Deathly War

Deathly War is a 2016 open world first-person horror survival involving crafting, combat and free-running similar to video games such as Dying Light and ''Fallout. ''It is for Xbox One, PS4 and PC being developed by Techland and Bethesda Game Studios and published by Warner Bros. Interactive Entertainment.

Story
In 2016, an virus breaks out across the entire world which turns individuals into zombie-like infected beings and humanity is forced to survive and live in a world with a war between humans and infected. Quarantine Zones were built for humans by the SURVIV Corporation, however it is revealed to be brutal and experiments take place. The player escapes one of these zones and makes a new life in the new world to survive. They are also several joinable factions including the Helpful Hands, Brotherhood of the Iron Army, Underground Demons, Pasilidad and Syndicate Kings. The player discovers at one of the Quarantine Zones and finds a piece of research with the player having a choice which faction to side with.

Endings

 * 1) Helpful Hands: The Helpful Hands decide that the Syndicate Kings and Underground Demons need to be destroyed, so the player infiltrates the Demon's base and kill all of them. Then the player go at war with the Kings and attack their castle to destroy everyone, the Helpful Hands then decide to have a scientist work on the research to develop a cure.
 * 2) Brotherhood of the Iron Army: The Brotherhood of the Iron Army decide that the Underground Demons and Pasilidad need to be destroyed, so the player infiltrates the Demon's base and kill all of them. Then the player go at war with the Brotherhood and attack their facility to destroy everyone, the Brotherhood of the Iron Army decide to capture a Pasilidad scientist to work on the research to develop a cure and then blow up the facility.
 * 3) Underground Demons: The Underground Demons decide that the Brotherhood of the Iron Army and Pasilidad need to be destroyed, so the player infiltrates the Pasilidad's base to kill everyone and then the player assault the Brotherhood base and their ship, using an artillery cannon to shoot it down, causing it to crash into their own base, the Underground Demons then decide to work on the research to develop something to control the infected.
 * 4) Pasilidad:
 * 5) Syndicate Kings:
 * 6) Saving the Factions:
 * 7) Eliminating the Factions:

Morality
Morality is the good and evil choices made with different morality types: neutral, good and bad.

Currency
Currency can come from cash, treasure, etc. and used in buying and obtained from selling.

Humans

 * Survivor:
 * Bandit: Bandits are hostile gangs and a collective term for countless bandits, thieves, murderers, junkies, sociopaths and psychopaths who dwell in the new world and it's ruins. They have no true society, living simply by the philosophy that might makes rights and killing anyone who gets in their way. Most Bandit gangs are small and make a living scavenging the ruins as well as through robbery, extortion and manufacturing and selling drugs. Bandits are notoriously cruel and merciless, attacking any non-bandit on sight. Bandits use scare tactics via their ruthless reputation and their intimidating mannerisms. The bases they build in the ruins are often decorated with graffiti and the mutilated bones and bodies of previous victims, and their weapons and outfits are equally crude and low-tech, built from scrap metal and other junk. Low-ranking bandits wear very basic armor and clothing and wield basic melee weapons or firearms, while higher-ranking bandits wear more impressive armor and wield more powerful weapons such as assault rifles and even rocket launchers.
 * Peacekeeper: Peacekeepers act as the security force and law enforcement of communities and are often seen with powerful melee weapons and firearms. Peacekeepers will only engage in combat with the player if any crimes are committed or any residents/Peacekeepers are attacked or killed. Peacekeepers have the ability to arrest the player and fine him/her if a minor crime is committed.
 * Mercenary:
 * Gangster:
 * Hunter:
 * Smuggler:
 * Soldier: Soldiers are military that can either be neutral or hostile, with some providing protection to communities and patrolling areas while some have lost their duty and honor to become ruthless killers or are working for hostile leaders. Soldiers are well organized and equipped, controlling numerous large strongholds.
 * Soldier Recruit: The lowest of the soldiers and are generally pretty weak and armed with low-mid level weapons like pistols.
 * Soldier Private: Soldier Privates are slightly better equipped and stronger than their basic counterparts.
 * Soldier Corporal: Soldier Corporals are a high ranked variant of the lower-ranking soldiers and are usually seen in groups of other soldiers, mainly with other lower ranking soldiers while armed with automatic pistols and rifles.
 * Soldier Sergeant: Soldier Sergeants can be found in the company of Privates and Recruits and armed with rifles, machine guns and grenades.
 * Soldier Lieutenant: Soldier Lieutenants are armored and usually act as the final engagement for areas under military control. Not only strong, these opponents rarely go anywhere without at least several strong soldier sub-types besides them.
 * Soldier Captain: Soldier Captains are stronger commanders and are more armored and equipped.
 * Soldier Major: Soldier Majors act as aides for those in command and are improved soldiers.
 * Soldier Colonel: Soldier Colonels are more armored and use more heavy weaponry.
 * Soldier General: Strongest of the soldiers and have access to active camo gear with heavy weaponry.
 * Lunatic: