Saw (2019 VG)

Saw is a 2019 horror TPS puzzle multiplayer-only video game based on the Saw movies.

Playable Characters

 * Lawrence Gordon: Being tested for being emotionally cold towards others and cheating on his wife.
 * Jeff Denlon: Being tested for his obsession with vengeance and neglecting his daughter.
 * Adam Stanheight: Being tested for constantly spying on other people.
 * Mark Hoffman: Being tested for murder.
 * Eric Matthews: Being tested for police brutality and corruption.
 * Amanda Young: Being tested for drug addiction.
 * David Tapp: Being tested for his obsession with solving the Jigsaw case.
 * Zep Hindle: Being tested for enviously hating and badmouthing people instead of attempting to improve his own life.
 * Obi Tate: Being tested for lying and defrauding others.
 * Xavier Chavez: Being tested for dealing with drugs.
 * Addison Corday: Being tested for prostitution.
 * Allison Kerry: Being tested for overly enjoying her work in situations involving death which made her seem to be dead on the inside.
 * Timothy Young: Being tested for manslaughter in a car accident while drunk.
 * Art Blank: Being tested for defending people for crimes they were guilty of.
 * Daniel Rigg: Being tested for being obsessed with saving everyone around him.
 * Cecil Adams: Being tested for causing a miscarriage.
 * Lindsey Perez: Being tested for trying to solve the Jigsaw case.
 * Peter Strahm: Being tested for obsession with solving the Jigsaw case.
 * Seth Baxter: Being tested for murder.
 * Bobby Dagen: Being tested for falsely claiming he was in a Jigsaw trap and subsequently profiting from that lie.
 * William Easton: Being tested for not providing health insurance for the seriously ill.

