12 seconds.
 * Wisps: Sylvanus releases wisps that seek out nearby allies and enemies. Allies are healed and protected while enemies take damage over time. It deals 10 damage every 1 seconds for 5 seconds and it can be upgraded to 15/20/25/30 and have 10% of magical power, the heal is 15 and it can be upgraded to 20/25/30/35 and have 10% of magical power, protections gained are 10 and it can be upgraded to 15/20/25/30 for 5 seconds, the mana cost is 60 and it can be upgraded to 65/70/75/80 and the cooldown is 18 seconds.
 * Nature's Grasp: Sylvanus's treant launches his rooty hand in front of him, stunning an enemy god and pulling them back towards Sylvanus. The mana cost is 70 and is upgraded to 65/60/55/50 and the cooldown is 20 and it can be upgraded to 19/18/17/16 seconds.
 * Wrath of Terra (Ultimate): Sylvanus's treant slams his large trunks into the ground, causing large thorny roots to break out of the ground around him and enemies that are hit are knocked up and poisoned. It deals 60 damage and it can be upgraded to 70/80/90/100 and have 25% of magical power every 1 second for 5 seconds, the mana cost is 100 and the cooldown is 90 seconds.

Quotes: