All-Stars

Super Smash Revolution, abbreviated SSR, is an upcoming Macromedia Flash Player 8 fangame, developed by Ultimo Gaming Ltd. and published by Ultimo Gaming Ltd. The game is loosely based on the Super Smash Bros. series, specially on the last game entry: Super Smash Bros. Brawl; featuring many characters from said series and game such as Mario, Link, Kirby, etc. However, the game is not a flash clone game of Super Smash Bros. Brawl due it features third party characters, such as Sonic, Lloyd, Ichigo, etc.

Gameplay
Super Smash Revolution's gameplay is very similar to the official Super Smash Bros. games. Unlike most traditional 2D fighting games, each character's health is measured by a damage percentage counter. As the character is attacked, damage is accumulated and the percent value increases. The higher the percentage, the weaker the character is, and the easier it is for them to be KO'd off the stage.

The controls are more different than it's predecessor. Now, for default, the controls are switched. The A, S, D, and W key now work for player 1 while the arrow keys goes for a second player. These keys are used to move the character around, jump and crouch. However the O and P keys still remain in the P-1 possession using: O key for special attacks (or activate Final Smash), P key for standard attacks, I key for shield and 1 key for taunt; while for P-2 uses Numpad 1 for special attacks (or activated Final Smash), Numpad 2 for standard attacks, Numpad 3 for shield and Numpad 4 for taunt. Players are allowed to customize controls in the menu.

Matches can be played in either Time Mode, Stock Mode, or a combination of the two. In Time mode, each player receives a point when they KO an opponent, and loses a point if they are KO'd or self-destruct. At the end of the designated time limit, the player with the most points wins. In Stock mode, each player is given a chosen amount of lives, and every time they are KO'd or self-destruct, they lose a life. When a player loses all their lives, they are out of the game, and the match's conclusion is reached when there is only one player left standing.

Playable Characters
The Characters are the fighters that brawl in Super Smash Revolution, representing the universe in which they belong. Each character has a number of special attacks, standard attacks and an unique special move called a "Final Smash".

There are 2 types of characters: the Starter Characters, who are accessible from the beginning, and the Unlockable Characters, who are accessible only after being unlocked via completing some tasks.

This list is a compilation of the characters in Super Smash Revolution that have been confirmed so far to appear as playable characters, with a total of 88 so far, they are listed in series order.
 * Mario
 * Luigi
 * Peach
 * Bowser
 * Bowser Jr.
 * Toad
 * Koopa
 * Geno
 * Yoshi
 * Shy Guy
 * Donkey Kong
 * Diddy Kong
 * King K. Rool
 * Wario
 * Waluigi
 * Link
 * Zelda/Sheik
 * Ganondorf
 * Toon Link
 * Midna & Wolf Link
 * Kirby
 * Meta Knight
 * King Dedede
 * Pikachu
 * Jigglypuff
 * Mewtwo
 * Samus/Zero Suit Samus
 * Fox
 * Falco
 * Ness
 * Captain Falcon
 * Pit
 * Mr. Game & Watch
 * Stafy
 * Snake
 * Sonic
 * Shadow
 * Tails
 * Knuckles
 * Mega Man
 * Mega Man X
 * Zero
 * Lloyd
 * Kratos (Tales)
 * Crono
 * Ichigo
 * Renji
 * Rukia
 * Hitsugya
 * Goku
 * Vegeta
 * Super Sayian Gohan
 * Gotenks
 * Piccolo
 * Freeza
 * Majin Boo
 * Naruto
 * Sasuke
 * Sakura
 * Kakashi
 * Sora
 * Riku
 * Mickey
 * Cloud
 * Spider-Man
 * Venom
 * Carnage
 * Wolverine
 * Iron Man
 * Hulk
 * Superman
 * Batman
 * Master Chief
 * Arbiter
 * Mr. Incredible
 * Leonardo
 * Donatello
 * Rapael
 * Michealangelo
 * Bomberman
 * Rayman
 * Pac-Man
 * Banjo
 * Crash
 * Kratos (God of War)
 * Godzilla
 * Mothra
 * King Ghidorah

Bosses
These are a set of unplayable characters that the player has to face in Adventure mode. There is also a mode called Boss Battle Mode (not from Brawl) that the player gets to play as the Bosses that he/she has faced.
 * Biollante
 * Broly
 * Crazy Hand
 * Master Hand
 * Mechagodzilla
 * Mecha Sonic
 * Ridley
 * (More coming soon)

Adventure Mode
Adventure mode is were the player is sent to different stages.

Classic Mode
The Classic Mode returns this time with more stages and new bonuses. You fight a random order of characters whilst progressing through this mode and at the end, Master Hand. On hard mode, you fight the Crazy Hand at the same time. No stages have been confirmed yet for it.

All-Star Mode
The All-Star Mode is an unlockable game mode obtained when all the secret characters are unlocked. You fight all the characters in series. Just like in Brawl, you fight them as one series and then move on to the next. The order of the series' is unknown as of now.

Multi-Man Brawl
Multi-Man Brawl is a single-player mode which appears in Super Smash Revolution. It challenges the player to defeat as many opponents as possible, under various pretenses, before falling from the stage, or self-destructing, or being killed. It is not confirmed if the opponents will again be the Fighting Shadow Team.

These are the multiple options you can choose of Multi-Man Brawl:
 * 10-Man Brawl
 * 100-Man Brawl
 * 3-Minute Brawl
 * 15-Minute Brawl
 * Endless Brawl
 * Cruel Brawl

Events
Events have been confirmed for inclusion. They are open for anyone to make, and expand beyond Brawl's events to minigames and such. Events include different Characters, Stages, and Items. Most of the time, they tell stories.

