Fallout 3 Universe

Fallout 3 Universe is a game similar to Metal Gear Online by Bethesda Game Studios.

How It Works
Any character that is in Fallout 3 can be used. As well, you can play as other characters, each with their own skill levels. NPC companions star as hero characters, except Dogmeat. However, in the game files there is a humanoid Dogmeat.

You start with a Vault 101 Jumpsuit, a BB Gun, a Baseball Bat, and a 10mm Pistol. Other weapons/armor must be bought with bottlecaps, the currency of the wasteland, which is earned through kills and victories. Unless betted, you do not lose bottlecaps over matches.

Skills
Barter-Barter is more of an outside game-used skill, which lowers the bottlecap price of weapons, armor, and items. In-game, sometimes you can purchase ammo. Bottlecaps can be used in matches at yellow terminals to purchase ammunition and repair armor, but nothing beyond that.

Big Guns-A weaponry based skill, it affects how you use weapons like the Missile Launcher, Gatling Laser, and Flamer.

Energy Weapons-A weaponry based skill, it affects how you use weapons like the Alien Blaster, Gauss Rifle, and the Plasma Rifle.

Explosives-A weaponry based skill, it affects how effective grenades/mines are.

Lockpick-Some areas of multiplayer maps need to be picked. They may offer new areas, but be careful-while unlocking a door, you can be attacked and jolted out of lockpicking. But, you get infinite bobby pins.

Medicine-Medicine determines how effective healing/chems are, like Stimpaks or Rad-Away.

Melee Weapons-A weaponry based skill, it affects how damaging melee attacks are, like with the Super Sledge, the AutoAxe, or the Knife.

Repair-This skill is used to maintain your weapons and armor. Mostly used outside of the game, it can be used inside matches at yellow terminals: it affects how much damage is repaired when you repair an item.

Science-There are multiple terminals. Basically the same as Lockpicking, it allows you to hack a terminal.

Rest of skills coming soon...