Nickelodeon Vs. Marvel Vs. Nintendo

This was released in May 23rd, 2011. And it has the same gameplay from every other Vs. game, but now it has the option to choose 1, 2 or 3 characters.

Gameplay
This is a fighting game where up to two players compete in battle using characters with their own unique fighting styles and special attacks. The game features the same tag-based team feature as previous installments of Vs. games where each player chooses one, two or three characters that can be swapped at any point during a match, and utilizes an order selection called "Evolved Vs. Fighting System", a modified version of earlier systems seen in other Vs. games. The aim of the game is to use various attacks to drain your opponent's health bars and defeat all of their characters or have the most cumulative health when time runs out. It is one of the first games in the franchise to feature 3-dimensional character models as opposed to two-dimensional sprites, though gameplay remains restricted to two-dimensions, allowing characters to move only backward, forward, or straight up into the air.

Like Marvel vs. Capcom 3, this game uses a simplified, three-button control scheme of undefined light, medium, and hard attacks modeled after Tatsunoko vs. Capcom: Ultimate All-Stars, which Capcom believed will "knock down the wall of complicated controls and open up the field of strategic fighting to all comers", as well as a new "Exchange" button used to launch opponents into the air, switch characters while performing a combo, and slam the opponent into the ground when used by certain characters. Additionally, a new technique known as "Ultra Mode" can be activated once during a match. Ultra Mode offers increased damage, speed, and regenerating health for a short time. It can also be used to extend combos. The duration and intensity of Ultra Mode boosts are dependent on the number of active characters on a player's team; as a player loses fighters, Ultra Mode will last longer and give a higher damage boost.

Players can use each button to string together combination attacks, as well as perform special moves using a combination of button presses and joystick movement. As characters attack, their Special Gauge fills with energy which can be expended by the player to execute powerful Hyper Combos and Team Combos that involve multiple characters. Like Marvel vs. Capcom 3, this game also features a "Simple Mode" that allows players to perform combos and special moves easily at the expense of limiting a character's available moveset. The game also includes Mission Mode, which features character-specific challenges geared towards helping players explore the normal control scheme and preparing them to play against other people, and Shadow Mode, a series of downloadable packs which allows the player to fight against a team of AI opponents programmed after the techniques and preferences of the game's development staff and, according to Marvel, Nickelodeon and Nintendo, famous players from the fighting game scene.

Nickelodeon Vs. Marvel Vs. Nintendo features a single-player arcade mode that is more robust than its predecessors. Players will use their team of three characters to defeat a series of AI-controlled opponents before battling the game's final boss, Satan, each character has their own unique ending sequence, which they earn upon completion of Arcade Mode. Marvel, Nintendo and Nickelodeon said that this game is "all about fan service", and worked together to include dialogue quips and mid-match events between the company's characters that reference past game storylines. Many people wrote the storyline, dialogue, and endings for the game. This game includes an online play mode using Microsoft's Xbox Live, Nintendo's Wi-Fi Connection and Sony's PlayStation Network services. When an online match begins, both players can view their opponent's License Card. License Cards keep track of player tendencies based on fighting style, record player points and total number of wins and losses, and allow players to see the positive and negative points of their play styles.