Brawl
Brawl is the standard fighting mode for the game. The first thing you must do after clicking it is select your character. To select the character you want, click and drag the circle with you player number on it to the character's face you want. You can also tint your character(s) to different colors.

Once the characters are selected, you may decide how difficult you want the foe's AI to be. Below each CPU, there is a slider that lets you select the CPU's difficulty. The further right the slider, the more difficult the CPU. Nine is the highest level of difficulty.

In the top of the character select screen there is a large gray bar that says "-man KO test!" If you click that bar, another screen pops up. In this menu you can decide how long the match will be, and/or how many lives you get. You can also determine the damage ratio, (a value that multiplies with knockback that changes the distance a foe is thrown by attacks,) the item frequency, (how often items appear,) the start damage, (how much damage you start out with,) and whether or not to display the player number above characters' heads at all times.

In the top right corner of the options screen there is a circular button with a gamepad on it. If you click that button, another screen pops up. Here you can decide what controls you want to use. If you are playing against someone else, you can decide what their controls will be too. To change their controls, click the players' number, then click on the name of the command you would like to change. Then press the key you want to trigger that action. You can set up controls for up to four people, and up and jump may be mapped to the same key. Once you are done, click back to return to the character select screen. Once everything is set up the way you want, click "GO!".

After you have everything set up the way you want it, you must pick a stage. Hover over the small boxes to see a bigger preview of the stages on the right. You simply have to click on the stage you want and then you're ready to fight. All 45 characters have a brief entrance animation after the match begins during the 3 second countdown.

Final Form Brawl
Final Form Brawl is another unlockable VS. game mode in which all the Final Form in the game will fight each other as if they were normal characters. Characters without Final Forms (including Semi-Final Forms) will not be allowed to be selected in this mode. Unlike Brawl mode, Final Forms will not have a Final Form Bar, nor will they have such high knockback resistance or damage dealout.

Stages
SSR Stage Sprites A stage is an arena where battles takes place, some stages have hazards to add uniqueness and complexity.
 * Awakening
 * Battlefield
 * Battle of Origin
 * Bowser's Castle
 * Bridge of Eldin
 * Castle Siege
 * Congo Jungle
 * Crystal Caverns
 * Delfino Plaza
 * DK Isle
 * Dracula's Floating Island
 * Dragonball Tournament
 * Dream Land
 * Emerald Hill Zone
 * Final Destination
 * Flat Zone 3
 * Flying Battery Zone
 * Forest Maze
 * Forest Maze 2
 * Fountain of Dreams
 * Fourside
 * Frigate Orpheon
 * Galaxy Tours
 * Green Greens
 * Green Hill Zone
 * Hueco Mundo
 * Hyrule Castle
 * Hyrule Temple
 * Ichiraku Ramon Shop
 * Inner Kohoa
 * Jungle Japes
 * Koopa Cape
 * Luigi's Mansion
 * Mario Bros.
 * Mario Circuit
 * Memory's Skyscraper
 * Metal Cave
 * Mickey's Throne
 * Mushroom Kingdom II: Subcon
 * Mushroom Kingdom III
 * Mushroomy Kingdom
 * New Pork City
 * Onett
 * Orochimaru
 * Pac-Maze
 * Peach's Castle
 * Pirate Ship
 * Pokemon Stadium 2
 * Princess Peach's Castle
 * Radical Highway
 * Ravenholm
 * Saffron City
 * Sector Z
 * Shadow Moses Island
 * Sky World
 * Smashville
 * Spear Pillar
 * Spiral Mountain
 * Statue of Bomberty
 * Super Mario Bros. Timeline
 * Tree Top Town
 * Uchiha District
 * Waiting Room
 * Waluigi Pinball
 * Wario Land
 * WarioWare, Inc.
 * West Port Base
 * Yoshi's Island (Brawl)
 * Yoshi's Island (Custom)
 * Yoshi's Island (Melee)

Items
Items are weapons that characters grab from the foreground and can use them to attack, affect their status or to protect them. Below is a list of all items in the demo.

Normal Items
Some items comes from the Super Smash Bros. series, the other comes from the McLeodGaming series; appear randomly in the stages or inside of crates, barrels,capsules or party balls.
 * Barrel
 * Beam Sword
 * Bom-Omb
 * Capsule
 * Crate
 * Cucco
 * Egg
 * Fan
 * Fire Flower
 * Freezie
 * Green Shell
 * Hammer
 * Heart Container
 * Home-Run Bat
 * Maximum Tomato
 * Metal Box
 * Motion Sensor Bomb
 * Party Ball
 * Poison Mushroom
 * Ray Gun
 * Red Shell
 * Smashball
 * Starman
 * Star Rod
 * Super Mushroom
 * Super Scope
 * Warp Star

Pokeballs
The game will feature Poké Balls that were absent from the past game; they may be thrown and will summon a random P that will aid the player that sumoned it and will attack the opponents. Few have been confirmed.
 * Charizard
 * Electrobe
 * Ivysaur
 * Meowth
 * Mew
 * Rayquasa
 * Squirtle
 * Staryu

Assist Trophies
A feature new to Brawl, assist trophies will make an appearance in SSR; it consists of grabbing a capsule-like trophy to summon a random character and like a Pokémon, he will aid the player that summoned him/her and will attack the opponents.
 * Andross
 * Excite Bike
 * Hedorah
 * Lakitu
 * Lyn
 * Rabbid
 * Rodan

Trophies
Trophy List

Sprites
 SSR Sprites