Final Fantasy XIII: Fatal Revelation

Final Fantasy XIII: Fatal Revelation is the sequel of Final Fantasy XIII: Crystal Reverbations. It focuses on the Council making first contact with Pulse, and humanity on Earth and Pulse are intercompatible. However, it is revealed that the Reapers are still coming, and that Sheperd has notices the l'Cie's combat skills, and asks them for help to finish the Reapers. The game can use Mass Effect 2 save files to influence the game.

Gameplay
Gameplay is moresimilar to a first-person shooter: ME2 weapons are available for usage, as well as others. Players can, in the style of Rainbow Six Vegas 2, take cover, blindfire, and reload against walls. All environements are destroyable, and thanks to "manadrives" Warchief can utilize l'Cie magic against enemies (for example, dealing with surviving Collectors by shooting three and using Firaga on the others).

The player will only play as Warchief, but he will still have the rest of the squad under control and can order them to do several things. Occasionally, one of the l'Cie or Sheperd's men will come under Warchief's control, and at some points Sheperd joins Warchief in his mission.

Plot
Shortly after the events of Crystal Reverbations, everyone is living happily and Warchief has become romatically involved with Lightning (which leaves even Sledgehammer, the group genius, confused beyond belief). Everyone lives happily, until a message is sent to Warchief:

"MY NAME IS LEGION, FOR WE ARE MANY. WE MEAN YOU NO HARM. PLEASE RESPOND."

As the Council makes first contact with Pulse, how will everyone respond?

Weaponry
M3 Predator - Standard-issue pistol. 37 damage per round, 12 rounds per mag. Carries 60 rounds in reserve: 66 with Extra Ammo reserves.

M6 Carnifex - Powerful and practical hand-cannon. 85 damage per round, 6 rounds per mag. Carries 18 rounds in reserve: 19 with Extra Ammo reserves.

M4 Shuriken - Three-round-burst SMG. 21 damage per round, 24 rounds per clip. Carries 240 rounds in reserve: 384 with Extra Ammo reserves.