Super Smash Bros. Combat

Super Smash Bros. Combat, often shortened to "SSBC", is the successor of Super Smash Bros. Brawl. It's playable on the Wii, Xbox 360, and Playstation 3. Like Super Smash Bros. Brawl, its predecessor, Combat features gameplay unique from that of other fighting games. Compared to characters in other fighting games, Combat characters have simple movesets, lacking complicated button inputs and lengthy natural combos. In contrast, however, Combat greatly emphasizes movement and ringouts. Indeed, edge-guarding in Combat takes on much more significance than it does in most other games due to copious mid-air jumps and other methods of reaching the edge unfettered. Combat, as with the other games in the series, features a diverse roster of characters from Nintendo and its second parties to fight in various kinds of matches. Combat is the second Super Smash Bros. game to feature third-party characters. Most of the game's music is made up of arranged versions of pieces that originated in previously released Nintendo video games; though some play exactly as they did in their original games. Combat includes a deeper single player mode like its predecessor, Brawl; known as The Subspace War, this mode is a 3-D adventure featuring Combat's playable characters. The storyline of this mode involves characters persevering under the weight of their own personal histories. Combat supports multiplayer battles with up to four combatants and is the second game in its franchise to support online battles through Nintendo Wi-Fi Connection.