Traps and Tests

 * Reverse Beartrap: A mechanical contraption which was attached to it's victims' head and secured with a padlock with a timer attached to it. The player has 60 seconds to find a key hidden in a room and then going through unlocking the trap and after unlocking it, the player throws it on the ground as it snaps. If the player fails, the Reverse Beartrap would burst open and rip the victim's jaws apart, as the frontal part of the trap was hooked into the upper and lower jaw.
 * Razor Wire Maze: A fenced area located in a basement and is filled with countless tightened skeins of razor wire, and the exit is a hole. The player has 2 minutes to find the hole exit and escape the maze but if they fail, the door will shut and the player will bleed to death from razor wire cuts.
 * Flammable Jelly: A dark room, only lightened by a small candle. The player has been injected with a slow-acting lethal poison and is also covered in a flammable substance. The floor is also covered in broken glass and there are combinations written on the wall. In order to escape, the player must find the correct combination in 5 minutes and unlock the safe to get the antidote and the exit will also open automatically. If the player fails to maintain stability with the candle when walking on broken glass, they may drop it and burn themselves alive and failing to get the antidote in time will cause the player to die from the poison.
 * Drill Chair: A chair with two power drills aimed above the seat and once it is activated, the drills will be powered on and move forward. The player is strapped to the chair and they have 20 seconds to go through quick time events in order to stop the drills and release their neck brace. If the player fails, their head will be drilled in from both sides.
 * Quadruple Shotgun Hallway Trap: A security trap set up in some hallways that the player has to disarm before continuing. It consists of four double-barreled shotguns suspended from a wooden ceiling beam and the trigger of each shotgun was connected to a tripwire which was strung across the hallway below. If the player steps on the tripwire, the shotguns would off simultaneously and blow their head off.
 * Death Mask: An iron maiden-like mask placed around the player's neck and it consists of two parts of a metal mask, the back and the frontal part. Both parts were angled down the player's head and the inside of both parts was spiked with numerous pointy nails and a timer was attached to one side of it. The player has 60 seconds to find a scalpel and cut out one of their own eyes to get the key, unlocking the trap. If the player fails, the mask would close on their head and pierce their skull with it's nails.
 * Electrified Staircase: A security trap on a staircase and the player must carefully avoid the manipulated step to avoid being killed. If the player fails, the rigged step will spring forward and break their legs, as well as the surrounding cage being energized, giving anyone who touched it a lethal shock.
 * Magnum Eyehole: A security trap and it is a metal contraption on some doors attached to a revolver with the barrel aiming directly at the door's peephole and the player must open the door carefully in order to avoid getting killed. If the player fails, they will get shot and die.
 * Furnace: A large metallic furnace which has two important items inside hanging from chains and while one can be easily removed, the other was connected to the furnace's small door. The fire of the oven would then turn on and the player has it until they burn alive to crawl through the flames and turn the red valve with a devil drawing next to it to turn off the gas supply which fueled the flames and open the door.
 * Needle Pit: A giant hole filled with tens of thousands of fifty, used syringes and the exit was a large metal door timed to be locked completely, giving the player 2 minutes. The key was attached to a glow stick plugged in one of the countless syringes and the player must search painfully through the pit to retrieve it and then use it to open the door.
 * Razor Box: A large glass box suspended from the ceiling by four chains and glued to the bottom of the box was an important item. They were two holes in the box, just big enough to put an arm through them however on top of the holes were large, sharp razor blades. The player must put their hands through and use quick time events to grab the item and then escape the trap. However if the player fails, they blades will cut deep into their arms and cause massive blood loss, leading to their death.
 * Angel Trap: The player wore a leather harness which was secured by a padlock, and was suspended above the floor by two chains. Attached to their back is a device which looks like two fold up wings and brackets are also hooked into their ribcage and were connected on their back by several wires. The player must retrieve the key for the trap from a beaker filled with acid in 60 seconds. If the player fails, their ribcage will be brutally torn apart and will form like two bloody wings.
 * Body Chains Trap: Eleven chains are hanging from the walls and attached to each of these chains were two metal rings that were pierced through several parts of the player's body: the lower jaw, hands, shoulders, achilles tendons, arms and external obliques. There was nail bombs in the room and the player had to remove their chains in 1 minute or the bombs will set off, killing the player and blowing up the room.
 * Shotgun Collar: A collar secured with a lock and there were five shotgun shells around the collar, that directly aiming at the player's head and each of these shells had their own trigger which all had to be activated individually. The collar would activate in 6 minutes and the player had to find a hidden key in order to release them from the trap but if the player fails, their head will explode.
 * Freezer Room: The player was chained by the arms to the ceiling in a freezer room and vertical pipes with six nozzles were pointed at the player and the trap will trigger once another player enters the room. The trapped player is sprayed with icy waters in periodic intervals which would result in them being frozen to death if the other player doesn't find the key in time and free them. If the victim player is freed, the other player will receive a reward.
 * Pig Vat: The player is chained down to the ground of a big cylindrical vat and next to it was a giant blender with multiple interlocking saws, which was connected with the vat via a chute. Additionally, there was a conveyer-like contraption at the ceiling and the blender is triggered when another player enters the room. Seconds later, several rotted pig carcasses hanging from the conveyor were carried into the room and dropped over the saws. Their were hackled to a thick, grey, stinking pulp which was poured into the vat over the chute and dashed the victim's body, which would eventually drown them in the liquified carcesses. The other player must find the hidden key and upon releasing the trapped player, they will be rewarded.
 * The Rack: A large metal crucifix-like contraption and the player is trapped in moveable, cyndrical contraptions with each one connected to their own gear system. Once another player enters the room, it is triggered and will slowly begin breaking the player's limbs and eventually snapping their head, killing them. The other player must retrieve the key from a shotgun trap however must be quick with quick time events or else they will get their head blown off. If the player manages to save the victim, they will be rewarded.
 * The Mausoleum: Inside a mausoleum, two players are attached to a trap with each player being shackled to it by their collars around their necks. Both players are forced to fight and there are weapons in the room including a hammer, axe and a hook, and one must kill the other in order to escape.
 * The Scalping Seat: 
 * The Spike Trap:
 * Bedroom Trap:
 * Ice Block Trap:
 * Knife Chair:
 * Spine Cutters:
 * Pendulum Trap:
 * Water Cube:
 * The Collars:
 * The Ceiling Jars:
 * Electric Bathtub:
 * 10 Pints of Sacrifice:
 * Shotgun Chair:
 * Glass Coffin:
 * Pound of Flesh:
 * Oxygen Crusher:
 * Gallows:
 * Steam Maze:
 * Shotgun Carousel:
 * Acid Room:
 * Public Execution Trap:
 * Pain Train:
 * Horsepower Trap:
 * Lawnmower Trap:
 * Suspended Cage:
 * Silence Circle:
 * Impalement Wheel:
 * Hangman's Noose:
 * Wisdom Teeth Combination:
 * Brazen Bull:
 * Sentry Gun Trap:
 * Cyanide Box:
 * Detox Chair:
 * Iron Maiden:
 * Backbreaker:
 * Crematorium:
 * Impaler Trap:
 * Head Box:
 * Explosive Cube:
 * Shotgun Door Trap:
 * Sliding Blade:
 * Running Cage:
 * Bomb Chair:
 * Razor Box:
 * Revolver Trap:
 * Shotgun Vest:
 * Water Tank:
 * Acid Vat:
 * Crushing Table:
 * Elevator Trap:
 * Burning Rack:
 * Spotlight Carousel:
 * Glass Elevator:
 * Head Cages:
 * Dog Leash:
 * Scythe Trap:
 * Blade Crusher: